Elevator.wad (for Doom 2)

PWAD 32 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things428
Linedefs204
Sectors66
Monsters107
Items172
Raw model (for completeness)
{
  "meta": {
    "id": "4d9552f2-466f-40c1-b314-7505905dc984",
    "sha1": "ecec6af838fe96101af66b3f1de36e613c42ad49",
    "sha256": "7aaf3373f17ed68130e58dd5cccdf826cca47c4c41bdf4d61a3cc05255ff0dad",
    "title": "Elevator.wad (for Doom 2)",
    "authors": [
      "Chris Wright"
    ],
    "filenames": [
      "ELEVATOR.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-10-14 21:08:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Elevator.wad (for Doom 2)",
      "description": "This level is meant for deathmatch, although it's fun to play by yourself. It features an enormously tall elevator which takes you through the level, made up entirely of terraces and ledges. It has a simplistic design, and although its not one of my best WADs, it's been given high praise by those who've tried it. It's perhaps the only level which covers more vertical ground than horizonatal, giving it some distinction.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-10-14 21:08:50",
    "file": {
      "type": "PWAD",
      "size": 32952,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ecec6af838fe96101af66b3f1de36e613c42ad49/ecec6af838fe96101af66b3f1de36e613c42ad49.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Elevator.wad (for Doom 2)\nAuthor                  : Chris Wright\nEmail Address           : cswright@sfu.ca\n\nDescription             : This level is meant for deathmatch, although\n                          it's fun to play by yourself. It features\n                          an enormously tall elevator which takes you\n                          through the level, made up entirely of\n                          terraces and ledges. It has a simplistic\n                          design, and although its not one of my\n                          best WADs, it's been given high praise\n                          by those who've tried it. It's perhaps\n                          the only level which covers more vertical\n                          ground than horizonatal, giving it some\n                          distinction.\n\nAdditional Credits to   : Matthew Ayres, creator of WADED, and the fine\n\t\t\t  programmers at ID for producing DOOM ][.\n================================================================\n\n* Play Information *\nMap #                   : Map 1\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes - Best with no monsters\nDifficulty Settings     : All\nNew Sounds              : No\nNew Wall Textures       : No\nNew Sprites             : No\nNew Animated Graphics   : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch.\nBuild Time              : Around 5 hours\nEditor(s) used          : Waded V1.83\nOther Apps              : None\nKnown Bugs              : None known\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nDisclaimers:\n\nThis add-on for Doom2 is not supported in any way by ID Software!\n\nI disclaim all warranties as to this software, whether express or implied,\nincluding without limitation any implied warranties of merchantability,\nfitness for a particular purpose, functionality, data integrity or protection.\n\n* Where to get this WAD *\n\nWherever you got this text file!\n\n* Other Information *\n\nIn Deathmatch, each player starts in an ammo-filled room with no\nvisible exit. However, walking around the room will reveal a teleporter\nwhich transports you to the main part of the level.\n\nThere are two elevator buttons; one makes it go high-speed, the other\nmakes it go normal speed. It takes a couple minutes for the elevator\nto get down, so be patient, and try not to fall off while it's going off!\n\nIf you like the level but find the waits unbearable, you could turn some\nof the terraces into small elevators, so you can work your way up to the\ntop a second way. If you know anything at all about WAD editing, making\nthe change is VERY easy. I hereby give permisson for anyone to make the\npreviously mentioned change.\n\nI may make the change myself soon, and release a new version of\nELEVATOR.WAD.\n\nPLEASE distribute this WAD on the Internet if you have access. Although\nI have an account, I'm unable to upload it myself. I wish this WAD to\nbecome widespread, and I would be very grateful to anyone who does so."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 428,
        "linedefs": 204,
        "sidedefs": 356,
        "vertices": 156,
        "sectors": 66,
        "segs": 368,
        "ssectors": 104,
        "nodes": 103,
        "textures": {
          "WOOD5": 24,
          "TLITE6_6": 8,
          "RROCK20": 8,
          "PLAT1": 4,
          "SLIME14": 2,
          "WOOD3": 1,
          "BLAKWAL2": 162,
          "F_SKY1": 56,
          "STARTAN3": 234,
          "FLOOR0_3": 58,
          "SW1STONE": 1,
          "WOOD4": 2
        }
      },
      "monsters": {
        "total": 107,
        "by_type": {
          "arachnotron": 4,
          "archvile": 1,
          "baron": 3,
          "cacodemon": 8,
          "chaingun_guy": 8,
          "cyberdemon": 1,
          "hell_knight": 9,
          "imp": 20,
          "mancubus": 5,
          "pain_elemental": 4,
          "revenant": 4,
          "shotgun_guy": 21,
          "spider_mastermind": 1,
          "zombieman": 18
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 47,
          "melee": 0,
          "projectile": 58
        }
      },
      "items": {
        "total": 172,
        "by_type": {
          "ammo_box": 22,
          "backpack": 9,
          "berserk": 1,
          "bfg9000": 3,
          "blue_armor": 3,
          "cell": 10,
          "cell_pack": 22,
          "chaingun": 4,
          "chainsaw": 4,
          "green_armor": 4,
          "invisibility": 1,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 10,
          "megasphere": 4,
          "plasma_rifle": 6,
          "rocket": 4,
          "rocket_box": 14,
          "rocket_launcher": 6,
          "shell_box": 26,
          "shells": 4,
          "shotgun": 2,
          "soulsphere": 5,
          "stimpack": 4,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 22,
          "cells": 32,
          "rockets": 18,
          "shells": 30
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 87,
        "hmp_monsters": 67,
        "htr_monsters": 54,
        "uv_items": 172,
        "hmp_items": 172,
        "htr_items": 172
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "5cee506e-22ad-4ffc-8e9c-3bd9a005758d",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/ecec6af838fe96101af66b3f1de36e613c42ad49/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "195a0cfd-976e-4951-9619-7a56744d5e10",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/ecec6af838fe96101af66b3f1de36e613c42ad49/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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