N.D.R. 3

PWAD 111 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things282
Linedefs936
Sectors190
Monsters95
Items79
Raw model (for completeness)
{
  "meta": {
    "id": "5cabfacd-a432-4dd6-a22e-48646b1964ce",
    "sha1": "456f6d78102ee0fbd4da08e9abca7564cddbc6c1",
    "sha256": "9ab9db8bafa6fd791515a241f894c21a340fd974e2f12ca2139528bd664101d8",
    "title": "N.D.R. 3",
    "authors": [
      "Tom Hooke"
    ],
    "filenames": [
      "fph-ndr3.wad",
      "FPH-NDR3.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 23:15:56",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "N.D.R. 3",
      "description": "A fairly small, medium difficulty level for DOOM II. A brown brick and metal theme, not requiring a source port, although there's a MAPINFO lump in there providing some purely cosmetic enhancements when using ZDoom (change of music, name in map, etc.)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 23:15:56",
    "file": {
      "type": "PWAD",
      "size": 114163,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/456f6d78102ee0fbd4da08e9abca7564cddbc6c1/456f6d78102ee0fbd4da08e9abca7564cddbc6c1.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "N.D.R. 3",
      "description": "N.D.R. 3 is a single-map WAD designed for DOOM II featuring a medium difficulty level. The map presents a compact layout with 282 monsters and a balanced resource distribution, suitable for single-player without requiring advanced source ports. The environment combines brown brick and metal textures, creating an industrial-techbase aesthetic. Combat involves moderate threats without extreme hitscanner swarms or boss encounters. Progression is linear with no complex key hunts or teleportation mechanics. The WAD is vanilla compatible and includes a MAPINFO lump for cosmetic enhancements in ZDoom but does not rely on any advanced features.",
      "authors": [
        "Tom Hooke"
      ],
      "tags": [
        "ammo_plentiful",
        "industrial",
        "linear",
        "medium_maps",
        "moderate",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : none\nPrimary purpose         : Single+Coop play\n===========================================================================\nTitle                   : N.D.R. 3\nFilename                : fph-ndr3.wad\nRelease date            : 22/8/02\nAuthor                  : Tom Hooke\nEmail Address           : mortemsodomer@msn.com\nOther Files By Author   : none\nMisc. Author Info       : My favourite colour is blue.\n\nDescription             : A fairly small, medium difficulty level for DOOM\n                          II. A brown brick and metal theme, not requiring\n                          a source port, although there's a MAPINFO lump in\n                          there providing some purely cosmetic enhancements\n                          when using ZDoom (change of music, name in map,\n                          etc.)\n\n                          This is actually the first \"proper\" DOOM II map\n                          I've made. Gee, only took me 8 years since the\n                          game's release. Hopefully it's better than the\n                          usual \"my first level\" crap.\n\n                          Oh yeah, if you're using a port that allows\n                          jumping, don't. There are some bits you might be\n                          able to cheat on if you do.\n\nAdditional Credits to   : id, etc.\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : No idea actually\nEditor(s) used          : WadAuthor 1.3\n                          Wintex 4.3\nKnown Bugs              : There are a couple of minor texture misaligns, if\n                          you count them as bugs.\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "n.d.r. 3",
      "format": "doom",
      "stats": {
        "things": 282,
        "linedefs": 936,
        "sidedefs": 1400,
        "vertices": 935,
        "sectors": 190,
        "segs": 1515,
        "ssectors": 574,
        "nodes": 573,
        "textures": {
          "GATE3": 2,
          "LITE3": 36,
          "BLOOD1": 1,
          "ASHWALL3": 16,
          "CRATELIT": 116,
          "CRATOP1": 63,
          "F_SKY1": 24,
          "COMPTALL": 3,
          "LITEBLU4": 12,
          "WOOD12": 12,
          "SLIME14": 3,
          "LITE5": 72,
          "SLIME13": 38,
          "DOORRED2": 2,
          "CRATE1": 40,
          "GRASS1": 1,
          "METAL6": 4,
          "BIGDOOR6": 2,
          "EXITDOOR": 1,
          "SUPPORT3": 15,
          "WOOD8": 24,
          "CEIL5_2": 56,
          "MARBFAC3": 1,
          "METAL": 122,
          "CRATOP2": 10,
          "FWATER1": 1,
          "METAL2": 1,
          "BIGDOOR7": 2,
          "CEIL5_1": 12,
          "DOORYEL2": 2,
          "SKSPINE2": 1,
          "SLIME01": 3,
          "SW1LION": 1,
          "BRICK10": 73,
          "COMPWERD": 3,
          "MARBFAC2": 1,
          "WOOD9": 80,
          "SW1MET2": 6,
          "DOOR3": 1,
          "CRATINY": 136,
          "RROCK10": 166,
          "BRICK1": 194
        }
      },
      "monsters": {
        "total": 95,
        "by_type": {
          "arachnotron": 2,
          "archvile": 2,
          "baron": 3,
          "cacodemon": 2,
          "chaingun_guy": 14,
          "demon": 11,
          "hell_knight": 3,
          "imp": 11,
          "lost_soul": 17,
          "mancubus": 2,
          "pain_elemental": 2,
          "revenant": 8,
          "shotgun_guy": 11,
          "spectre": 5,
          "zombieman": 2
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 27,
          "melee": 16,
          "projectile": 52
        }
      },
      "items": {
        "total": 79,
        "by_type": {
          "ammo_box": 4,
          "ammo_clip": 8,
          "armor_bonus": 25,
          "berserk": 1,
          "blue_armor": 2,
          "green_armor": 1,
          "health_bonus": 6,
          "invisibility": 1,
          "medikit": 3,
          "radiation_suit": 2,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 6,
          "shells": 6,
          "shotgun": 1,
          "stimpack": 9,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 12,
          "cells": 0,
          "rockets": 2,
          "shells": 12
        },
        "weapons_present": [
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 95,
        "hmp_monsters": 95,
        "htr_monsters": 95,
        "uv_items": 79,
        "hmp_items": 79,
        "htr_items": 79
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "27045992-3433-4611-9449-50c1b2084662",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/456f6d78102ee0fbd4da08e9abca7564cddbc6c1/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

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