Fort Scar

PWAD 161 KiB 1 map(s)

Counts

endoom0
graphics0
lumps16
maps1
palettes0

Totals (across maps)

Things320
Linedefs776
Sectors167
Monsters229
Items58
Raw model (for completeness)
{
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    "sha1": "0a184c1815a7dda872066596fce43734830b5dbb",
    "sha256": "697c76f34264ad129d4c94692567aa05d81eaf11936ec9b20c4075a02461aa41",
    "title": "Fort Scar",
    "authors": [
      "Capone"
    ],
    "filenames": [
      "fortscar.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 23:06:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Fort Scar",
      "description": "The CIA is sending you into the valley to investigate reports of strange activites at the old castle used by Al Capone.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 23:06:50",
    "file": {
      "type": "PWAD",
      "size": 164935,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0a184c1815a7dda872066596fce43734830b5dbb/0a184c1815a7dda872066596fce43734830b5dbb.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
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      ],
      "counts": {
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        "graphics": 0,
        "lumps": 16,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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      ],
      "iwads_guess": [
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    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Fort Scar\nFilename                : FORTSCAR.WAD\nAuthor                  : Capone\nEmail Address           : goldust@thenexus.com\nMisc. Author Info       : I love making Doom levels.\n                          I want to get into making Quake levels too.\n\nDescription            : The CIA is sending you into the valley to\n                         investigate reports of strange activites at\n                         the old castle used by Al Capone.\n\n                         This level will work with single player, cooperative,\n                         deathmatch, and altdeathmatch modes.\n\nAdditional Credits to   : ID Software for Doom of course.\n                          Ben Morris for a great editor.\n                          Rylan Hillman for his wad Fortress.\n\n================================================================\n\n* Play Information *\n\nGame Type               : Doom 2\nEpisode and Level #     : Level 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes (untested)\nDeathmatch 2-4 Player   : Yes (untested)\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : Just the skull on the menu\nNew Music               : Yes\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : Fortress.wad\nEditor(s) used          : DCK 3.62\nBuild time              : Around 30 days\nKnown Bugs              : NONE\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou may do as you like with this level.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: cdrom.com\n\nOther: www.thenexus.com/~capone"
      }
    ]
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 776,
        "sidedefs": 1417,
        "vertices": 677,
        "sectors": 167,
        "segs": 1463,
        "ssectors": 488,
        "nodes": 487,
        "textures": {
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          "FLAT5_7": 1,
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          "SW1GSTON": 1,
          "CRACKLE4": 84,
          "DOORTRAK": 45,
          "GRASS1": 5,
          "BRNSMAL1": 4,
          "FLOOR0_3": 49,
          "STEPLAD1": 3,
          "GSTONE1": 3,
          "COMPSPAN": 62,
          "BIGDOOR5": 16,
          "BIGDOOR7": 2,
          "BRICK4": 32,
          "NUKAGE1": 2,
          "ROCK3": 55,
          "EXITSTON": 12,
          "GRAY4": 1,
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          "BRICK9": 50,
          "FLOOR7_2": 1,
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          "FLAT5_2": 8,
          "FLAT1_1": 25,
          "FLOOR1_1": 1,
          "DOORBLU": 2,
          "BRICKLIT": 53,
          "BSTONE2": 24,
          "WOODVERT": 128,
          "FLAT18": 51,
          "FLOOR3_3": 16,
          "ROCK5": 7,
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          "DOORYEL": 8,
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          "FLOOR4_6": 4,
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          "archvile": 1,
          "baron": 3,
          "cacodemon": 4,
          "chaingun_guy": 42,
          "demon": 8,
          "hell_knight": 2,
          "imp": 36,
          "mancubus": 3,
          "pain_elemental": 2,
          "revenant": 12,
          "shotgun_guy": 42,
          "spectre": 8,
          "zombieman": 50
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        "by_category": {
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          "hitscanner": 134,
          "melee": 16,
          "projectile": 79
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          "backpack": 2,
          "berserk": 1,
          "cell_pack": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "invisibility": 1,
          "invulnerability": 1,
          "medikit": 4,
          "megasphere": 1,
          "plasma_rifle": 2,
          "rocket_box": 10,
          "rocket_launcher": 1,
          "shell_box": 23,
          "soulsphere": 1,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 4,
          "cells": 2,
          "rockets": 10,
          "shells": 23
        },
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          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
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        ]
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      "mechanics": {
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        "keys": [
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          "red",
          "yellow"
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        "secret_exit": false
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        "hmp_monsters": 115,
        "htr_monsters": 70,
        "uv_items": 58,
        "hmp_items": 58,
        "htr_items": 58
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        "title": null,
        "music": null,
        "source": "marker"
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