Raw model (for completeness)
{
"meta": {
"id": "553f1cdf-fe17-4812-b4b2-cea15553e550",
"sha1": "e41424fc6cffe6e2e2bcc80db06968fd1f2862e9",
"sha256": "fcaab6ddcca32cd45c7b0d6390ef3e24deb0bddd61205372a0f3b338652560a9",
"title": "First Phase",
"authors": [
"ahninjas"
],
"filenames": [
"1pm1.wad"
],
"additional": {
"engines": [
"DOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2017-10-19 19:29:41",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "First Phase",
"description": "This is my first Doom (2) map. I thought it would be fun to remake my first Doom (2016) map. This is why there are so many unusual features, like double hallways, as it's based on the Snap Map prefab modules. I had to change a few things, to account for Doom's limitations, and also just to experiment with some different ideas.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2017-10-19 19:29:41",
"file": {
"type": "PWAD",
"size": 192080,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e41424fc6cffe6e2e2bcc80db06968fd1f2862e9/e41424fc6cffe6e2e2bcc80db06968fd1f2862e9.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "First Phase",
"description": "First Phase is a single-map Doom 2 PWAD featuring one detailed level inspired by Snap Map prefab modules from Doom (2016). The map includes unusual architectural elements such as double hallways and experiments with different design ideas. It presents moderate complexity with 133 things and 328 sectors, using a variety of techbase-themed textures like SHAWN2 and TEKGREN2. The combat and resource balance are typical for a first map, with no extreme difficulty spikes or boss encounters noted. The layout is likely linear with some exploration, designed for single-player and tested on modern source ports like GZDoom and Zandronum, but may not run on original Doom 2 executables.",
"authors": [
"ahninjas"
],
"tags": [
"linear",
"moderate",
"short_maps",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer :\nUpdate to :\nAdvanced engine needed :\nPrimary purpose : Single play\n===========================================================================\nTitle : First Phase\nFilename : 1pm1.wad\nRelease date : September 16, 2017\nAuthor : ahninjas\nEmail Address : [redacted]\nOther Files By Author : None (yet!)\nMisc. Author Info :\n\nDescription : This is my first Doom (2) map. I thought it would\n be fun to remake my first Doom (2016) map. This\n is why there are so many unusual features, like\n double hallways, as it's based on the Snap Map\n prefab modules. I had to change a few things, to\n account for Doom's limitations, and also just to\n experiment with some different ideas.\n\n The original Doom (2016) version of this map can\n be found on Snap Map. The map ID is VYQD8XR5.\n\nAdditional Credits to :\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : Map01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles :\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : About 2 weeks\nEditor(s) used : Doom Builder 2\nKnown Bugs : None (that I know of)\nMay Not Run With : Original doom2.exe? (I wouldn't hold my breath)\nTested With : GZDoom 2.1, Zandronum 2.1.2\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text\nfile, with no modifications. You may distribute this file in any\nelectronic format (BBS, Diskette, CD, etc) as long as you include\nthis file intact. I have received permission from the original\nauthors of any modified or included content in this file to allow\nfurther distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 133,
"linedefs": 1484,
"sidedefs": 2288,
"vertices": 1343,
"sectors": 328,
"segs": 2431,
"ssectors": 745,
"nodes": 744,
"textures": {
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"ZIMMER3": 1,
"COMPSTA2": 6,
"BRICK12": 10,
"MIDGRATE": 4,
"TLITE6_6": 1,
"CRATELIT": 1,
"LITE3": 44,
"CRATE3": 2,
"MIDSPACE": 8,
"CEIL1_1": 1,
"COMPSTA1": 8,
"STARGR2": 1,
"CRATOP1": 11,
"F_SKY1": 2,
"BIGDOOR4": 37,
"METAL3": 4,
"METAL4": 1,
"SILVER1": 422,
"TEKGREN2": 69,
"GRASS2": 3,
"FLOOR4_6": 56,
"SILVER3": 42,
"DOORRED": 2,
"FIREBLU1": 4,
"DOORTRAK": 64,
"DOORYEL": 2,
"EXITSIGN": 3,
"METAL5": 24,
"BROWNPIP": 3,
"CEIL3_6": 33,
"COMPWERD": 44,
"FLOOR1_6": 3,
"METAL2": 41,
"FLAT23": 232,
"FLAT19": 1,
"BIGDOOR2": 26,
"CEIL5_2": 22,
"STEP3": 183,
"MFLR8_4": 7,
"MIDBARS1": 2,
"CEIL3_4": 3,
"CRATOP2": 4,
"CONS1_1": 5,
"STARTAN2": 174,
"STARTAN3": 1,
"CEIL3_1": 3,
"STEPLAD1": 40,
"CRATWIDE": 4,
"DOORBLU": 2,
"SHAWN2": 85,
"SPCDOOR3": 4,
"STARGR1": 37,
"FLAT20": 1,
"BLOOD1": 1,
"ASHWALL2": 18,
"CONS1_5": 11,
"CONS1_7": 5,
"CRATE1": 5,
"TEKWALL4": 37,
"ASHWALL6": 18
}
},
"monsters": {
"total": 97,
"by_type": {
"baron": 2,
"chaingun_guy": 3,
"demon": 10,
"hell_knight": 2,
"imp": 39,
"shotgun_guy": 23,
"zombieman": 18
},
"by_category": {
"boss": 0,
"hitscanner": 44,
"melee": 10,
"projectile": 43
}
},
"items": {
"total": 30,
"by_type": {
"ammo_box": 2,
"armor_bonus": 4,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 15,
"shell_box": 2,
"shells": 2,
"shotgun": 1,
"stimpack": 2
},
"ammo_by_category": {
"bullets": 2,
"cells": 0,
"rockets": 0,
"shells": 4
},
"weapons_present": [
"chainsaw",
"shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 97,
"hmp_monsters": 54,
"htr_monsters": 30,
"uv_items": 30,
"hmp_items": 30,
"htr_items": 30
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/e41424fc6cffe6e2e2bcc80db06968fd1f2862e9/MAP01/images/0.webp",
"type": null
},
{
"id": "f083d657-8dc5-4c3c-b826-4db02b310ef1",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/e41424fc6cffe6e2e2bcc80db06968fd1f2862e9/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}