Raw model (for completeness)
{
"meta": {
"id": "51787064-1cfe-45cd-be9f-1532991dac2a",
"sha1": "64603eeee3d92793102d062039bd332139576c1c",
"sha256": "570d321f02d6f12c35927ac43ea964d5a1ae65feb6dde85863b10878b92e33d9",
"filenames": [
"oe4951.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-09-14 20:07:23",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-09-14 20:07:23",
"file": {
"type": "PWAD",
"size": 403468,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/64603eeee3d92793102d062039bd332139576c1c/64603eeee3d92793102d062039bd332139576c1c.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "OE4951",
"description": "OE4951 is a single large-scale map with extensive architecture inspired by a real house, featuring 787 monsters and 659 sectors. The level emphasizes run-and-gun gameplay with a balanced but sometimes tight resource distribution, including all standard weapons and some traps. Major threats include cyberdemons and mancubi, with notable encounters requiring strategic movement rather than pure firepower. The environment blends fantasy elements with realistic textures and a complex layout involving key hunts and hidden areas, including a secret exit. The map is designed for DOOM2, uses mostly custom textures, and is moderately challenging but not overly difficult. Progression is mostly linear with some exploration, and the map may run slowly on older systems due to its size and detail.",
"authors": [
"Master T"
],
"tags": [
"ammo_tight",
"boss_encounters",
"doom2",
"hard",
"key_hunt",
"large_megawad",
"linear",
"mixed_theme",
"run_and_gun"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "OE4951.WAD\n\nA considerable period of my life was spent in a house by the name of\nOE4951. Thus is this the DOOM][ transcription of some of the\ncharacteristics of the place. Lots of hours are put into this one,\nlots of beer & whisky put in me during. At last, after maybe a couple\nof hundreds of hours fighting ill textures, the output is this (to my\nopinion stil inadequate) huge WAD containing fantasy bits as well as the\nnaked truth considering the lay-out of OE4951. Most textures are the mere\nartistic feeling, the sector arangements, however, are the result of\npainstaking labour involving a little metric device and a calculator.\nThe result places you a bit in viewpoint of a child (the transcendation\nof my childhood maybe?) for otherwise all windows tables and kitchensinks\nwould turn out climbable.\n\nThe main issue here is to press the five red wall bits with a skull-switch\non it. They trigger the way to the exit.\nDon't get to alarmed by the appearing of vast quantities of monsters on the\npoint that you happen to be out of ammo. Walk away fast and next time you\nmeet they'll be fighting each other probably.\nNever tried it deathmatch nor cooperative.\nThere is a possibility of killing a cyberdemon bare handed, even two if you\nare patient.\nThe complaint of a lack of ammo, healt and weapons from some pre-testers\non this WAD, has been checked by removing, additionaly, some more ammo and\nhealth. All weapons are in this one. Find them, they're not particulary very\nnasty hidden or something. Some you will stumble over not even wanted right\nthen, others could be a trap.\nOverall to speak, it is just big, run & gun.