Raw model (for completeness)
{
"meta": {
"id": "5b34b17c-26cc-4f98-8b66-d64c186b6c14",
"sha1": "52823da9394d826b136d3d642ac6a3a87f1f4846",
"sha256": "840eda6b93b01889ed01962a9cd0af771efacac4c6b4024c1d5ee2c6212dff84",
"title": "Fort 1",
"authors": [
"to obtain permission to upload."
],
"filenames": [
"fort.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:21:11",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Fort 1",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:21:11",
"file": {
"type": "PWAD",
"size": 231212,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/52823da9394d826b136d3d642ac6a3a87f1f4846/52823da9394d826b136d3d642ac6a3a87f1f4846.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Fort 1",
"description": "Fort 1 is a single-map WAD designed for Doom 2, featuring one underground military base level. The map is built from scratch without new graphics, sounds, or music, focusing on a straightforward single-player experience. The difficulty is not explicitly set, but the map likely offers moderate challenge typical of Doom 2 levels, with no deathmatch or cooperative support. The theme centers on a subterranean military fort, using standard Doom 2 textures and assets. Progression is linear, with no advanced mechanics or key hunts indicated. The WAD is compatible with vanilla Doom 2 engines and requires no additional resources or patches.",
"authors": [
"Martin Mirejovsky alias Duke"
],
"tags": [
"doom2",
"linear",
"military",
"moderate",
"single_map",
"single_player",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "Archive Maintainer : This belongs in /levels/doom2/d-f\nUploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com)\n Thanks to Adolf \"Gusta\" Vojta for contacting the\n author to obtain permission to upload.\nUpdate to : None\nAdvanced engine needed : None\nPrimary purpose : Single play\n===========================================================================\nTitle : Fort 1\nFilename : fort.wad\nRelease date : 4-July-2002\nAuthor : Martin Mirejovsky alias Duke\nEmail Address :\nOther Files By Author : fort2, fort3, fort4, fort5\nMisc. Author Info :\n\nDescription : Single-map wad.\n See pribeh.txt (included in the zip) for\n information and story (in Czech).\n\nAdditional Credits to :\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : Map01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : No\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time :\nEditor(s) used : WadAuthor\nKnown Bugs :\nMay Not Run With... :\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.doommap.com\nFTP sites:\n\n===========================================================================\nThe original text-file (in Czech) now follows.\n===========================================================================\n\nN??zev sobor?? : fort.wad, fort.txt, fort.bat, pribeh.txt\n??as tvorby : 48 hodin (p??ibli??n??)\nDokon??eno : 4.7.2002\nAutor : Martin Mi??ejovsk?? alias Duke\nOrigin??ln?? velikost souboru wad : 231 KB\nPopis : Level se odehr??va na jedn??, hluboko pod zem??\n postaven?? vojensk?? z??kladn??.\n==============================================================================\nInformace:\nHra : Doom 2\nMapa : MAP01\nHra jednoho hr????e : ano\nDeathmatch : ne\nNov?? nastaven?? : ne\nNov?? textura : ne\nNov?? zvuky : ne\nNov?? hudba : ne\nVytvo??eno ve Wadauthoru a Doomeditoru.\n==============================================================================\nSpu??t??n?? levelu:\nP??ekop??rujte soubory fortu do adres????e Doom2, pot?? spus??te fort.bat.\nNyn?? vyberte NEW GAME,pot?? si vyberte obt????nost a pak hodn?? ??t??st?? ve\nhran??.\n\nP????b??h k levelu najdet v pribeh.txt.\n\n DUKE"
},
{
"source": "readmes",
"name": null,
"contents": "N�zev sobor� : fort.wad, fort.txt, fort.bat, pribeh.txt\n�as tvorby : 48 hodin (p�ibli�n�)\nDokon�eno : 4.7.2002\nAutor : Martin Mi�ejovsk� alias Duke\nOrigin�ln� velikost souboru wad : 231 KB\nPopis : Level se odehr�va na jedn�, hluboko pod zem�\n postaven� vojensk� z�kladn�.\n==============================================================================\nInformace:\nHra : Doom 2\nMapa : MAP01\nHra jednoho hr��e : ano\nDeathmatch : ne\nNov� nastaven� : ne\nNov� textura : ne\nNov� zvuky : ne\nNov� hudba : ne\nVytvo�eno ve Wadauthoru a Doomeditoru.\n==============================================================================\nSpu�t�n� levelu:\nP�ekop�rujte soubory fortu do adres��e Doom2, pot� spus�te fort.bat.\nNyn� vyberte NEW GAME,pot� si vyberte obt�nost a pak hodn� �t�st� ve\nhran�.\n\nP��b�h k levelu najdet v pribeh.txt.\n\n DUKE"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 581,
"linedefs": 1742,
"sidedefs": 2526,
"vertices": 1523,
"sectors": 348,
"segs": 2692,
"ssectors": 1007,
"nodes": 1006,
"textures": {
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"SPCDOOR1": 5,
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"LITEBLU1": 6,
"GRNLITE1": 3,
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"TEKGREN1": 18,
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"EXITSIGN": 2,
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"FLAT17": 2,
"COMPSPAN": 33,
"GRAYBIG": 98,
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"RROCK12": 11,
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"CEIL3_5": 5,
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"FLOOR1_6": 5,
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"PLAT1": 1
}
},
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"archvile": 1,
"baron": 6,
"cacodemon": 2,
"chaingun_guy": 45,
"demon": 6,
"hell_knight": 1,
"imp": 9,
"lost_soul": 4,
"mancubus": 3,
"pain_elemental": 2,
"revenant": 4,
"shotgun_guy": 94,
"zombieman": 3
},
"by_category": {
"boss": 0,
"hitscanner": 142,
"melee": 6,
"projectile": 35
}
},
"items": {
"total": 189,
"by_type": {
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"armor_bonus": 26,
"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 3,
"cell": 10,
"cell_pack": 2,
"chaingun": 2,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 2,
"health_bonus": 29,
"invisibility": 2,
"invulnerability": 1,
"medikit": 34,
"megasphere": 1,
"plasma_rifle": 1,
"rocket": 32,
"rocket_box": 8,
"rocket_launcher": 3,
"shell_box": 2,
"shells": 7,
"soulsphere": 1,
"stimpack": 11,
"super_shotgun": 1
},
"ammo_by_category": {
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"cells": 12,
"rockets": 40,
"shells": 9
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 183,
"hmp_monsters": 183,
"htr_monsters": 183,
"uv_items": 189,
"hmp_items": 189,
"htr_items": 189
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/52823da9394d826b136d3d642ac6a3a87f1f4846/MAP01/images/0.webp",
"type": null
},
{
"id": "6bfed2f6-15cf-4273-9120-b159dbc4ebbb",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/52823da9394d826b136d3d642ac6a3a87f1f4846/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}