Demonastery

PWAD 9.5 MiB 1 map(s)

Counts

endoom0
graphics1
lumps156
maps1
palettes0

Totals (across maps)

Things3065
Linedefs27112
Sectors6587
Monsters340
Items281
Raw model (for completeness)
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    "sha256": "37480b5521e021e0150eb1fb90373fc2587d9bd82f6429e7fbc00cf381e13484",
    "title": "Demonastery",
    "authors": [
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      "name": "Demonastery",
      "description": "A medium sized, architecturally detailed single-player map which twists back in on itself several times, set in a crumbling monastery made of marble and corpses.",
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        "source": "idgames",
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        "contents": "===========================================================================\nAdvanced engine needed  : Boom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Demonastery\nFilename                : demonastery.wad\nRelease date            : 20th October 2018\nAuthor                  : Nootrac4571\nEmail Address           : [redacted]\n\nDescription             : A medium sized, architecturally detailed\n                          single-player map which twists back in on itself\n                          several times, set in a crumbling monastery made of\n                          marble and corpses.\n\nAdditional Credits to   : Jimmy (James Paddock) for the excellent music\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Player starts only\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : About four months on and off\nEditor(s) used          : GZDoom Builder\nTested With             : PRBoom, PRBoom+, ZDoom, GZDoom, Eternity Engine\n\n* Copyright / Permissions *\n\nThis work is licensed under the Creative Commons Attribution 4.0\nInternational License. To view a copy of this license, visit\nhttp://creativecommons.org/licenses/by/4.0/\n\nYou are free to copy and redistribute the material in any medium or format;\nand remix, transform, and build upon the material for any purpose, even\ncommercially. If you do so, you must give appropriate credit, provide a link\nto the license, and indicate if changes were made. You may do so in any\nreasonable manner, but not in any way that suggests the licensor endorses you\nor your use."
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        "contents": "===========================================================================\nAdvanced engine needed  : Boom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Demonastery\nFilename                : demonastery.wad\nRelease date            : 20th October 2018\nAuthor                  : Nootrac4571\nEmail Address           : [redacted]\n\nDescription             : A medium sized, architecturally detailed\n                          single-player map which twists back in on itself\n                          several times, set in a crumbling monastery made of\n                          marble and corpses.\n\nAdditional Credits to   : Jimmy (James Paddock) for the excellent music\n                          Obsidian for the DeHackEd code\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Player starts only\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : About four months on and off\nEditor(s) used          : GZDoom Builder\nTested With             : PRBoom, PRBoom+, ZDoom, GZDoom, Eternity Engine\n\n* Copyright / Permissions *\n\nThis work is licensed under the Creative Commons Attribution 4.0\nInternational License. To view a copy of this license, visit\nhttp://creativecommons.org/licenses/by/4.0/\n\nYou are free to copy and redistribute the material in any medium or format;\nand remix, transform, and build upon the material for any purpose, even\ncommercially. If you do so, you must give appropriate credit, provide a link\nto the license, and indicate if changes were made. You may do so in any\nreasonable manner, but not in any way that suggests the licensor endorses you\nor your use."
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        "source": "marker"
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