SacrificeDM 04 : Transmission

PWAD 973 KiB 1 map(s)

Counts

endoom0
graphics0
lumps80
maps1
palettes0

Totals (across maps)

Things80
Linedefs4606
Sectors362
Monsters0
Items64
Raw model (for completeness)
{
  "meta": {
    "id": "50844eb2-71b7-4373-897c-d96ea24a1db3",
    "sha1": "cc15f179deee397701f317e096537c6a8aa3b39e",
    "sha256": "1f1a416949de81b5dd7e48325980e746d3dbcda2e0523eef7acb580111b17882",
    "title": "SacrificeDM 04 : Transmission",
    "authors": [
      "Derek Mac Donald aka Afterglow"
    ],
    "filenames": [
      "dmdsac04.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:22:11",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "SacrificeDM 04 : Transmission",
      "description": "A dark military-style base with top notch lighting and architecture. Very symmetrical unlike the other maps in the series and best with 2-4 players. Also, very brown! :)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:22:11",
    "file": {
      "type": "PWAD",
      "size": 996520,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/cc15f179deee397701f317e096537c6a8aa3b39e/cc15f179deee397701f317e096537c6a8aa3b39e.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 80,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "SacrificeDM 04 : Transmission",
      "description": "This WAD contains a single deathmatch map set in a dark, brown-toned military-style base with symmetrical architecture and advanced lighting effects. Designed primarily for 2-4 players, it features a moderate number of monsters and items tailored for balanced multiplayer combat rather than single-player progression. The map emphasizes symmetrical layout and tight combat spaces, with no implemented difficulty settings and no new sounds but includes custom music and textures from various sources. The level is compatible with DOOM2 and requires source ports that remove VPOs and 2s HOM for proper play. Progression is linear and focused on deathmatch gameplay rather than exploration or key hunting.",
      "authors": [
        "Derek Mac Donald aka Afterglow"
      ],
      "tags": [
        "boom_compatible",
        "deathmatch",
        "doom2",
        "linear",
        "medium_maps",
        "military",
        "moderate",
        "symmetrical"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "You _must_ run this wad with a port which removes VPO's and 2s HOM\nPorts included are ZDoom, MBF, Boom, Legacy, Dosdoom, SMMU...\n\nTitle                   : SacrificeDM 04 : Transmission\nFilename                : dmdsac04.zip - dmdsac04.wad, dmdsac04.txt\nDate Finished           : August 13th, 1999 (Friday the 13th!)\nAuthor                  : Derek Mac Donald aka Afterglow\nWeb Page                : http://www.doomnation.com/afterglow\nEmail Address           : derekmd@frad.org\nOther Files By Author   : Co-author of The Seventh 07, SacrificeDM series,\n                          Jägermörder single player series\nMisc. Author Info       : Contributing maps to SlaughterDM, Crucified Dreams,\n                          and the upcoming Ninja Doom; check out my page for\n                          links and pics for these projects.\nDescription             : A dark military-style base with top notch lighting\n                          and architecture. Very symmetrical unlike the other\n                          maps in the series and best with 2-4 players. Also,\n                          very brown! :)\nAdditional Credits to   : - Nick Baker for textures (from Nightmare1 tex wad)\n                          - David Gevert for textures (from Sldm) and testing\n                          - SailorScout for beta testing\n                          - #doomroom crew for letting me annoy them\n                          - Ola Bjorling (with two funky dots over the second\n                            'O') for the great full 360 degree sky.\n                          - The Great (TM) Id Software for the Doom and Quake\n                            series and for the Quake2 textures I used.