Epicus Furor (version: 1.2)

PWAD 4.5 MiB 1 map(s)

Counts

endoom0
graphics3
lumps932
maps1
palettes14

Totals (across maps)

Things975
Linedefs6096
Sectors1090
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "4765e111-f3d8-4045-8584-db49a2cc6583",
    "sha1": "7f0595db257f99fb98c034e0834ab2df80906be0",
    "sha256": "e17ed9b7dc72112ed24e9b27ee2e609edeb399ba9cb625137b90a2fa36105c1c",
    "title": "Epicus Furor (version: 1.2)",
    "authors": [
      "Aluqah"
    ],
    "filenames": [
      "epicus.wad",
      "epicus.WAD"
    ],
    "additional": {
      "engines": [
        "ZDOOM",
        "GZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-24 17:06:52",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Epicus Furor (version: 1.2)",
      "description": "An infernal/medieval map. You are a warrior, so be prepare to fight a lot with swords.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-24 17:06:52",
    "file": {
      "type": "PWAD",
      "size": 4747104,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7f0595db257f99fb98c034e0834ab2df80906be0/7f0595db257f99fb98c034e0834ab2df80906be0.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 3,
        "lumps": 932,
        "maps": 1,
        "palettes": 14
      },
      "engines_guess": [
        "ZDOOM",
        "GZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : -\nUpdate to               : -\nAdvanced engine needed  : Zdoom (NOT recomended OpenGl engines)\nPrimary purpose         : Single Player.\n===========================================================================\n* TEXTO EN ESPA??OL AL FINAL *\n===========================================================================\n\nTitle                   : Epicus Furor\nFilename                : epicus.wad\nRelease date            : 12/2009\n\nAuthor                  : Aluqah\nEmail Address           : aluqahweb@yahoo.com.ar\nWeb page: aluqahweb.blogspot.com\nOther Files By Author   : The transport tycoon's epic fall, Clavicula Nox, Oniria 1 & 2,\n  Beyond the walls of the night, Horror in the Deep, etc, etc...\nMisc. Author Info       : -\n\nDescription             : An infernal/medieval map. You are a warrior, so prepare to\n  fight a lot with swords. Its highly recomended to use\n  keybord AND mouse.\n\nAdditional Credits to   :\n  Vader : Sprites of \"Satyr\" and \"Hell Warrior\".\n  Carnevil : Sprites of \"Horned Nightmare\".\n  Bouncy & Phobus: Sprites of \"Shadow Blade\".\n  Maelstrom : Sprites of \"Light demon\".\n  Eriance : New Sprites of \"Revenant\" and \"Shadowlord\".\n  Jon Dowland : The pallette\n  Tormentor 667 : The lightning.\n  Gothic Team : Some textures from \"Gothic DM Texture Pack\".\n  Xavier Delmotte: Some textures from \"Ogro texture pack\".\n  Aluqah : Weapons & decorations sprites.\n\n  The \"titlepic\" is based on the Rhapsody's \"Dawn of Victory\"\n  album cover.\n\n===========================================================================\n* What is included *\n\nNew levels              : 1 level.\nSounds                  : Yes.\nMusic                   : Yes.\nGraphics                : Yes.\nDehacked/BEX Patch      : No.\nDemos                   : No.\nOther                   : No.\nOther files required    : Nothing.\n\n* Play Information *\n\nGame                    : DOOM2.wad with Zdoom (not recomended OpenGl engines)\nMap #                   : MAP01\nSingle Player           : Designed for.\nCooperative : No.\nDeathmatch 2-8 Player   : No.\nOther game styles       : No.\nDifficulty Settings     : No.\n\n* Construction *\n\nBase                    : Scratch.\nBuild Time              : ???\nEditors used         : Doom Builder, Wintex, SlumpEd, MSPaint, Photo Filtre.\nKnown Bugs              : None.\nMay Not Run With...     : Running in OpenGl engines like GZdoom or Vavoom ruins\n  some visual effects.\n\n* Copyright / Permissions *\n\nAuthors may use this maps and graphics as a base for new ones or reuse, but\ngive the credit to the original author.\n\nYou MUST distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any format.