Raw model (for completeness)
{
"meta": {
"id": "5a8f4653-733f-4618-8934-225c3edbb4d1",
"sha1": "7e291ab28ee123ecc864a0bdf81a20fc4d0fe308",
"sha256": "b24f0b5c3d8bc5ca67fcb00bf2af5df9a3714ee9da789d2779cf1542c31c3912",
"title": "HawkEye's Frag Fest",
"authors": [
"Matt McElroy"
],
"filenames": [
"hawkff.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 22:12:28",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "HawkEye's Frag Fest",
"description": "Inspired by the Danzig series (awesome wads man), this is a small DM wad designed for a fast paced game with tons of frags. E-mail me and tell me what you think.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP12": "MAP12.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:12:28",
"file": {
"type": "PWAD",
"size": 34109,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7e291ab28ee123ecc864a0bdf81a20fc4d0fe308/7e291ab28ee123ecc864a0bdf81a20fc4d0fe308.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP12"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : HawkEye's Frag Fest\nFilename : HAWKFF.WAD\nAuthor : Matt McElroy\nEmail Address : HawkEye@Clubcom.com\nMisc. Author Info : Also created HAWKDM.WAD and HAWKDM2.WAD\n as well as many other DM wads that were\n never released.\n\nDescription : Inspired by the Danzig series (awesome\n wads man), this is a small DM wad designed\n for a fast paced game with tons of frags.\n E-mail me and tell me what you think.\n\nAdditional Credits to : id Software, creator of Danzig, guys who made\n DEU2 and DCK 3.61.\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 12 (Doom 2)\nSingle Player : No\nCooperative 2-4 Player : Ummm...no\nDeathmatch 2-4 Player : YES! <designed for Deathmatch 1>\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nConstruction Time : 8-10 hrs.\nEditor(s) used : DEU 2, DCK 3.61\nKnown Bugs : Maybe a texture here or there isn't aligned.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com, ftp.cpl.net\n\nBBS numbers: California Prime Line (909) 307-1344 Telnet@cpl.net\n Club BBS (909) 928-2701 Telnet@clubcom.com"
}
]
},
"maps": [
{
"map": "MAP12",
"title": "MAP12",
"format": "doom",
"stats": {
"things": 21,
"linedefs": 307,
"sidedefs": 433,
"vertices": 285,
"sectors": 58,
"segs": 468,
"ssectors": 157,
"nodes": 156,
"textures": {
"F_SKY1": 13,
"METAL2": 77,
"TLITE6_1": 9,
"METAL5": 2,
"CEIL5_2": 14,
"GRAY4": 2,
"EXITDOOR": 2,
"GRAY1": 1,
"STEP1": 2,
"CEIL5_1": 3,
"METAL4": 1,
"STONE5": 2,
"SW1DIRT": 1,
"SLIME14": 36,
"RROCK03": 25,
"METAL7": 25,
"DOORTRAK": 4,
"SLIME01": 1,
"METAL": 18,
"STONE4": 58,
"GRASS2": 2,
"SW1MET2": 2,
"BIGDOOR4": 2,
"METAL1": 7,
"STONE6": 30,
"BRICK6": 7,
"ZIMMER4": 7,
"SLIME15": 4,
"ASHWALL2": 46,
"FLOOR7_1": 1,
"STEP2": 6,
"TANROCK5": 22,
"METAL3": 1,
"SUPPORT3": 5
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 11,
"by_type": {
"bfg9000": 1,
"chaingun": 3,
"plasma_rifle": 1,
"rocket_launcher": 2,
"shotgun": 2,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 11,
"hmp_items": 11,
"htr_items": 11
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "25a9f343-2703-48a4-ac11-755daeeeb325",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/7e291ab28ee123ecc864a0bdf81a20fc4d0fe308/MAP12/images/0.webp",
"type": null
},
{
"id": "888bd2e2-1882-4aa3-95d3-809c4634b75e",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/7e291ab28ee123ecc864a0bdf81a20fc4d0fe308/MAP12/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "HawkEye's Frag Fest",
"description": "A compact Doom II deathmatch arena with a gritty tech/industrial look (metal supports, stone, and slime/rock accents). There are no monsters or keys, and the layout is built for quick engagements and constant respawn action. Weapon placement is generous for DM, including multiple shotguns/chainguns plus rockets, plasma, and a BFG, making fights explosive and high-tempo. Expect straightforward, arena-style flow rather than exploration or puzzle progression.",
"tags": [
"arena_fights",
"bfg_present",
"deathmatch",
"dm_map",
"fast_paced",
"industrial",
"no_keys",
"no_monsters",
"plasma_rifle",
"rocket_launcher",
"small",
"techbase",
"vanilla_compatible",
"weapon_rich"
]
}
}
]
}