The Lower World

PWAD 131 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things307
Linedefs1173
Sectors227
Monsters138
Items87
Raw model (for completeness)
{
  "meta": {
    "id": "5955de37-c5e0-4278-812c-35da5971de96",
    "sha1": "7c8cf7ab04070dba859b0056dd4752676e9573e1",
    "sha256": "2e027d1a380e43142b474f51ff866298f5856f86576347834ab92a49bed71065",
    "title": "The Lower World",
    "authors": [
      "David Jewsbury"
    ],
    "filenames": [
      "lowerwrd.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-27 12:09:08",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Lower World",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-27 12:09:08",
    "file": {
      "type": "PWAD",
      "size": 134162,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7c8cf7ab04070dba859b0056dd4752676e9573e1/7c8cf7ab04070dba859b0056dd4752676e9573e1.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "The Lower World",
      "description": "The Lower World is a single-map WAD designed for DOOM II, featuring a claustrophobic and narrow layout that emphasizes precise movement and shotgun combat. The map is moderately complex with 227 sectors and a high count of linedefs and things, suggesting detailed architecture and encounters. Players face a balanced but challenging monster presence requiring careful ammo management and tactical play. The environment uses a mix of textures including red walls, marble, metal, and wood, creating a somewhat industrial and confined atmosphere. Progression is mostly linear with some interconnected areas and hidden secrets that reward exploration. The WAD is vanilla-compatible and does not introduce new graphics, sounds, or music.",
      "authors": [
        "David Jewsbury"
      ],
      "tags": [
        "ammo_tight",
        "claustrophobic",
        "doom2",
        "exploration_heavy",
        "industrial",
        "linear",
        "moderate",
        "shotgun_focused",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nTitle                   : The Lower World\nFilename                : lowerwld.WAD\nDate Finished           : 22nd of June, 1996\nAuthor                  : David Jewsbury\nEmail Address           : jewsbury@netspace.net.au\nOther Files By Author   : othrwrld.wad,\ngrtrwrld.wad,\nrockship.wad,\nring.wad,\nsteal.wad\nSee my web page:\nhttp://www.netspace.net.au/~jewsbury/wads/wads.html\n\nDescription             : This one's pretty narrow and clastrophobic,\nbut hey, aren't all my levels? A great level\nfor shotgun lovers and the quick reflexed.\nYou'll have to watch the start, though,\nprecise moves needed here, and watch your ammo\nsupply!\nThis level is more inconnecting than most of\nmine. In the end, I don't think it makes much\ndifference. From now one, I'll keep them\nresonably linear.\nIf you're having trouble finishing this, think\nbefore you press those buttons. What do they\ndo? Do you need to press them? Some more sneaky\nsecrets in this one, find them and it'll get\nyou that much closer to the end.\n\nAdditional Credits to   : id, of course, and the maker of DCK\n===========================================================================\n* Type of DOOM or DOOM II file*\n\nNew level WAD for DOOM II\n\n* Play Information *\n\nMap #                   : Map 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Music               : No\nNew Graphics            : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DCK\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\nWalnut Creek, and mirrors.\n\nOther: My web page-->\nhttp://www.netspace.net.au/~jewsbury/wads/wads.html"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 307,
        "linedefs": 1173,
        "sidedefs": 1661,
        "vertices": 1050,
        "sectors": 227,
        "segs": 1786,
        "ssectors": 573,
        "nodes": 572,
        "textures": {
          "RROCK03": 133,
          "TLITE6_6": 1,
          "DEM1_5": 23,
          "DOORSTOP": 4,
