Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things428
Linedefs1067
Sectors120
Monsters254
Items124
Raw model (for completeness)
{
  "meta": {
    "id": "5993d8e1-c1c1-4c8c-b864-986d61d84759",
    "sha1": "f1ee45757f4f295ac55de739387f09d743fc960b",
    "sha256": "1489144dbd2e8c9bab438cede11d7b7e78f77db2aafc72332f713d7e7c287166",
    "title": "Doom Hero's Speedmap for speedruns 4",
    "filenames": [
      "dhspd4.wad"
    ],
    "additional": {
      "engines": [
        "BOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2018-05-28 23:20:27",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Doom Hero's Speedmap for speedruns 4",
      "description": "A speedmap for speedrunners. This one's pretty hard, but not as annoying as the last one. I think you'll agree, this is the best one yet.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-05-28 23:20:27",
    "file": {
      "type": "PWAD",
      "size": 115062,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f1ee45757f4f295ac55de739387f09d743fc960b/f1ee45757f4f295ac55de739387f09d743fc960b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Doom Hero's Speedmap for speedruns 4",
      "description": "This WAD contains a single, compact speedmap designed specifically for speedrunning enthusiasts. The map is challenging, requiring fast reflexes and precise play, with a high monster density and a focus on intense combat rather than exploration. It uses textures typical of Doom II's techbase and brownish industrial themes. Resources are balanced to support aggressive play but the difficulty is set to 'Bone Crushingly Hard,' making it unforgiving. The layout is linear and optimized for quick completion, compatible with Boom engine and Doom II IWAD. No new graphics, sounds, or music are included, emphasizing pure gameplay skill.",
      "authors": [
        "Sebastian \"DoomHero85\" Graham"
      ],
      "tags": [
        "ammo_tight",
        "boom_compatible",
        "hard",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "short_maps",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      :\nUpdate to               :\nAdvanced engine needed  : Boom\nPrimary purpose         : Single Play\n===========================================================================\nTitle                   : Doom Hero's Speedmap for speedruns 4\nFilename                : DHspd4.wad\nRelease date            :\nAuthor                  : Sebastian \"DoomHero85\" Graham\nEmail Address           : sgraham924@gmail.com\nOther Files By Author   : 1000screams.wad, Misery.wad\nMisc. Author Info       : 24 year old doomer who's been playing since Doom Came out.  Classically trained guitarist/composer.  I live in Boston MA.\n\nDescription             : A speedmap for speedrunners.  This one's pretty hard, but not as annoying as the last one. I think you'll agree, this is the best one yet.\nAdditional Credits to   : Id for the best game ever.\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : You need fast reflexes for this map\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map 01\nSingle Player           : Designed for\nCooperative 2-4 Player  : God No\nDeathmatch 2-4 Player   : Why?\nOther game styles       : None\nDifficulty Settings     : Bone Crushingly Hard only\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 2 hours or so\nEditor(s) used          : Doombuilder 2\nKnown Bugs              : Some texture misalignments (will fix for megawad release).\nMay Not Run With        : zdoom, gzdoom, sega genesis, super nintendo, a microwave.\nTested With             : Prboom 2.5.0.6\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 428,
        "linedefs": 1067,
        "sidedefs": 1470,
        "vertices": 1029,
        "sectors": 120,
        "segs": 1521,
        "ssectors": 506,
        "nodes": 505,
        "textures": {
          "RROCK20": 2,
          "ZIMMER1": 88,
          "FLAT22": 2,
          "SHAWN2": 62,
          "CEIL3_3": 1,
          "COMPSTA1": 4,
          "BROWNGRN": 25,
          "BRNPOIS": 2,
          "DOORBLU": 4,
          "F_SKY1": 8,
          "DOORRED": 4,
          "GRASS1": 5,
          "FLAT1": 4,
          "SW1BRN2": 1,
          "STARTAN2": 165,
          "STARTAN3": 2,
          "BIGDOOR3": 6,
          "DOORYEL": 4,
          "NUKAGE1": 11,
          "FLOOR1_6": 4,
          "SW1GARG": 1,
          "BRICK1": 357,
          "FLOOR0_1": 47,
          "METAL": 59,
          "BROWNHUG": 175,
          "FLAT5_4": 14,
          "FLAT5_3": 4,
          "BIGDOOR2": 6,
          "CEIL1_1": 113,
          "GATE3": 5,
          "FLAT5_5": 20,
          "MIDGRATE": 66,
          "DOOR1": 4
        }
      },
      "monsters": {
        "total": 254,
        "by_type": {
          "arachnotron": 3,
          "archvile": 3,
          "baron": 7,
          "cacodemon": 9,
          "chaingun_guy": 25,
          "demon": 24,
          "hell_knight": 14,
          "imp": 72,
          "lost_soul": 18,
          "mancubus": 6,
          "pain_elemental": 2,
          "revenant": 20,
          "shotgun_guy": 44,
          "spectre": 2,
          "zombieman": 5
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 74,
          "melee": 26,
          "projectile": 154
        }
      },
      "items": {
        "total": 124,
        "by_type": {
          "ammo_box": 9,
          "ammo_clip": 4,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 2,
          "cell": 9,
          "cell_pack": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 20,
          "medikit": 8,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket": 11,
          "rocket_box": 6,
          "rocket_launcher": 1,
          "shell_box": 11,
          "shells": 13,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 19,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 13,
          "cells": 10,
          "rockets": 17,
          "shells": 24
        },
        "weapons_present": [
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 254,
        "hmp_monsters": 254,
        "htr_monsters": 254,
        "uv_items": 124,
        "hmp_items": 124,
        "htr_items": 124
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "074c79f7-f2da-4e01-947d-e2ed061d1e1f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f1ee45757f4f295ac55de739387f09d743fc960b/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "8458b815-fd03-439b-8780-a27780c73720",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f1ee45757f4f295ac55de739387f09d743fc960b/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.