Raw model (for completeness)
{
"meta": {
"id": "5ab2697a-a009-4b38-b6c3-871fd1535458",
"sha1": "30cb03f24cf1ad0788ac03b6899b74c4cfa5bc4a",
"sha256": "06bf92c1a5ec8e885cfa3534bd57ea30b860cb73b570bcdd83c99517a2ebc4f7",
"title": "Trial",
"filenames": [
"trial_b1.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:55:43",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Trial",
"description": "This is basically an unfinished wad. I wanted to have some outside input. I plan on expanding the level and maybe adding more levels. This all depends on time and if I can figure out a good theme for my doom world. If you have any comments / flames please E-Mail me or post to alt.games.doom. This is my first attempt at creating a playable doom level, so any advice would be great :)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP12": "MAP12.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:55:43",
"file": {
"type": "PWAD",
"size": 51299,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/30cb03f24cf1ad0788ac03b6899b74c4cfa5bc4a/30cb03f24cf1ad0788ac03b6899b74c4cfa5bc4a.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "Trial",
"description": "Trial is a single unfinished Doom map featuring 59 monsters dominated by imps and projectile attackers, with a modest presence of barons, cacodemons, and spectres. The level includes key hunts with blue, red, and yellow keys, teleport usage, and no secret exit. Resources are limited, with only 12 items including some ammo, weapons, and a soulsphere, suggesting a somewhat tight resource balance. The environment uses a mix of techbase and industrial textures, with a medium-sized layout of 102 sectors. The map is compatible with vanilla or Boom engines and presents a moderate challenge with a linear progression focused on key retrieval and teleport navigation.",
"tags": [
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"hitscanner_heavy",
"industrial",
"key_hunt",
"medium_maps",
"moderate",
"projectile_heavy",
"techbase",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP12",
"title": "MAP12",
"format": "doom",
"stats": {
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"linedefs": 390,
"sidedefs": 546,
"vertices": 326,
"sectors": 102,
"segs": 580,
"ssectors": 167,
"nodes": 166,
"textures": {
"DOORBLU": 2,
"SW1STARG": 6,
"DOORRED": 2,
"BIGDOOR3": 10,
"STARG1": 356,
"STEP5": 32,
"STEP3": 1,
"DOORTRAK": 10,
"SUPPORT2": 4,
"SUPPORT3": 96,
"FLOOR4_8": 100,
"DOORYEL": 2,
"CEIL1_1": 100,
"GATE3": 4
}
},
"monsters": {
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"by_type": {
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"cacodemon": 2,
"demon": 4,
"imp": 39,
"shotgun_guy": 6,
"spectre": 5,
"zombieman": 1
},
"by_category": {
"boss": 0,
"hitscanner": 7,
"melee": 9,
"projectile": 43
}
},
"items": {
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"by_type": {
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"cell_pack": 2,
"chaingun": 2,
"green_armor": 1,
"medikit": 2,
"plasma_rifle": 1,
"soulsphere": 1,
"stimpack": 1
},
"ammo_by_category": {
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"cells": 2,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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]
},
"mechanics": {
"teleports": true,
"keys": [
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"yellow"
],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 59,
"htr_monsters": 59,
"uv_items": 12,
"hmp_items": 12,
"htr_items": 12
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/30cb03f24cf1ad0788ac03b6899b74c4cfa5bc4a/MAP12/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/30cb03f24cf1ad0788ac03b6899b74c4cfa5bc4a/MAP12/pano/pano_0.webp",
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}
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}