Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things561
Linedefs1270
Sectors238
Monsters194
Items192
Raw model (for completeness)
{
  "meta": {
    "id": "570ec34a-0faf-49b3-a884-a7aa74ac4c72",
    "sha1": "86be5760075c67ed53190b924338bf8a3c2e642d",
    "sha256": "a3accd97a7a251da11fda6f543b38818ef3f4b16035d3fd0ad91537ff648a4aa",
    "title": "CROSSFIRE (#1 in a continuing series)",
    "filenames": [
      "crosfr01.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:00:01",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "CROSSFIRE (#1 in a continuing series)",
      "description": "Cross Fire, a first-effort. That about says it all. (C.Y.A.)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:00:01",
    "file": {
      "type": "PWAD",
      "size": 158333,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/86be5760075c67ed53190b924338bf8a3c2e642d/86be5760075c67ed53190b924338bf8a3c2e642d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
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      ],
      "counts": {
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        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "CROSSFIRE (#1 in a continuing series)",
      "description": "This WAD contains a single large map featuring complex architecture with 238 sectors and over 560 things. The monster population is moderate to high, dominated by imps and hitscanners, with a notable presence of demons, cacodemons, and lost souls, but no bosses. Combat emphasizes projectile threats with a balanced mix of hitscanners and melee enemies. Resources are moderately generous, including multiple armor bonuses, health bonuses, and a variety of ammo types supporting all classic weapons. The environment blends stone, metal, and industrial textures with some nukage and lava, suggesting a mixed theme with techbase and hell influences. The map uses teleportation and keycard mechanics, indicating a somewhat nonlinear, key-hunt progression. The format is classic Doom compatible.",
      "tags": [
        "ammo_plentiful",
        "armor_plentiful",
        "hitscanner_heavy",
        "key_hunt",
        "medium_maps",
        "mixed_theme",
        "moderate",
        "projectile_heavy",
        "teleport_navigation",
        "vanilla_compatible"
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      "origin": "gpt-4.1-mini"
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  },
  "maps": [
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      "title": "MAP01",
      "format": "doom",
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        "linedefs": 1270,
        "sidedefs": 1820,
        "vertices": 1192,
        "sectors": 238,
        "segs": 2002,
        "ssectors": 631,
        "nodes": 630,
        "textures": {
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          "EXITSTON": 1,
          "NUKAGE3": 1,
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          "SP_HOT1": 57,
          "STONE": 62,
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          "COMPSTA2": 24,
          "FLAT9": 2,
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          "WOODGARG": 6,
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          "PANRED": 2,
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          "LITEBLU4": 3,
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          "COMPSPAN": 10,
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          "ICKWALL2": 1,
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          "DOOR1": 2,
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          "GRAY1": 18,
          "BROWNGRN": 35,
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          "FWATER1": 1,
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          "SHAWN2": 175,
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          "MARBLE1": 22,
          "BLOOD2": 1,
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          "LITE3": 13,
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          "NUKEDGE1": 9,
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          "ROCKRED1": 16,
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        "by_type": {
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          "cacodemon": 8,
          "demon": 13,
          "imp": 95,
          "lost_soul": 4,
          "shotgun_guy": 52,
          "spectre": 7,
          "zombieman": 12
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 64,
          "melee": 20,
          "projectile": 110
        }
      },
      "items": {
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        "by_type": {
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          "armor_bonus": 33,
          "backpack": 2,
          "blue_armor": 2,
          "cell": 8,
          "cell_pack": 5,
          "chaingun": 1,
          "green_armor": 3,
          "health_bonus": 32,
          "invisibility": 1,
          "medikit": 9,
          "plasma_rifle": 2,
          "radiation_suit": 1,
          "rocket_box": 11,
          "rocket_launcher": 1,
          "shell_box": 12,
          "shells": 20,
          "shotgun": 4,
          "soulsphere": 4,
          "stimpack": 34
        },
        "ammo_by_category": {
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          "cells": 13,
          "rockets": 11,
          "shells": 32
        },
        "weapons_present": [
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          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
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      "mechanics": {
        "teleports": true,
        "keys": [
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          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 132,
        "htr_monsters": 57,
        "uv_items": 167,
        "hmp_items": 190,
        "htr_items": 191
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      ]
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}

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