\n\n===========================================================================\n\n* Play Information *\n\nMap #                   : Map01\nSingle Player           : No, just for looking\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes, 2-4 players - supports up to 8\nDifficulty Settings     : Not implemented, I stick in what I think is best.\nNew Sounds              : No\nNew Music               : Yes, Rage Against the Machine - Know Your Enemy\nNew Graphics            : Yes, from Nightmare1, Sldm, and Q2 - also new sky\nDemos Replaced          : None, but send me some!\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : Um, 1 or 2 weeks, don't ask me questions like this!\nEditor(s) used          : DCK v3.62, Wintex v4.3, Zennode v0.98\nKnown Bugs              : What did I just tell you!?\nMay Not Run With...     : doom2.exe - or your mom! Ohh!! Upstairs connie!\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels. If you\ndo, I'll sue your sorry ass.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nftp://ftp.cdrom.com/pub/idgames/levels/doom2/deathmatch/Ports/d-f/dmdsac04.zip\nhttp://www.doomnation.com/afterglow"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 80,
        "linedefs": 4606,
        "sidedefs": 6956,
        "vertices": 4468,
        "sectors": 362,
        "segs": 7712,
        "ssectors": 2579,
        "nodes": 2578,
        "textures": {
          "NFMTRC15": 2,
          "NFMTSQ03": 21,
          "N_MTSQ04": 72,
          "FWATER1": 14,
          "NFMTSP3C": 5,
          "METAL": 4,
          "NFMTSQ02": 115,
          "LITEBLU4": 28,
          "NFWARN02": 2,
          "N_MTSQ03": 96,
          "N_MTST01": 1660,
          "N_MTRC05": 43,
          "N_LTMX01": 76,
          "N_MTSP3C": 138,
          "Q2GRATE1": 4,
          "N_MTSQ02": 168,
          "N_MTST02": 288,
          "N_MTFNC1": 8,
          "TLITE6_6": 7,
          "SLIME15": 1,
          "N_MTSP3E": 268,
          "SLIME14": 26,
          "SUPPORT3": 20,
          "N_MTRC14": 137,
          "N_STNE09": 106,
          "N_LTRD03": 28,
          "FLAT23": 40,
          "Q2LITE1G": 1,
          "WFALL1": 112,
          "N_MTST04": 24,
          "N_MTRC15": 22,
          "COMPTALL": 2,
          "N_MSGY01": 254,
          "CEIL5_2": 62,
          "N_MTSQ05": 12,
          "NFWARN03": 2,
          "N_MTSP3D": 56,
          "N_MTSP3F": 52,
          "CEIL1_2": 3,
          "N_MTVN3": 48,
          "NFROCK01": 8,
          "Q2LITE1I": 1,
          "SHAWN2": 202,
          "N_MTSQ01": 66,
          "CEIL5_1": 1,
          "DPDOOR1": 2,
          "NFMTSP3D": 3,
          "Q2LITE1H": 1,
          "NFMTSQ07": 10,
          "N_MTSQ07": 196,
          "NFMTRC14": 9,
          "N_LTBL02": 8,
          "NFMTSQ01": 307,
          "NFMTSQ04": 5,
          "DG_EXIT4": 4,
          "DGSTRIP2": 6,
          "FLAT1": 26,
          "F_SKY1": 48,
          "N_CRATE7": 24,
          "N_LTGY02": 4,
          "N_LTRD02": 8,
          "SW1MET2": 3
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 64,
        "by_type": {
          "ammo_clip": 4,
          "armor_bonus": 12,
          "bfg9000": 1,
          "cell_pack": 1,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 2,
          "health_bonus": 16,
          "medikit": 1,
          "plasma_rifle": 1,
          "rocket_box": 4,
          "rocket_launcher": 2,
          "shell_box": 2,
          "shells": 6,
          "shotgun": 2,
          "stimpack": 3,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 4,
          "cells": 1,
          "rockets": 4,
          "shells": 8
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 64,
        "hmp_items": 64,
        "htr_items": 64
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "3502403f-b37b-4c60-b52a-1ebfd5a829c9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cc15f179deee397701f317e096537c6a8aa3b39e/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "71f69a28-2f1d-4be4-9231-eac327499199",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cc15f179deee397701f317e096537c6a8aa3b39e/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.