\n\nThe first thing you want to do is to find the blue key. (Stop reading this\nif you don't want to get hinted.) It is in a hidden chamber with see-through\nwalls at the end of the first long stroke of \"street\" there where the mancubus\nappears.\nSpeed things up by taking the invulnerability behind the baron in the moat\nof the second \"street.\" Chase that cyberdemon.\nBy the way, the vile in the cupboard with the red key is my dirty socks.\nThe things in the dim room next to the \"garden\" to the left of the entrance\nfrom the corridor, are my piano and organ. Wanna play, don't you?\nThere is included \"the secred exit to level 9\", blah.\n\nOE4951 in former times used to be a butchery. There's the explanation of\nthe hanging torso's (or could this be torsi? ) in the green chamber at the\nback of the garden: a slaughterhouse. The small version in the fore-part\nof the house is a big refrigerator. Hitler appears by courtesy of someone\nalso living here and regulary stealing my soap. Press a swastika once.\n\nFrankly spoken, if your system is not very fast, the WAD will run slow.\nBuy a better system.\n\nThe editor used is DCK22. Good.\n\nI don't have the idea that someone will ever use this WAD as a base to\nconstruct further on. If so, do. If this WAD is to be victimized for\ndistribution whetherform, this file should be included unaltered.\n\nGreetings,\nMaster T\n\n(p.s. the WAD is playable and even not very difficult or scary, if you know\nyour whereabouts)"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 787,
"linedefs": 2848,
"sidedefs": 4294,
"vertices": 2592,
"sectors": 659,
"segs": 4706,
"ssectors": 2051,
"nodes": 2050,
"textures": {
"SKSNAKE1": 1,
"SKIN2": 2,
"SKINEDGE": 12,
"MARBLE1": 2,
"DEM1_3": 1,
"DOORYEL2": 3,
"LAVA2": 1,
"FLOOR7_2": 4,
"F_SKY1": 146,
"CEIL3_1": 4,
"WOOD3": 16,
"BROWNHUG": 9,
"GSTLION": 2,
"ZZWOLF2": 1,
"DEM1_6": 5,
"BRNSMAL2": 10,
"SKINFACE": 2,
"SP_FACE1": 3,
"GRAY7": 22,
"RROCK03": 25,
"WOODVERT": 2,
"COMPTALL": 5,
"SILVER1": 6,
"BLOOD3": 1,
"CEIL3_4": 5,
"ROCKRED1": 4,
"LITE5": 100,
"SW2SKIN": 2,
"BRICK11": 50,
"BROWN96": 18,
"FLAT17": 1,
"COMPSPAN": 38,
"DBRAIN1": 1,
"GSTVINE2": 93,
"SP_DUDE2": 2,
"GRAYBIG": 14,
"LITEBLU1": 1,
"FLOOR4_1": 4,
"PANBORD2": 133,
"PANCASE2": 1,
"SKSPINE1": 3,
"MIDGRATE": 80,
"SW2LION": 1,
"COMPSTA2": 2,
"FLAT18": 6,
"SKINSCAB": 6,
"SP_HOT1": 6,
"FLOOR4_5": 1,
"GSTONE2": 1,
"BRICK10": 6,
"FLAT4": 10,
"SW1HOT": 5,
"FLAT2": 2,
"MIDSPACE": 10,
"FIREBLU1": 15,
"GRAY5": 126,
"FLOOR0_2": 8,
"MARBLE2": 10,
"SPCDOOR3": 10,
"SW1GRAY1": 2,
"BLOOD1": 24,
"SW1SKIN": 2,
"CEIL3_5": 90,
"GRNLITE1": 1,
"STARG2": 17,
"CEMENT6": 11,
"NUKAGE3": 3,
"DEM1_5": 27,
"SW1WOOD": 6,
"FLAT10": 43,
"SUPPORT3": 4,
"SFLR6_1": 1,
"NUKAGE1": 22,
"FLAT5_2": 67,
"FLAT5_4": 6,
"CEIL5_2": 25,
"GSTFONT2": 2,
"ICKWALL5": 3,
"CEIL1_1": 24,
"SLIME15": 37,
"STONE4": 12,
"CEMENT9": 19,
"MARBFACE": 1,
"EXITSTON": 1,
"MFLR8_1": 2,
"FWATER1": 28,
"TLITE6_6": 3,
"WOOD1": 262,
"SKINMET1": 8,
"ZZWOLF7": 1,
"SKINCUT": 49,
"FLOOR4_6": 8,
"PANEL5": 1,
"BRICK12": 26,
"SP_FACE2": 1,
"ASHWALL4": 6,
"FLOOR5_4": 52,
"FLAT14": 8,
"SP_DUDE4": 23,
"BROWNGRN": 12,
"GRAY4": 57,
"GATE3": 3,
"WOOD5": 17,
"GSTSATYR": 2,
"FLAT22": 7,
"FLOOR0_3": 8,
"FLAT19": 20,
"CEIL4_2": 9,
"STEP3": 7,
"LAVA1": 2,
"GRAY1": 10,
"METAL": 39,
"CEIL3_3": 8,
"FLOOR3_3": 4,
"PANRED": 5,