          "SP_DUDE5": 1,
          "BIGDOOR4": 3,
          "COMPSPAN": 50,
          "MIDBARS1": 18,
          "SP_DUDE1": 1,
          "SLIME15": 1,
          "SP_DUDE4": 1,
          "SP_HOT1": 50,
          "STARGR1": 6,
          "FLAT5_5": 6,
          "COMPWERD": 3,
          "FLAT17": 1,
          "FLOOR6_2": 8,
          "WOOD1": 68,
          "FLAT10": 4,
          "SP_DUDE2": 2,
          "SKINMET1": 20,
          "SW1MET2": 2,
          "GSTFONT1": 2,
          "WOOD4": 4,
          "FLAT5_1": 4,
          "FLAT5_2": 17,
          "METAL": 2,
          "SW1HOT": 2,
          "STEP3": 10,
          "FLOOR0_7": 1,
          "GSTONE1": 164,
          "SLIME14": 87,
          "SPCDOOR4": 4,
          "COMPSTA2": 9,
          "CEMENT1": 27,
          "BLOOD1": 14,
          "FLAT5_8": 4,
          "GATE4": 3,
          "PANCASE2": 3,
          "SPACEW2": 44,
          "GATE2": 2,
          "METAL7": 4,
          "BIGDOOR7": 20,
          "CRATOP2": 7,
          "MARBLE1": 29,
          "SKINMET2": 19,
          "SUPPORT3": 79,
          "TANROCK7": 4,
          "ICKWALL7": 10,
          "GRAY5": 76,
          "GRASS2": 1,
          "SW2EXIT": 2,
          "ZIMMER1": 21,
          "F_SKY1": 5,
          "BLODRIP1": 3,
          "SPACEW3": 17,
          "FWATER1": 3,
          "BFALL1": 10,
          "DOORBLU": 2,
          "EXITSIGN": 1,
          "METAL4": 5,
          "REDWALL": 169,
          "RROCK15": 10,
          "SW1MOD1": 1,
          "SHAWN2": 51,
          "SW1COMP": 2,
          "ASHWALL3": 29,
          "COMPBLUE": 19,
          "DOOR3": 12,
          "METAL2": 40,
          "FLAT5_3": 63,
          "BIGDOOR5": 3,
          "CEMENT9": 22,
          "MARBFAC2": 2,
          "STARG1": 4,
          "FLOOR7_2": 2,
          "CRATOP1": 5,
          "CEIL5_1": 8,
          "CEIL5_2": 5,
          "DOORTRAK": 69,
          "FLAT1": 1,
          "GSTONE2": 25,
          "MIDBRN1": 2,
          "MIDGRATE": 12,
          "GRAY1": 5,
          "FLAT2": 2,
          "SKSPINE2": 10,
          "GRAY4": 3,
          "FLAT20": 13,
          "ASHWALL4": 17,
          "CEIL4_3": 4,
          "FLAT23": 4,
          "SW1GARG": 1,
          "LITE3": 55,
          "SW1GRAY1": 1,
          "FLAT19": 5,
          "GRASS1": 4,
          "SLIME13": 3,
          "SW1STON6": 1,
          "MODWALL1": 16,
          "SILVER1": 62
        }
      },
      "monsters": {
        "total": 138,
        "by_type": {
          "arachnotron": 4,
          "baron": 1,
          "cacodemon": 8,
          "chaingun_guy": 24,
          "hell_knight": 4,
          "imp": 47,
          "lost_soul": 9,
          "mancubus": 6,
          "revenant": 6,
          "shotgun_guy": 25,
          "spectre": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 49,
          "melee": 4,
          "projectile": 85
        }
      },
      "items": {
        "total": 87,
        "by_type": {
          "ammo_box": 3,
          "backpack": 2,
          "cell_pack": 5,
          "chaingun": 3,
          "computer_area_map": 1,
          "green_armor": 2,
          "health_bonus": 15,
          "medikit": 19,
          "megasphere": 1,
          "plasma_rifle": 3,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 25,
          "soulsphere": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 5,
          "rockets": 5,
          "shells": 25
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 138,
        "hmp_monsters": 127,
        "htr_monsters": 117,
        "uv_items": 87,
        "hmp_items": 87,
        "htr_items": 87
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "f451a183-20e0-4e65-a345-77602ccf5530",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7c8cf7ab04070dba859b0056dd4752676e9573e1/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "1453b99f-f6aa-4c7a-9c08-c71604a16f2b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7c8cf7ab04070dba859b0056dd4752676e9573e1/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.