Master

PWAD 138 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things1167
Linedefs735
Sectors173
Monsters795
Items330
Raw model (for completeness)
{
  "meta": {
    "id": "4e97a387-4ecd-42b6-b14b-29317250f501",
    "sha1": "f9f552ac5695a25b062a74f1f066ec5739824f08",
    "sha256": "a895a72c8c1ebd12ea75aa2db2b6ed688fca3c8e6851400bf0d69148febefe64",
    "title": "Master",
    "authors": [
      "Jose Mancia"
    ],
    "filenames": [
      "master.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-09-15 18:09:31",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Master",
      "description": "great Sigle/cooperative level",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-09-15 18:09:31",
    "file": {
      "type": "PWAD",
      "size": 141014,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f9f552ac5695a25b062a74f1f066ec5739824f08/f9f552ac5695a25b062a74f1f066ec5739824f08.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Master",
      "description": "Master is a single-map WAD designed for DOOM II, featuring one large, detailed level suitable for single-player and cooperative play. The map is densely populated with 1167 things, indicating a high monster count and intense combat scenarios. The environment blends various textures including wood, metal, stone, and marble, suggesting a mixed theme with industrial and natural elements. The level design appears linear with key difficulty settings enabled, but no new graphics, sounds, or music are introduced, maintaining vanilla compatibility. Resources and monster types are not explicitly detailed, but the large scale and monster density imply a challenging experience with balanced resource availability. The WAD is built from scratch using DoomCad and supports cooperative gameplay without deathmatch.",
      "authors": [
        "Jose Mancia"
      ],
      "tags": [
        "cooperative",
        "hard",
        "linear",
        "medium_maps",
        "mixed_theme",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Master\nFilename                : Master.WAD\nAuthor                  : Jose Mancia\nEmail Address           : manciajb@hotmail.com\n\nDescription             : great Sigle/cooperative level\n\nAdditional Credits to   : id\n================================================================\n\nGame                    : DOOM II\nEpisode and Level #     : Map01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : No, but the starts are there\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : No\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DoomCad\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors may NOT use this levels as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file.\nYou may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 1167,
        "linedefs": 735,
        "sidedefs": 958,
        "vertices": 662,
        "sectors": 173,
        "segs": 1036,
        "ssectors": 299,
        "nodes": 298,
        "textures": {
          "WOOD3": 12,
          "METAL6": 56,
          "SP_FACE1": 15,
          "PIPE4": 4,
          "BIGDOOR2": 153,
          "CEIL1_1": 153,
          "RROCK01": 5,
          "PANEL6": 31,
          "PIPE6": 36,
          "BIGDOOR6": 8,
          "ROCK1": 36,
          "SKINMET1": 6,
          "PIPE2": 105,
          "BRONZE3": 23,
          "RROCK18": 14,
          "STONE5": 28,
          "ASHWALL3": 29,
          "BIGBRIK3": 16,
          "BIGDOOR7": 16,
          "STARTAN3": 1,
          "PANBLACK": 16,
          "GRAYBIG": 24,
          "GRNROCK": 2,
          "PANEL7": 4,
          "SFALL1": 6,
          "SFALL3": 18,
          "DOORBLU": 6,
          "PANBLUE": 16,
          "PANEL9": 24,
          "METAL1": 4,
          "GRAY5": 12,
          "NUKAGE1": 9,
          "NUKAGE2": 3,
          "SW2BRN1": 3,
          "MIDBRN1": 2,
          "SKINMET2": 12,
          "WOODMET1": 145,
          "WOODMET2": 16,
          "WOOD1": 24,
          "SFALL2": 6,
          "DOORTRAK": 116,
          "MARBGRAY": 26,
          "STARG2": 4,
          "WOOD5": 72,
          "DOORYEL": 6,
          "STEP4": 100,
          "BROVINE2": 15,
          "WOODMET3": 84,
          "PANEL8": 22,
          "BLODRIP2": 3,
          "BRONZE1": 18,
          "RROCK13": 1,
          "MODWALL1": 12,
          "FLOOR4_8": 117,
          "PANCASE2": 54,
          "STONE3": 39,
          "FWATER1": 5,
          "GRAY4": 12,
          "SW1MARB": 2,
          "SKINLOW": 30,
          "BLODRIP3": 3,
          "BSTONE3": 49,
          "BLODRIP1": 15,
          "GSTONE1": 19,
          "MARBLE1": 12,
          "RROCK11": 2,
          "TEKGREN2": 45,
          "SW1ROCK": 3,
          "GSTONE2": 8,
          "GATE1": 16,
          "GRAY2": 6,
          "GRAY7": 18,
          "RROCK19": 11,
          "SP_DUDE4": 9,
          "SW1SKIN": 3,
          "PIPE1": 4,
          "BSTONE2": 77,
          "FLOOR5_3": 6,
          "METAL5": 15,
          "SKIN2": 6,
          "SP_DUDE2": 9,
          "GATE4": 2,
          "MODWALL2": 6
        }
      },
      "monsters": {
        "total": 795,
        "by_type": {
          "arachnotron": 18,
          "archvile": 1,
          "baron": 16,
          "cacodemon": 10,
          "chaingun_guy": 61,
          "cyberdemon": 3,
          "demon": 7,
          "hell_knight": 15,
          "imp": 274,
          "mancubus": 6,
          "pain_elemental": 3,
          "revenant": 14,
          "shotgun_guy": 168,
          "spectre": 15,
          "spider_mastermind": 5,
          "zombieman": 179
        },
        "by_category": {
          "boss": 8,
          "hitscanner": 408,
          "melee": 22,
          "projectile": 357
        }
      },
      "items": {
        "total": 330,
        "by_type": {
          "armor_bonus": 41,
          "backpack": 4,
          "blue_armor": 1,
          "cell": 13,
          "cell_pack": 11,
          "chaingun": 3,
          "chainsaw": 1,
          "green_armor": 2,
          "health_bonus": 78,
          "invisibility": 3,
          "invulnerability": 1,
          "medikit": 1,
          "plasma_rifle": 3,
          "radiation_suit": 1,
          "rocket": 121,
          "rocket_box": 20,
          "rocket_launcher": 5,
          "shells": 10,
          "shotgun": 3,
          "soulsphere": 1,
          "stimpack": 4,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 24,
          "rockets": 141,
          "shells": 10
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 769,
        "hmp_monsters": 473,
        "htr_monsters": 229,
        "uv_items": 329,
        "hmp_items": 329,
        "htr_items": 329
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "724ea17f-7fc7-4584-8d3c-d0212569922b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f9f552ac5695a25b062a74f1f066ec5739824f08/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.