Raw model (for completeness)
{
"meta": {
"id": "4b073862-b5a9-44a6-a291-aa29dc277815",
"sha1": "176f108455d1d652c558e0c34714216076febbb8",
"sha256": "3f31b7996b69755d754a9eb1d2f8b4c0340f2df5565a8b7280284fefd9e17230",
"title": "Shadows of Death Deathmatch Level II",
"authors": [
"The shadow"
],
"filenames": [
"SHDWDTH3.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-10-14 21:19:12",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Shadows of Death Deathmatch Level II",
"description": "High frag, high speed, high intensity Deathmatch level. In the tradition Of BOB and Danzig...",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-10-14 21:19:12",
"file": {
"type": "PWAD",
"size": 31831,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/176f108455d1d652c558e0c34714216076febbb8/176f108455d1d652c558e0c34714216076febbb8.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Shadows of Death Deathmatch Level II",
"description": "This WAD contains a single high-intensity deathmatch map designed for DOOM II. It emphasizes fast-paced, high-frag gameplay reminiscent of classic deathmatch maps like BOB and Danzig. The map features a compact layout with 27 things and 66 sectors, using a mix of techbase and industrial textures such as BSTONE2, RROCK12, and TEKGREN5. Resources and monster presence are minimal, focusing on player combat rather than PvE challenges. The progression is straightforward and linear, optimized for multiplayer deathmatch rather than single-player or cooperative modes. The WAD is vanilla compatible with no new graphics, sounds, or music.",
"authors": [
"The shadow"
],
"tags": [
"challenge_wad",
"deathmatch",
"doom2",
"high_speed",
"industrial",
"linear",
"short_maps",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Shadows of Death Deathmatch Level II\nFilename : shdwdth3.WAD\nAuthor : The shadow\nEmail Address : Shadow@mwci.net\nMisc. Author Info : shdwdth on IRC\n\nDescription : High frag, high speed, high intensity\n Deathmatch level. In the tradition Of\n\t\t\t BOB and Danzig...\n\n===========================================================================\n\n===========================================================================\nAdditional Credits to : The Author of DOOMCAD <-- the best map editing\n\t\t \t utility out there...\n\nwarrior@mwci.net - playtester, map ideas, weapon placements.\nblade@mwci.net - playtester\npredator@mwci.net - playtester, texture ideas\nnightgod@mwci.net - playtester\n\n .- Id -.\n\n===========================================================================\n\n* Play Information *\n\nGame : DOOM II\nEpisode and Level # : level 1\nSingle Player : no\nCooperative 2-4 Player : no.\nDeathmatch 2-4 Player : Yes!\nDifficulty Settings : play at skill 5: OLD DEATHMATCH!\nNew Sounds : no\nNew Graphics : nope\nNew Music : NO\nDemos Replaced : None\n\n* Construction *\n\nBase : NONE, built from scratch\nTime : About 8 hours with testing...\nEditor(s) used : WADED 1.83, DoomCad 6.1 (90% DoomCad),\n\t\t\t Nodes by Wauthor...\nKnown Bugs : Nothing noteable. Please tell me\n\n* Copyright / Permissions *\nYou MAY NOT DISTRIBUTE -modified- versions of this wad in any way.\nPLEASE distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. If you want to bundle this WAD in a CD collection let me\nknow.\n\n* Where to get this WAD *\n\nUm, you like have it already, and stuff, just distribute it more!!!!\nBut, if u really need it - ftp.cdrom.com or http://users.mwci.net/~shadow/shadow.html\nemail me with your comments.\nshadow@mwci.net"
}
]
},
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{
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"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 291,
"sidedefs": 401,
"vertices": 244,
"sectors": 66,
"segs": 417,
"ssectors": 166,
"nodes": 165,
"textures": {
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"SILVER2": 7,
"TEKGREN5": 26,
"LITE3": 2,
"SPCDOOR4": 1,
"COMPSPAN": 2,
"BSTONE3": 13,
"STARTAN3": 2,
"TLITE6_5": 1,
"GRAY4": 3,
"SW2EXIT": 1,
"WOOD9": 24,
"FLOOR7_2": 2,
"GRAY7": 6,
"BFALL1": 3,
"FLAT5_2": 10,
"DOORTRAK": 16,
"STEP2": 1,
"BLOOD2": 2,
"SW1GRAY": 1,
"SW2ZIM": 2,
"CEIL1_1": 8,
"SW2PANEL": 3,
"STEP6": 36,
"BSTONE2": 103,
"EXITDOOR": 2,
"SW2COMM": 1,
"CEIL3_4": 2,
"RROCK12": 88,
"FLOOR4_1": 2,
"LITE5": 8,
"COMP01": 6,
"TLITE6_6": 1,
"STEP4": 9,
"SUPPORT2": 16,
"SW1GARG": 2,
"CRATE1": 4,
"SW1STON6": 1,
"BIGDOOR1": 1,
"FLOOR4_8": 8,
"CRATOP2": 1
}
},
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"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 14,
"by_type": {
"bfg9000": 1,
"chaingun": 3,
"plasma_rifle": 1,
"rocket_launcher": 2,
"shotgun": 4,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 14,
"hmp_items": 14,
"htr_items": 14
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/176f108455d1d652c558e0c34714216076febbb8/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/176f108455d1d652c558e0c34714216076febbb8/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}