Raw model (for completeness)
{
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"sha1": "fc3ae1707ff70a9c39306ca790369e1ab2745f42",
"sha256": "e1a0de1c480f46f3ac23c2268b1c95378fd2b62a277d85207708ba3c2973f56a",
"title": "Death Team",
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-01-07 21:46:49",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Death Team",
"description": "This is a deathtag deathmatch game. You have two teams - Blue and Red. The GREEN and GREY (indigo) players form the blue team, the BROWN and RED players form the red team.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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},
"added": "2014-01-07 21:46:49",
"file": {
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},
"content": {
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"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "Death Team",
"description": "Death Team is a single-map deathmatch WAD designed for DOOM2, featuring a large, complex arena with 352 things and 284 sectors. The map contains no monsters, focusing entirely on player-versus-player combat with two opposing teams distinguished by color. It includes a full arsenal of weapons and ample ammo and health pickups, supporting fast-paced, resource-rich gameplay. The environment uses a mix of industrial and techbase textures with extensive teleportation mechanics, emphasizing non-linear movement and tactical positioning. The WAD is vanilla compatible and built specifically for multiplayer deathmatch rather than single-player progression.",
"tags": [
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}
},
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},
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},
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"htr_items": 116
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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}