Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things869
Linedefs1774
Sectors284
Monsters250
Items354
Raw model (for completeness)
{
  "meta": {
    "id": "593c498e-51e3-4cc1-8df5-c251225dbfa3",
    "sha1": "857790a6587d12d5dbc6ce18b840dced365894be",
    "sha256": "1e451ea7a02268f68f496de373a9cc7efe8575d80dcfb79b017b53b1c8e72f18",
    "title": "CyberLand (One tribute to Maldita)",
    "authors": [
      "Enrique Garcia G. (Nogales, Veracruz)"
    ],
    "filenames": [
      "cyberlnd.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 21:43:34",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "CyberLand (One tribute to Maldita)",
      "description": "This level start in the grand canyon, and",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP05": "MAP05.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 21:43:34",
    "file": {
      "type": "PWAD",
      "size": 251546,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/857790a6587d12d5dbc6ce18b840dced365894be/857790a6587d12d5dbc6ce18b840dced365894be.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP05"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "CyberLand (One tribute to Maldita)",
      "description": "CyberLand is a single MAP05 level for DOOM II featuring a large, complex map with 869 monsters and 284 sectors. The setting begins in a grand canyon environment with heavy use of rocky and metal textures, blending natural and industrial themes. The monster roster includes a Cyberdemon and Arch-viles, presenting a challenging combat experience with notable hitscanner and boss threats. Resources appear balanced but require careful management due to the high monster density. The level is designed for single-player with some deathmatch support, featuring linear progression with secret doors and surprise encounters. It is built from scratch using DEU editor and is compatible with vanilla DOOM II.",
      "authors": [
        "Enrique Garcia G. (Nogales, Veracruz)"
      ],
      "tags": [
        "boss_encounters",
        "cave",
        "hard",
        "hitscanner_heavy",
        "linear",
        "medium_maps",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\n\nTitle                  : CyberLand (One tribute to Maldita)\n\nFilename               : cyberlnd.wad\n\nAuthor                 : Enrique Garcia G. (Nogales, Veracruz)\n\nEmail Address          : FuckingHenSoft@fuck.you.bich.com.mx\n\nDescription            : This level start in the grand canyon, and\n\n                         you're not alone, because the Cyberdemon\n\n                         is whit you. The Bunker keep surprise for you.\n\n                         Try to find the secret doors.\n\nAdditional Credits     : One fucking Woman... And she know why\n\n================================================================\n\n* Play Information *\n\nGame                    : DOOM II\n\nEpisode and Level #     : MAP05\n\nSingle Player           : Absolutley\n\nCooperative 2-4 Player  : Nope, Well maybe if someone asks\n\nDeathmatch 2-4 Player   : Yes\n\nDifficulty Settings     : Yep\n\nNew Sounds              : Nope\n\nNew Graphics            : Negative\n\nNew Music               : NAH\n\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New levels from scratch\n\nEditor(s) used          : DEU 5.3B7 the best editor.\n\nKnown Bugs              : None, May be a few textures that don't line up.\n\n                          The Archi-ville and the mosnters, but this problem\n                          is easy, only shoot a missil in the wall and the\n                          monsters die.\n\n* Copyright / Permissions / ie. Legal Crap *\n\nAuthors (MAY/may NOT) use this level as a base to build additional\n\nlevels. (As if they're banging on the door!)\n\n---\n\nYou MAY distribute this WAD, provided you include this file, with\n\nno modifications.  You may distribute this file in any electronic\n\nformat (BBS, Diskette, CD, etc) as long as you include this file\n\nintact.\n\nCopyright (c)96, by The Fucking HenSoft.\n\n* Where to get this WAD *\n\n Sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP05",
      "title": "MAP05",
      "format": "doom",
      "stats": {
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        "linedefs": 1774,
        "sidedefs": 2364,
        "vertices": 1696,
        "sectors": 284,
        "segs": 2611,
        "ssectors": 820,
        "nodes": 819,
        "textures": {
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          "GSTLION": 2,
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          "chaingun_guy": 10,
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          "spectre": 11,
          "spider_mastermind": 2,
          "zombieman": 8
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        "by_category": {
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          "hitscanner": 101,
          "melee": 20,
          "projectile": 125
        }
      },
      "items": {
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        "by_type": {
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          "armor_bonus": 7,
          "backpack": 2,
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          "cell_pack": 15,
          "computer_area_map": 1,
          "green_armor": 1,
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          "invisibility": 2,
          "invulnerability": 2,
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          "megasphere": 3,
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          "rocket_box": 50,
          "rocket_launcher": 1,
          "shell_box": 22,
          "shells": 30,
          "shotgun": 5,
          "soulsphere": 3,
          "stimpack": 27,
          "super_shotgun": 1
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          "rockets": 103,
          "shells": 52
        },
        "weapons_present": [
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          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
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        "keys": [
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          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 224,
        "htr_monsters": 194,
        "uv_items": 354,
        "hmp_items": 347,
        "htr_items": 341
      },
      "compatibility": "vanilla_or_boom",
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        "music": null,
        "source": "marker"
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}

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