Raw model (for completeness)
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"title": "Deathmatch wads from PG",
"authors": [
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"name": "Deathmatch wads from PG",
"description": "Set of five well-balanced deathmatch wads. Some special effects are there to increase playability - special walls, lights, staircases, etc.",
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"contents": "================================================================\nTitle : Deathmatch wads from PG\nFilename : PG_DM2.WAD\nAuthor : Pavel Grodek\nEmail Address : pg@undone.com\nEmail Address (FIDOnet) : 2:5020/509.10, 2:5020/268.9\nMisc. Author Info : Genius from Russia, old and wise\n\nDescription : Set of five well-balanced deathmatch wads.\n Some special effects are there to increase\n playability - special walls, lights, staircases, etc.\n\nAdditional Credits to : My parents, friends and editors' authors\n================================================================\n\n* Play Information *\n\nGame : DOOM II\nEpisode and Level # : MAP01, MAP02, MAP03, MAP04, MAP05\nSingle Player : Yes but no monsters\nCooperative 2-4 Player : Yes but no monsters\nDeathmatch 2-4 Player : Yes (two recommended)\nDifficulty Settings : Not implemented and not needed\nNew Sounds : No\nNew Graphics : No\nNew Music : Yes (Peter Gabriel songs: Lead A Normal Life,\n Shock The Monkey, Digging In The Dirt,\n Sledgehammer, In Your Eyes) Authors unknown :(\nDemos Replaced : None\n\n* Construction *\n\nBase : New levels from scratch\nEditor(s) used : DoomEdit/PM (for OS/2) v1.06 - for most of development,\n EdMap 1.40 - for sectors manipulation,\n DMapEdit 4.0 beta 11 - for copying stuff\nKnown Bugs : None, only features. Special walls are _not_ bugs.\n A lot of thought and research were spent on them.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou may do whatever you want with this file. Some reference to me would be\nappreciated.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com.\nWeb pages: www.undone.com.\nIf you want to upload it, just do it and add URLs here.\n\nBBS numbers: None.\nIf you want to upload it, just do it and add references here.\n\nOther: Distributed through FIDO fileechos.\n\nAdditional Info:\n* My primary goal was to create _balanced_ wad, where every weapon has roughly\n the same power. Even chaingun is equivalent to rocket launcher.\n* Stylish appearance was my second goal - nothing too complex but well-honed.\n* The third goal - to stretch DOOM limits a bit. Old dog can learn some\n new tricks. Some of them have never been used in WADs before.\n* Fourth goal - to please old deathmatch lovers without discouraging\n altdeath addicts. On some levels there are no health while on others\n it's scarce but enough to survive in altdeath mode.\n* And the last goal - to add some good music to the good levels.\n\nI think I have achieved them all ;-) Any feedback would be appreciated.\n\nSpecial features:\nMAP01: Sound-proof boxes you are born in. Teleporters that lead to the single\n place - easy to kill when exiting from the red corridor. Visual clues\n on the floor reminding you which side to turn and which corridor to run.\n All weapons except chainsaw and BFG.\nMAP02: Twisted stairs. Lava lift (triggered by walking over linedef) -\n useful for ambushes. Doors with appropriate textures for easy\n orientation. No health. All weapons except chainsaw.\nMAP03: Very special walls. Some of them you can't miss (semi-opaque ones)\n and some are much more interesting - they can be shot through with\n energy weapons (plasma gun, BFG9000) and rocket launcher, but are\n bullet-proof. All weapons except chainsaw.\nMAP04: Nice lighting, one-way staircases. Dangerous way to good weapons (but\n with skill and luck they can be taken with 0-20% of health loss).\n Hint: try to run at the very edge of lava. Easily available - shotgun\n and chaingun, difficult to get - super shotgun and rocket launcher.\nMAP05: The room is a polygon with 13 sides. There are 7 big and 13 small\n columns with 7 sides each. Black walls - very easy to spot your\n opponent. Very bright lighting but all textures are extremely dark,\n so players of all colours are visible from any distance. Eerie sight ;)\n No health. All weapons except chainsaw."
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