"BROWN144": 6,
"NUKEDGE1": 31,
"FLAT5_3": 14,
"BRICK2": 9,
"PANBLUE": 2,
"STUCCO": 4,
"CEIL3_2": 1,
"GSTONE1": 228,
"STONE": 246,
"GSTGARG": 1,
"RROCK16": 44,
"SKSPINE2": 3,
"SW2GSTON": 15,
"COMP01": 22,
"BRNSMAL1": 10,
"EXITDOOR": 35,
"FLAT1_1": 4,
"STUCCO1": 1,
"MIDBRN1": 1,
"DEM1_1": 1,
"FLAT5_6": 2,
"CEIL4_1": 2,
"STARTAN2": 162,
"CRATE2": 19,
"STARG1": 11,
"BFALL4": 14,
"FLOOR6_2": 56,
"STARG3": 33,
"COMPSTA1": 3,
"CEMENT2": 20,
"ROCK2": 104,
"FLAT3": 4,
"FLOOR4_8": 56,
"MFLR8_2": 11,
"SPACEW3": 3,
"WOOD12": 17,
"COMPBLUE": 242,
"TEKLITE": 7,
"BLAKWAL1": 8,
"FLAT5_7": 5,
"ICKWALL1": 2,
"DOORRED": 2,
"STEPLAD1": 3,
"TEKGREN2": 3,
"CEMENT5": 1,
"FLAT23": 3,
"SW1SATYR": 1,
"MARBFAC3": 3,
"WOODGARG": 14,
"BROWNPIP": 12,
"DEM1_2": 1,
"FLAT5": 2,
"NUKE24": 16,
"BIGBRIK2": 3,
"PANEL6": 15,
"SP_DUDE5": 2,
"CRATOP1": 81,
"SW1BLUE": 4,
"BRNSMALC": 29,
"LAVA4": 1,
"SW1SKULL": 1,
"DOOR3": 16,
"TANROCK7": 14,
"GATE1": 2,
"CEIL5_1": 28,
"FLOOR1_6": 2,
"BIGDOOR2": 2,
"BLOOD2": 1,
"SKINSYMB": 10,
"SW1GARG": 1,
"SLADWALL": 15,
"LAVA3": 2,
"PANBORD1": 14,
"SP_DUDE1": 2,
"PANEL4": 18,
"ASHWALL3": 3,
"STEP5": 4,
"DEM1_4": 1,
"CEMENT3": 10,
"SLIME12": 3,
"ASHWALL2": 115,
"DOORSTOP": 35,
"BROVINE2": 16,
"SHAWN2": 45,
"TEKWALL1": 8,
"FLAT20": 90,
"LITE3": 13,
"CEMENT1": 1,
"DOORBLU": 13,
"FIREWALA": 1,
"BIGDOOR7": 18,
"FLAT5_1": 33,
"FLOOR7_1": 24,
"PANBOOK": 2,
"DOORTRAK": 25,
"PANBLACK": 2,
"GSTFONT1": 5,
"BIGDOOR6": 4,
"TANROCK4": 11,
"FLAT5_5": 26,
"FLOOR6_1": 13,
"MARBFAC4": 2,
"STEPTOP": 11,
"MARBLE3": 1,
"BROWN1": 28,
"CRATOP2": 27,
"SILVER3": 1,
"SKINLOW": 9,
"SKINMET2": 5,
"STEP2": 1,
"TANROCK2": 55
}
},
"monsters": {
"total": 166,
"by_type": {
"arachnotron": 3,
"archvile": 3,
"baron": 5,
"cacodemon": 12,
"chaingun_guy": 10,
"cyberdemon": 2,
"demon": 12,
"hell_knight": 3,
"imp": 39,
"lost_soul": 10,
"mancubus": 4,
"pain_elemental": 2,
"revenant": 8,
"shotgun_guy": 25,
"spectre": 9,
"spider_mastermind": 1,
"zombieman": 18
},
"by_category": {
"boss": 3,
"hitscanner": 53,
"melee": 21,
"projectile": 89
}
},
"items": {
"total": 257,
"by_type": {
"ammo_box": 7,
"ammo_clip": 4,
"armor_bonus": 48,
"backpack": 1,
"berserk": 3,
"bfg9000": 2,
"blue_armor": 3,
"cell": 9,
"cell_pack": 14,
"chaingun": 3,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 4,
"health_bonus": 23,
"invisibility": 4,
"invulnerability": 5,
"light_amp_goggles": 1,
"medikit": 24,
"megasphere": 3,
"plasma_rifle": 1,
"radiation_suit": 2,
"rocket": 23,
"rocket_box": 10,
"rocket_launcher": 3,
"shell_box": 9,
"shells": 13,
"shotgun": 3,
"soulsphere": 5,
"stimpack": 24,
"super_shotgun": 4
},
"ammo_by_category": {
"bullets": 11,
"cells": 23,
"rockets": 33,
"shells": 22
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"blue_skull",
"red",
"yellow"
],
"secret_exit": true
},
"difficulty": {
"uv_monsters": 160,
"hmp_monsters": 137,
"htr_monsters": 131,
"uv_items": 234,
"hmp_items": 246,
"htr_items": 250
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "725e8d51-bf5b-4a3b-88cd-72ac0a3434d0",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/64603eeee3d92793102d062039bd332139576c1c/MAP01/images/0.webp",
"type": null
},
{
"id": "45f5cd24-abfc-41cf-ba8b-3a03ba26b053",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/64603eeee3d92793102d062039bd332139576c1c/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}