Raw model (for completeness)
{
"meta": {
"id": "5e918515-e7c4-49f7-a4cf-8220471f1c70",
"sha1": "8cf43058ef90947dc9d89a29ed29d728c0b297ad",
"sha256": "8cd00fb84a40a0aeaa916ae2298a3ef553b6f7146feff4bbd8f496c470e9e295",
"title": "Redeye.wad",
"filenames": [
"redeye.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-03 20:21:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Redeye.wad",
"description": "fast moving death match -cool sounds",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-03 20:21:10",
"file": {
"type": "PWAD",
"size": 132842,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8cf43058ef90947dc9d89a29ed29d728c0b297ad/8cf43058ef90947dc9d89a29ed29d728c0b297ad.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 18,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle :Redeye.wad\nDate Finished : 5/10/95\nAuthor : Ernest P. Smith\nEmail Address :eps@hooked.net\nOther Files By Author :QEPS.wad\nMisc. Author Info : dwango junky\n\nDescription : fast moving death match -cool sounds\n\nAdditional Credits to : chase1 (Neil) for his help\n===========================================================================\n DOOM II\n\n(Choose One)\nNew level WAD : No\nSound PWAD Only : No\nMusic PWAD Only : No\nGraphic Addon Only : No\nDehack Patch Only : No\n.LMP Only : No\nOther : None\nRequired To Have In Dir : doomll\n\n* Play Information *\n\nMap # : Map 1 (For DOOM II only)\nEpisode and Level # :\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : Yes\nNew Music : No\nNew Graphics : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used :Renegade Graghics\nKnown Bugs : None\nMay Not Run With... :\n\n* Copyright / Permissions *\n\nAuthors May not use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:ftp.cdrom.com\n\nBBS numbers:\n\nOther:aol - compuserve"
}
]
},
"maps": [
{
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"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 244,
"sidedefs": 334,
"vertices": 256,
"sectors": 40,
"segs": 357,
"ssectors": 120,
"nodes": 119,
"textures": {
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"COMPBLUE": 16,
"ASHWALL2": 17,
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"MODWALL4": 21,
"PANEL9": 2,
"CEIL5_2": 7,
"RROCK17": 1,
"TLITE6_1": 3,
"PANBLUE": 3,
"NUKE24": 13,
"GSTVINE1": 5,
"MIDBARS1": 6,
"PANBOOK": 3,
"MFLR8_2": 1,
"FLOOR4_8": 2,
"RROCK15": 16,
"FLAT4": 3,
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"STARTAN3": 14,
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"TLITE6_4": 1,
"TLITE6_5": 1,
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"RROCK18": 3,
"FLAT14": 4,
"STEP1": 8,
"SW1DIRT": 2,
"BIGDOOR2": 10,
"FLAT5_2": 4,
"FLOOR0_7": 11,
"PANEL7": 2,
"PANEL8": 3,
"STONE2": 2,
"CEIL5_1": 3,
"SW2STON6": 1,
"DOORTRAK": 4,
"MODWALL3": 1,
"BRONZE4": 33,
"BIGDOOR4": 4,
"STEP4": 6,
"FLOOR1_7": 3,
"GRASS1": 2,
"CEIL3_5": 2,
"TLITE6_6": 1,
"GSTVINE2": 15,
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"NUKEDGE1": 12,
"WOOD5": 6,
"PANBORD2": 4
}
},
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"by_type": {},
"by_category": {
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"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
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"berserk": 2,
"chaingun": 4,
"chainsaw": 1,
"green_armor": 2,
"medikit": 1,
"plasma_rifle": 1,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 3,
"shells": 2,
"stimpack": 7,
"super_shotgun": 7
},
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"bullets": 3,
"cells": 0,
"rockets": 1,
"shells": 5
},
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
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]
},
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"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 35,
"hmp_items": 35,
"htr_items": 35
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "f94d5fee-328c-4f74-b6d7-03bd647ca3a2",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8cf43058ef90947dc9d89a29ed29d728c0b297ad/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8cf43058ef90947dc9d89a29ed29d728c0b297ad/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": null,
"description": "This small, fast-paced deathmatch map features no monsters and plentiful combat pickups including chainguns, super shotguns, and plasma rifles. The environment uses a variety of standard Doom II textures with a compact layout favoring quick movement. Ideal for multiplayer combat without single-player difficulty concerns, the map lacks key hunts, secrets, or teleportation, focusing purely on straightforward player encounters.",
"authors": [
"Ernest P. Smith"
],
"tags": [
"ammo_plentiful",
"deathmatch",
"linear",
"small",
"vanilla_compatible"
]
}
}
]
}