Raw model (for completeness)
{
"meta": {
"id": "4acd00ce-dbe6-48dc-b3ef-a8bcebb60667",
"sha1": "b3ab0ff65afccd17c7fbf58885564e6c86199e3d",
"sha256": "37ca91531d99c766f8c88b575f9a5a4a76c92ed467f98404b32cc1a05adc8580",
"title": "PAROXYSM",
"authors": [
"Jeffrey J. Martin from the land of the free and the and the home of the brave."
],
"filenames": [
"paroxysm.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-01-14 22:49:13",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "PAROXYSM",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png",
"MAP02": "MAP02.png",
"MAP03": "MAP03.png",
"MAP04": "MAP04.png",
"MAP05": "MAP05.png",
"MAP06": "MAP06.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-01-14 22:49:13",
"file": {
"type": "PWAD",
"size": 2791162,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b3ab0ff65afccd17c7fbf58885564e6c86199e3d/b3ab0ff65afccd17c7fbf58885564e6c86199e3d.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP03",
"MAP01",
"MAP04",
"MAP02",
"MAP05",
"MAP06"
],
"counts": {
"endoom": 0,
"graphics": 2,
"lumps": 105,
"maps": 6,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "___ ___ __ ___\n / | / \\ / | / \\ \\ / \\ / --- -- --\n| | | | | | | | \\ / \\/ | | | | |\n|____| |____| |___/ | | \\/ | | | |_| |\n| | | | \\ | | /\\ | |__ | |\n| | | | \\ | | / \\ | | | |\n| | | | | \\____/ / \\ | ___| | |\n\n For D O O M ][\n\n========================================================\nTitle : PAROXYSM\nFilename : PAROXYSM.ZIP\nAuthor : Jeffrey J. Martin from the\n land of the free and the\n and the home of the brave.\nEmail Address : jmartin@soundcom.net\nMisc. Author Info : DOOM ][ map maker.\n\n=========================================================\n\nSingle Player : Yes (intended design)\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : HMP & UV\nNew Sounds : Yes.\nNew Graphics : Yes. Features new textures,\n flats as well as new thing\n and monster sprites.\nNew Music : Yes.\nDemos Replaced : No.\n\n* Play Information *\n\nLevel # : MAP01 thru MAP05.\n This PWAD should run on DOOM ][\n versions 1.2 thru 1.9.\n\nPlay notes: These levels will not be very good\n on anything less than a 486/66 w/ LB video.\n To play PAROXYSM, the install partition\n must have 4.1 meg free in order to unpack\n the PAROXSYM.ZIP archive and then an\n additional 4.0 meg free to install the\n sprites. If this is true, then proceed\n as follows:\n\n Unzip the PAROXYSM.ZIP archive so\n that its contents reside in the same\n directory as your DOOM2 binaries then\n run the DOS program PAROXYSM.EXE to\n install the sprites and/or run the game\n afterwards. PAROXYSM recoqnizes the\n following command line arguments:\n\n -RESPONSE = Use external response\n file 'PAROX.RSP' if it exists\n in the current directory.\n -HELP = pages this file.\n\n If this is not desirable or practical,\n then issue the following DOS commands:\n\n DEUSF -SPRITES -ADD PSPRITE.WAD PAROX_FX.WAD\n to install the sprites, and then:\n\n DOOM2 -FILE PAROX_FX.WAD PAROXYSM.WAD\n to run the game afterwards.\n\n The PAROXYSM archive should contain:\n\n Filename: Description:\n --------- ------------\n 1) PAROXYSM.WAD level data.\n 2) PSPRITE.WAD sprites data.\n 3) PAROXYSM.TXT ftp.cdrom.com text.\n 4) PAROXYSM.EXE utility to install\n and run PAROXYSM.\n 5) PAROXYSM.C MSC source file.\n 6) DEUSF.EXE utility to\n merge sprites.\n\n* Construction *\n\nBase : New levels from scratch.\n\nTools(s) used : DCK v2.2 MAP building.\n BSP v1.1 NODES building.\n RMB v1.0 REJECT map optimization.\n DEUSF Merging sprites.\n DMGRAPH/AUD Textures & sounds.\n NWT PWAD file twiddling.\n PSP 4.11 Looking at pictures.\n Boredom The prostitute of invention.\n\n=======================================================\n* Known Bugs *\n\nThis is v1.0. See E-mail at top for bug reporting.\n\n=======================================================\n* Copyright / Permissions *\n\nAuthors MAY use anything in this archive that they\nmight find usefull, so long as either they find me\nblameless or assign me all the credit.\nOK, that's it... now go play DOOM !!!\n\n========================================================="
}
]
},
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{
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{
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