Raw model (for completeness)
{
"meta": {
"id": "4db151f7-eb7a-4d6b-bef1-ecfcc6ab744b",
"sha1": "91e6d2a16cf52f48a94ab70692905f5c1e9663a1",
"sha256": "6e33ddcca3b867e39bccaf3d1daf82a84b200a89763455497f9bc145e9f456ac",
"title": "Shoot Revisited",
"filenames": [
"shootrev.wad"
],
"additional": {
"engines": [],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-04-21 13:49:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Shoot Revisited",
"description": "A deathmatch map inspired by shoot.wad. Someone may find a couple of EXPLOSIVE surprises...",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-21 13:49:48",
"file": {
"type": "PWAD",
"size": 52462,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/91e6d2a16cf52f48a94ab70692905f5c1e9663a1/91e6d2a16cf52f48a94ab70692905f5c1e9663a1.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Shoot Revisited",
"description": "Shoot Revisited is a single-map deathmatch WAD designed for DOOM2, featuring one compact arena-style level. The map contains no monsters, focusing entirely on player-versus-player combat with explosive elements as surprises. Textures suggest a mixed theme with techbase and industrial influences, using common Doom II assets. The layout is straightforward and linear, optimized for multiplayer deathmatch rather than single-player progression. Resources and pickups are balanced for competitive play, with no enemies or complex key hunts. The WAD is vanilla compatible and tested on classic ports like Skulltag and ZDaemon.",
"authors": [
"Raffaello Lintura"
],
"tags": [
"ammo_balanced",
"deathmatch",
"exploration_light",
"industrial",
"linear",
"no_monsters",
"single_map",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer : -\nUpdate to : -\nAdvanced engine needed : Vanilla Doom 2\nPrimary purpose : Deathmatch\n===========================================================================\nTitle : Shoot Revisited\nFilename : shootrev.wad\nRelease date : 17/02/2012\nAuthor : Raffaello Lintura\nEmail Address : lintura@hotmail.com (you can also contact me on Doomworld,\n\t\t\t my ID is Anonymous3000 there, or on ZDaemon as _Raffaello_)\nOther Files By Author : None\n\nMisc. Author Info : After so many years of Doom gameplay (I guess I've started\n\t\t\t to play my favourite game in 1995 or so), all of a sudden\n\t\t\t I decided to create my first wad ever!\n\nDescription : A deathmatch map inspired by shoot.wad. Someone may find\n\t\t a couple of EXPLOSIVE surprises...\n\nAdditional Credits to : ID Software for making the best game of all time, shoot.wad\n\t\t\t authors and Giampiero (\"jumpo\" on ZDaemon) for helping me\n\t\t\t with testing.\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes (Molella - Love Last Forever)\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : Map01\nSingle Player : Player starts only\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : Designed for\nOther game styles : None\nDifficulty Settings : -\n\n* Construction *\n\nBase : New from scratch\nBuild Time : A day or so\nEditor(s) used : Doom Builder 2 and SLumpEd\nKnown Bugs : None that I am aware of...\nMay Not Run With : An Intellivision\nTested With : Skulltag, ZDaemon, Vanilla Doom 2 on DosBox 0.74\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse, UNLESS written permission as been obtained from the author.\nPermissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 96,
"linedefs": 104,
"sidedefs": 153,
"vertices": 83,
"sectors": 23,
"segs": 161,
"ssectors": 53,
"nodes": 52,
"textures": {
"F_SKY1": 17,
"SW1BLUE": 1,
"LITE3": 4,
"STEP4": 24,
"CEIL4_3": 1,
"FLOOR5_3": 21,
"CEIL4_2": 4,
"COMPBLUE": 14,
"TLITE6_5": 1,
"EXITSIGN": 1,
"FLAT14": 2,
"STARBR2": 49,
"SILVER2": 2
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 85,
"by_type": {
"armor_bonus": 38,
"health_bonus": 22,
"medikit": 3,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 4,
"stimpack": 12,
"super_shotgun": 4
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 1,
"shells": 4
},
"weapons_present": [
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 85,
"hmp_items": 85,
"htr_items": 85
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "6733979c-3ed7-45dc-bd2f-ba0f8c0ee233",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/91e6d2a16cf52f48a94ab70692905f5c1e9663a1/MAP01/images/0.webp",
"type": null
},
{
"id": "ac49fee5-624c-4542-89f8-e73ad309d05e",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/91e6d2a16cf52f48a94ab70692905f5c1e9663a1/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}