Spectre Deathmatch Levels

PWAD 1.3 MiB 8 map(s)

Counts

endoom1
graphics2
lumps128
maps8
palettes0

Totals (across maps)

Things206
Linedefs4776
Sectors862
Monsters0
Items86
Raw model (for completeness)
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    "sha256": "491f38533082a169e1193201d370ad0df12602d1bf490fcaa50770a38a0ca6e9",
    "title": "Spectre Deathmatch Levels",
    "authors": [
      "fUnKyMoNk; AKA, Steve Noonan"
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        "MAP05",
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        "MAP07",
        "MAP06"
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        "contents": "================================================================\nTitle                   : Spectre Deathmatch Levels\nFilename                : SPECTRE8.WAD\nAuthor                  : fUnKyMoNk; AKA, Steve Noonan\nEmail Address           : mrfunkymonk@geocities.com\nURL                     : http://members.tripod.com/~mrfunkymonk/\nDescription             : Eight deathmatch levels made my me. I will\n                        : continue the series over time. SpectreX.wad will\n                        : have X amount of levels. These levels are worth\n\t\t\t: the download, they are not a bunch of crappy\n\t\t\t: levels made over the weekend.\nAdditional Credits to   : DCK guy(s) and id\n================================================================\n\n* Play Information *\n\nGame                    : DOOM II\nEpisode and Level #     : Map01 - 08\nSingle Player           : Yup, to check it out\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : No\nNew Sounds              : Yes *NEW*\nNew Graphics            : Yes *NEW*\nNew Music               : Yes, all levels\nDemos Replaced          : DEMO1\n\n* Short Descriptions *\nMap01 - One of my best levels ever. An outside arena surrounded by a\n\thallway.\nMap02 - Small level with a central cortyard kind of thing.\nMap03 - A good, small, really fast level. Has a neato invisible floor effect.\nMap04 - I took out the other level for map 4, the new one is tight,\n\tyou better be careful with the rocket launcher on this one.\nMap05 - *IMPROVED*Good sized level, has a underground hallway surrounding the south\n\thalf of it.\nMap06 - *IMPROVED* Biggest level of the six, has a gothic type theme going,\n\ttwo teleporters to get you to back to the center real quick.\nMap07 - *NEW*A small, double courtyard, outside level. Very fast.\nMap08 - *NEW*A very blue level. Not the fastest level but a lot of fun.\n\n* Construction *\n\nBase                    : New levels from scratch\nEditor(s) used          : DCK 3.6, DCK 2.2 and a little DETH\nKnown Bugs              : There is a tiny HOM on level 4.\nBuild Time              : 180+ hours\n\n* Copyright / Permissions *\n\nYou may not distribute this level without this text file. You may\nnot alter this file or the wad file in any way.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n(Yes UrHash, look at the date of the spectre8.wad in the zip 11/26/97 23:59, Wednesday)"
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