Raw model (for completeness)
{
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"added": "2013-04-19 04:27:12",
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"name": null,
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"maps": null,
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"screenshots": {
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},
"maps": [
{
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"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 316,
"sidedefs": 500,
"vertices": 255,
"sectors": 69,
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"textures": {
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"htr_items": 34
},
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"music": null,
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],
"analysis": {
"title": "MAP01",
"description": "A compact, mostly techbase-styled map built around gray metal textures and simple vanilla geometry. Combat is extremely focused: only two enemies appear, both Cyberdemons, turning the level into a boss-centric setpiece rather than a traditional clear. With multiple rocket boxes and several heavy weapons available, resources are plentiful, but surviving the Cyberdemons can still be punishing on UV. Progression is straightforward with blue and red skull keys gating the route.",
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]
}