Combat Shock 2

PWAD 26 MiB 7 map(s)

Counts

endoom0
graphics1
lumps1925
maps7
palettes0

Totals (across maps)

Things14044
Linedefs114569
Sectors14668
Monsters10422
Items2291
Raw model (for completeness)
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    "title": "Combat Shock 2",
    "authors": [
      "Daniel \"dannebubinga\" Jakobsson"
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        "contents": "===========================================================================\nAdvanced engine needed  : Boom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Combat Shock 2\nFilename                : c-shock2.wad\nRelease date            : 2012-10-20\nAuthor                  : Daniel \"dannebubinga\" Jakobsson\nEmail Address           : daniel.tomhet@gmail.com\n\nDescription             : 7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for\n                          best performance. Complevel 9 or die!\nOther Files By Author   : Combat Shock\n                          Slaughterfest 2011 (map08-12)\nMisc. Author Info       : Made my first maps around 99-00 but they were\n                          crap. Picked up mapping again in 2010 and it's\n                          going pretty well now.\n\nAdditional Credits to   : Big thanks goes out to:\n\n                          -Phml and j4rio for playtesting like crazy.\n\n                          -gggmork, Nevan and ancalagon for playtesting\n                          some more.\n\n                          -darkreaver for being overall awesome and kind.\n\n                          -Grain of salt (where the hell are you anyway\n                          buddy?) for the status bar.\n\n                          -Primeval for letting me use his awesome midi\n\n                          music credits:\n\n                          Map01: tnt - map10\n                          Map02: From: vile flesh - map18 by...?\n                          Map03: Primeval - Stigmatism\n                          Map04: Descent - d_cent06\n                          Map05: Resident Evil - The joy of life\n                          Map06: plutonia map32\n                          Map07: Kevin Schilder -- \"E2M4\", from Heretic.\n                          Resident evil 2 save room music\n\n                          Texture credits:\n\n                          Afterglow, CC4-tex (by various peeps), q1-tex and myself for the yellow sky in map 04 & 05.\n\n                          Sprite credits:\n\n                          Zombie skin by Bouncy\n\n                          Shotgunner skin by Ghastly_dragon\n\n                          Green chaingunner skin by TheDarkArchon\n===========================================================================\n* What is included *\n\nNew levels              : 7 new maps from scratch\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Inside the patch\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 1-7\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes box!\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : On and off for 10 months\nEditor(s) used          : Doom builder 2, slade 3, doom word, paint,\n                          photoshop, whacked\nKnown Bugs              : Some mis-alignments here and there\nMay Not Run With...     : vanilla doom or some weird port that no one uses\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse as long as it doesn't turn out like shit. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nhttp://www.doomworld.com/vb/wads-mods/61564-combat-shock-2-release-candidate/"
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