Raw model (for completeness)
{
"meta": {
"id": "5e0f873f-b2a0-4f7f-8804-68846e6438f5",
"sha1": "53c8aaa17680728073d34159d1518d058601f1fb",
"sha256": "2d725e57ccc1630a5a1aca21179eb3f917f5e627fd45bad166aa43785ae16d28",
"title": "CSRE1M1.WAD",
"filenames": [
"csre2m1.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:59:18",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "CSRE1M1.WAD",
"description": "You have just returned from Hell and find yourself somewhere worse. That's right in Oblivion, you must have iritated someone in Hell, so strap on your pistol and follow where other marines have failed. You find yourself in oblivions long hallway with a dead marine at your feet, you grab up the weapons he dropped and charge ahead full.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP12": "MAP12.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:59:18",
"file": {
"type": "PWAD",
"size": 111206,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/53c8aaa17680728073d34159d1518d058601f1fb/53c8aaa17680728073d34159d1518d058601f1fb.wad.gz",
"corrupt": true,
"corruptMessage": "1 lump(s) are corrupt"
},
"content": {
"maps": [
"MAP12"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 13,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "CSRE1M1",
"description": "This WAD contains a single large map featuring a complex layout with 112 sectors and over 900 things. The monster population is heavy, with a total of 271 enemies including multiple barons, cacodemons, cyberdemons, and a spider mastermind, indicating a challenging difficulty with significant boss encounters and projectile threats. Resources are moderately balanced, offering plentiful ammo pickups such as cell packs and rocket boxes, alongside health bonuses and soulspheres. The environment uses a mix of textures dominated by wood, stone, and industrial elements, suggesting a techbase or industrial theme with some hellish accents. The progression appears linear through a long hallway setting, compatible with the Doom engine format but no explicit vanilla or Boom compatibility is stated.",
"tags": [
"ammo_plentiful",
"boss_encounters",
"hard",
"industrial",
"large_megawad",
"linear",
"projectile_heavy",
"techbase"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP12",
"title": "MAP12",
"format": "doom",
"stats": {
"things": 911,
"linedefs": 702,
"sidedefs": 856,
"vertices": 682,
"sectors": 112,
"segs": 936,
"ssectors": 322,
"nodes": 321,
"textures": {
"CEIL5_1": 6,
"FLOOR1_7": 1,
"GATE4": 2,
"DOORTRAK": 2,
"DOORYEL": 6,
"GRAY1": 2,
"BIGDOOR5": 3,
"WOOD5": 11,
"FIREBLU1": 43,
"LITEBLU4": 13,
"ROCKRED3": 11,
"CEIL3_2": 3,
"DOORRED": 2,
"EXITDOOR": 1,
"PANRED": 16,
"SP_DUDE5": 2,
"SUPPORT2": 1,
"TLITE6_6": 1,
"FLAT5_2": 74,
"FLOOR6_1": 3,
"WOOD1": 134,
"STARGR1": 19,
"FIREBLU2": 1,
"SW1EXIT": 4,
"WOODGARG": 4,
"FLAT5_5": 6,
"METAL6": 1,
"GRAY5": 1,
"ASHWALL2": 130,
"ICKWALL7": 18,
"MFLR8_3": 16,
"STEPLAD1": 6,
"STONE": 183,
"FLAT5_8": 1,
"BLODRIP1": 2,
"WOOD4": 6,
"STEP6": 94,
"FLOOR7_1": 2,
"EXITSIGN": 1,
"SW1WOOD": 1,
"CRATOP2": 1,
"WOOD3": 76,
"FLOOR6_2": 2,
"BIGDOOR6": 3,
"GATE3": 2,
"LITE3": 2,
"DEM1_5": 3,
"SW1STON1": 1,
"COMPBLUE": 1,
"SP_ROCK1": 2,
"TLITE6_4": 1,
"FLOOR3_3": 2,
"BIGDOOR7": 1,
"FWATER4": 1,
"GATE1": 1,
"DOORBLU": 2,
"FLAT5_1": 73,
"MARBFAC3": 1,
"BIGDOOR2": 5,
"MFLR8_2": 14,
"ROCKRED1": 1,
"STONE3": 1,
"SUPPORT3": 4,
"FLAT10": 1,
"SHAWN2": 9,
"BROWNHUG": 33,
"LAVA1": 1,
"MFLR8_4": 1,
"FLOOR1_6": 2,
"BLOOD1": 2,
"F_SKY1": 2
}
},
"monsters": {
"total": 271,
"by_type": {
"baron": 36,
"cacodemon": 46,
"cyberdemon": 8,
"demon": 8,
"imp": 85,
"lost_soul": 13,
"shotgun_guy": 50,
"spectre": 1,
"spider_mastermind": 4,
"zombieman": 20
},
"by_category": {
"boss": 12,
"hitscanner": 70,
"melee": 9,
"projectile": 180
}
},
"items": {
"total": 302,
"by_type": {
"ammo_box": 39,
"armor_bonus": 4,
"backpack": 20,
"bfg9000": 2,
"blue_armor": 7,
"cell": 12,
"cell_pack": 88,
"chaingun": 4,
"chainsaw": 2,
"computer_area_map": 2,
"green_armor": 1,
"health_bonus": 6,
"light_amp_goggles": 2,
"medikit": 9,
"plasma_rifle": 4,
"rocket": 3,
"rocket_box": 32,
"rocket_launcher": 2,
"shell_box": 28,
"shells": 7,
"shotgun": 2,
"soulsphere": 14,
"stimpack": 12
},
"ammo_by_category": {
"bullets": 39,
"cells": 100,
"rockets": 35,
"shells": 35
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 256,
"hmp_monsters": 164,
"htr_monsters": 139,
"uv_items": 140,
"hmp_items": 149,
"htr_items": 254
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "c783c57c-a4c3-4060-8df0-3071765e55e8",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/53c8aaa17680728073d34159d1518d058601f1fb/MAP12/images/0.webp",
"type": null
},
{
"id": "a462193c-8e30-426f-899a-d5c8fa0358ed",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/53c8aaa17680728073d34159d1518d058601f1fb/MAP12/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}