Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things1130
Linedefs975
Sectors154
Monsters344
Items201
Raw model (for completeness)
{
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    "sha256": "3d10db7005b444c0cf9399f723bc5462ca57f235dc7e0833a21055b7593ba037",
    "filenames": [
      "DOOM2E10.ZIP",
      "map10.wad",
      "map10.zip"
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    "additional": {
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      "iwad": [
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      "filename": null,
      "added": "2014-01-11 11:10:36",
      "locked": false,
      "canDownload": true,
      "adult": false,
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      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
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    },
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      "adult": false,
      "hidden": false
    },
    "added": "2014-01-11 11:10:36",
    "file": {
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    "content": {
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      },
      "engines_guess": [
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    },
    "analysis": {
      "title": "MAP10",
      "description": "This single-map WAD features a large, complex level with 154 sectors and over 1100 things, emphasizing a dense and detailed environment. The monster count is high at 344, dominated by imps, hitscanners, and a mix of mid-tier demons including barons and mancubi, with a single archvile adding a notable threat. Resources are moderately balanced with plentiful stimpacks and medikits, some heavy ammo presence, and key hunting involving all three classic keys. The map uses a variety of natural and techbase textures, including rock, wood, and metal, suggesting a mixed theme with some industrial and cave elements. Progression is linear with key hunts and teleport usage. The WAD is compatible with vanilla and Boom engines and designed for DOOM2.",
      "tags": [
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        "hard",
        "hitscanner_heavy",
        "key_hunt",
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        "teleport_navigation",
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  "maps": [
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      "title": "MAP10",
      "format": "doom",
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        "linedefs": 975,
        "sidedefs": 1372,
        "vertices": 1032,
        "sectors": 154,
        "segs": 1600,
        "ssectors": 530,
        "nodes": 529,
        "textures": {
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          "SP_DUDE2": 1,
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          "WOOD1": 147,
          "RROCK03": 4,
          "F_SKY1": 3,
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          "RROCK04": 7,
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          "GSTVINE1": 48,
          "MODWALL2": 22,
          "SLIME12": 1,
          "MODWALL1": 24,
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          "GSTONE1": 359,
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          "demon": 32,
          "hell_knight": 12,
          "imp": 166,
          "lost_soul": 21,
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          "revenant": 3,
          "shotgun_guy": 27,
          "spectre": 17,
          "zombieman": 22
        },
        "by_category": {
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          "hitscanner": 64,
          "melee": 49,
          "projectile": 231
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      "items": {
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        "by_type": {
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          "ammo_clip": 1,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 2,
          "blue_armor": 2,
          "chaingun": 5,
          "chainsaw": 12,
          "green_armor": 3,
          "invisibility": 1,
          "invulnerability": 3,
          "light_amp_goggles": 1,
          "medikit": 27,
          "megasphere": 3,
          "rocket": 15,
          "rocket_box": 4,
          "rocket_launcher": 3,
          "shell_box": 6,
          "shells": 28,
          "shotgun": 8,
          "soulsphere": 1,
          "stimpack": 58,
          "super_shotgun": 1
        },
        "ammo_by_category": {
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          "cells": 0,
          "rockets": 19,
          "shells": 34
        },
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          "chaingun",
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          "rocket_launcher",
          "shotgun",
          "super_shotgun"
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        "keys": [
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        ],
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        "htr_monsters": 344,
        "uv_items": 201,
        "hmp_items": 201,
        "htr_items": 201
      },
      "compatibility": "vanilla_or_boom",
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        "music": null,
        "source": "marker"
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