THE TROOPERS' PLAYGROUND

PWAD 2.3 MiB 9 map(s)

Counts

endoom0
graphics1
lumps220
maps9
palettes0

Totals (across maps)

Things2669
Linedefs13614
Sectors2878
Monsters1172
Items991
Raw model (for completeness)
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    "title": "THE TROOPERS' PLAYGROUND",
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        "contents": "This version: V1.03 - 15/03/96\n\nChanges to 1.01: Fixed a bug which made it impossible to end level 8 on\nUV. The Evil Trooper just picked up the blue keycard, which was lost\nforever...\n\nChanges to 1.03: Fixed the HOMs in Level 7 and some bugs in level 1 and 8.\n\n                      ************************\n                      THE TROOPER`S PLAYGROUND\n                      ************************\n\n-=[ GENERAL INFORMATION ]=-\n-------------------------------------------------------------------------------\nTITLE           : THE TROOPERS' PLAYGROUND\nDESCRIPTION     : New Episode for DooM II, featuring 9 Levels, a new enemy,\n                  new flats & textures\nAUTHOR          : Matthias Worch\nEMAIL ADRESS    : Matthias.Worch@leonardo.cam.rhein-ruhr.de | 2:2448/1417.12\nCREDITS         : id - for the game which will last forever (even with Quake\n                  coming)\n                  DENIS MOELLER/TiC for NWT\n                  GREG LEWIS for Dehacked\n                  `SKYCLAD' and `DEINE LAKAIEN' without whose music I would\n                  not have survived the last week ;)\n                  the many people who tested the levels\n\n-=[ LEVEL INFORMATION ]=-\n-------------------------------------------------------------------------------\nGAME                    : DooM II\nLEVEL #S                : Maps 01-09\nSINGLE PLAYER           : Yes\nCOOPERATIVE 2-4 PLAYERS : Yes\nDEATHMATCH 2-4 PLAYERS  : No\nDIFFICULTY SETTINGS     : Yes\nNEW GRAPHICS            : Yes\nNEW SOUNDS              : No\nDEMOS REPLACED          : All three (DooM II V1.9)\n\nBTW: There's no BFG in this episode - so don't depair if you do not find\n     any ;)\n\n-=[ CONSTRUCTION ]=-\n-------------------------------------------------------------------------------\nEDITORS USED            : WadEd, DCK, Deep, NWT and Dehacked.\nCONSTRUCTION TIME       : a lot - all levels from scratch of course\nKNOWN BUGS              : Yes, of course! Hundreds, not to say thousands of\n                          them! ;)\n\n-=[ INSTALLATION ]=-\n-------------------------------------------------------------------------------\nBefore installing make sure you have a clean copy of DooM II installed and that\nthere are no DooM I files in the same directory.\n\nTo install run TTP.BAT, to uninstall just do the same, TTP will recognize\nwether it is installed or not :)\n(You have to uninstall TTP before playing normal DooM II again.)\n\nNOTE TO DEHACKED USERS: any existing DOOMHACK.EXE will be deleted, if you are\nworking on a patch save it to a file first!\n\n-=[ RUNNING TTP ]=-\n-----------------------------------------------------------------------------\nBefore running TTP make sure it is installed properly. For a single player\nlaunch you can use TTPSTART - when running a network game every player has to\nhave TTP installed and have TTP.WAD added when starting.\n\n-=[ BONUS LEVELS ]=-\n-----------------------------------------------------------------------------\n\nThree bonus levels have been included with TTP. The first is TTPFIRST.WAD, my\nfirst true WAD for DooM II. Should be still fun. The second is TTPDEATH.WAD,\ntwo DM levels for DooM II. Read the docs to get additional information.\n\n-=[ DISCLAIMER ]=-\n-----------------------------------------------------------------------------\n\nAlthough installing and uninstalling TTP with NWT and Dehacked should just\nwork fine and not harm your copy of DooM II, I don't take any responsibility\nfor any direct or indirect damage caused from using this package.\n\nUSE \"THE TROOPERS' PLAYGROUND\" AT YOUR OWN RISK!\n\nSo if your DooM2.EXE is turned into an allmighty killer-virus that takes over\nyour computer I cannot be held responsible for this. If a monster threatens\nyour cat so that it jumps on your desk, ruining your keyboard and getting\nfried by the exploding monitor it is your problem, not mine. Too bad, isn't\nit? ;-)))\n\n-=[ DISTRIBUTION INFORMATION ]=-\n-----------------------------------------------------------------------------\n\nYou may NOT use these levels as a base to build additional levels. You are\nNOT allowed to change this package, convert it to any other game or use any\nof the new graphics. The Troopers' Playground is distributed as freeware!\n\nYou MAY distribute this package, provided you include all files, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as the whole package is intact.\n\n-=[ CONTACT ]=-\n-----------------------------------------------------------------------------\n\nOf course I'd like feedback - and if its only reporting a bug you've found.\n\nINet: Matthias.Worch@leonardo.cam.rhein-ruhr.de / Matthias.Worch@uni-essen.de\nFIDO: 2:2448/1417.12"
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