"Horde v1.2"

PWAD 4.7 MiB 7 map(s)

Counts

endoom0
graphics3
lumps316
maps7
palettes0

Totals (across maps)

Things4551
Linedefs22407
Sectors2571
Monsters0
Items0
Raw model (for completeness)
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        "contents": "===========================================================================\nAdvanced engine needed  : Designed for ZDaemon.\nPrimary purpose         : Coop 2-8 players.\n===========================================================================\nTitle                   : \"Horde v1.2\"\nFilename                : horde_v1.2.wad\nRelease date            : November 2010\nAuthor                  : SR69MM-JC\nEmail Address           : sr69mm-jc@mail.ru\nOther Files By Author   : [none released public yet]\nDescription             : Fun coop wad with some new monsters and weapons.\n                          Fight your way through hordes of enemies!\nAdditional Credits\t: * rantrave (help with mapping/photoshopping).\n                          * Id Software.\n                          * ZDaemon developers team.\n                          * JoeyTD (AK47 sprites; downloaded from realm667.com).\n                          * Tormentor667 (Helemental sprites; downloaded from realm667.com).\n                          * [XXX] clan.\n                          * All of the playtesters!\n\n===========================================================================\n* What is included *\n===========================================================================\n\nNew levels              : 7\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : Yes\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom2\nMap #                   : Map01 - Map07\nSingle Player           : Playable\nCooperative             : Designed for\nDeathmatch              : No\nCapture the flag        : No\nSurvival                : Playable\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\nDMFLAGS                 : 1116388\nDMFLAGS2                : 1245184\n\n* Construction *\nBase                    : New from scratch.\nBuild Time              : Unknown.\nEditor(s) used          : XWE, Doom Builder, Photoshop, Cool Edit Pro 2.0.\nKnown Bugs              : You can't aim up and down with QuakeGun in ZDaemon,\n                          though vertical autoaim pretty much fixes it.\nMay Not Run with        : Anything what isn't ZDaemon\nTested With             : ZDaemon 1.08.08a\n\n* More Information *\n\nThe vampire mode is modified so it only heals you up to 40 hp.\nDo not use it if there are more than 3 players on the server.\nPut DMFLAGS2 = 68354048 to enable it.\n\nYou can contribute maps to this project if you would like to. Contact me:\nSR69MM-JC in ZDaemon IRC;\nsr69mm-jc@mail.ru\n\n* Soundtrack*\nD_DM2TTL [mp3] : Marc Pullen - Misfortune\nD_DM2INT [mp3] : Muse - Supermassive Black Hole\nMAP01 [midi] : Rage Against the Machine - Guerilla Radio\nMAP02 [midi] : In Flames - Cloud Connected\nMAP03 [midi] : Helloween - I Want Out\nMAP04 [midi] : Rammstein - Hallelujah\nMAP05 [midi] : In Flames - The Hive\nMAP06 [midi] : In Flames - Only For The Weak\nMAP07 [midi] : Sepultura - Spit\n\n===========================================================================\n* Copyright / Permissions *\n===========================================================================\n\nYou may NOT create a \"supergun\" or any other similar mods for Horde.\n\nYou may NOT set up your own server running Horde unless you receive my permission.\n\nYou may NOT use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of their\nresources modified or included in this file (except for the soundtrack).\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.\n==========================================================================="
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