Raw model (for completeness)
{
"meta": {
"id": "4ce42c13-805d-4605-97eb-1a796e0d5a37",
"sha1": "eedac3f5e8258ab2a2d37a6ebbe35fba6e5e4917",
"sha256": "93d30b8af4d1710bafa273f0c86d399aa9b8bd961115672418197ab09128c76a",
"title": "CORE.ZIP",
"filenames": [
"CORE.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-11-01 14:47:17",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "CORE.ZIP",
"description": "Mutants have invaded the computer core area! Clean them out, and don't forget to check the ventilation ducts. This level was originally designed for deathmatch play (if you have three or more players, chainsaw jousting is a sure bet on startup...) but it works quite well for single player use also. I've included my favourite bits from a number of different levels.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-11-01 14:47:17",
"file": {
"type": "PWAD",
"size": 307909,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/eedac3f5e8258ab2a2d37a6ebbe35fba6e5e4917/eedac3f5e8258ab2a2d37a6ebbe35fba6e5e4917.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 0,
"lumps": 18,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "CORE",
"description": "CORE is a single-map WAD designed originally for deathmatch but also suitable for single-player. The map features a moderate monster count with a mix of hitscanners, melee, and projectile enemies, including barons and cacodemons, creating a balanced but challenging combat experience. Resources are moderately distributed with ample shells and some cells, supporting a variety of weapons like chaingun, plasma rifle, and rocket launcher. The environment uses techbase-themed textures with heavy use of computer and industrial elements, and includes teleporters and a blue key for progression. The layout is linear with no secret exit, compatible with vanilla or Boom engines and intended for DOOM2.",
"tags": [
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"hitscanner_heavy",
"linear",
"moderate",
"short_maps",
"techbase",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
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"title": "MAP01",
"format": "doom",
"stats": {
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"nodes": 736,
"textures": {
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}
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"by_type": {
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"imp": 46,
"lost_soul": 8,
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},
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},
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},
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},
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],
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},
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"htr_monsters": 48,
"uv_items": 57,
"hmp_items": 53,
"htr_items": 55
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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},
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}