\n\n* Where to get my maps *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: aluqahweb.blogspot.com\n   www.arcades3d.com\n\n===========================================================================\n===========================================================================\n===========================================================================\n===========================================================================\n\nT??tulo: Epicus Furor (epicus.wad)\n\nAutor                   : Aluqah.\nE-Mail: aluqahweb@yahoo.com.ar\nWeb: aluqahweb.blogspot.com\n\nCr??ditos adicionales: Vader : Sprites del \"Satyr\" y \"Hell Warrior\".\n  Carnevil : Sprites del \"Horned Nightmare\".\n  Bouncy & Phobus: Sprites del \"Shadow Blade\".\n  Maelstrom : Sprites del \"Light demon\".\n  Eriance : Sprites nuevos del \"Revenant\"; sprites y\n   decorate base del \"Shadowlord\".\n  Jon Dowland : La paleta de colores.\n  Tormentor 667 : El rel??mpago.\n  Gothic Team : Algunas texturas del \"Gothic DM Texture Pack\".\n  Xavier Delmotte: Algunas texturas del \"Ogro texture pack\".\n\n  El \"titlepic\" est?? basado en car??tula del ??lbum\n  \"Dawn of Victory\" de Rhapsody.\n\n===========================================================================\n\nDescripci??n: Un mapa de ambientaci??n medieval/infernal. Encarnas\n  a un guerrero, as?? que prep??rate para pasar la mayor\n  parte del tiempo luchando cuerpo a cuerpo.\n  El comienzo es algo dif??cil, pero despu??s se hace m??s llevadero.\n  Altamente recomendado jugar con teclado y rat??n.\n\nHistoria: Los demonios invaden tu tierra y no encuentras manera de llegar\n  a su guarida. Lo ??nico que se te ocurre es dejarte capturar, con\n  la esperanza de poder abrirte paso por el infierno s??lo con tus pu??os.\n\nJuego                   : Doom2.wad con ZDoom (usando puertos por OpenGl como Gzdoom,\n  arruina algunos efectos visuales).\n\nNiveles                 : MAP01.\nUn jugador              : S??.\nMultiplayer: No.\nNiveles de dificultad   : No.\n\nBugs: No que yo sepa.\nEditores usados         : Doom Builder, Wintex, SlumpEd, MSPaint, Photo Filtre.\nTerminado: Diciembre 2009.\n\n===========================================================================\n\n* Copyright *\n\n-Puedes usar el mapa y gr??ficos como base de otros o reusarlos, pero\ndale el cr??dito que le corresponda al autor original.\n===========================================================================\n* Donde conseguir m??s mapas m??os *\n\naluqahweb.blogspot.com\nwww.doomworld.com/idgames\n==========================================================="
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : This should replace the previous version\nUpdate to               : levels/doom2/Ports/d-f/epicus.zip\nAdvanced engine needed  : ZDoom\nPrimary purpose         : Single Player.\n===========================================================================\n\t\t* TEXTO EN ESPAÑOL AL FINAL *\n===========================================================================\n\nTitle                   : Epicus Furor (version: 1.2)\nFilename                : epicus.wad\nRelease date            : 12/2009\n\nAuthor                  : Aluqah\nEmail Address           : aluqahweb@yahoo.com.ar\nWeb page\t\t: aluqahweb.blogspot.com\nOther Files By Author   : Mandrill Ass Project, The transport tycoon's epic fall,\n\t\t\t  Clavicula Nox, Oniria 1 & 2, Beyond the walls of the night,\n\t\t\t  Horror in the Deep, etc, etc...\nMisc. Author Info       : -\n\nDescription             : An infernal/medieval map. You are a warrior, so be prepare to\n\t\t\t  fight a lot with swords.\n\n\t\t\t  Changes in version 1.2: weapons compatible with widescreen\n\t\t\t  monitors, compatibility with Gzdoom, new shield system, and\n\t\t\t  some cosmetic changes.\n\nAdditional Credits to   :\n\t\t\t  Vader\t\t : Sprites of \"Satyr\" and \"Hell Warrior\".\n\t\t\t  Carnevil\t : Sprites of \"Horned Nightmare\".\n\t\t\t  Bouncy & Phobus: Sprites of \"Shadow Blade\".\n\t\t\t  Maelstrom\t : Sprites of \"Light demon\".\n\t\t\t  Eriance\t : New Sprites of \"Revenant\" and \"Shadowlord\".\n\t\t\t  Jon Dowland\t : The pallette\n\t\t\t  Tormentor 667\t : The lightning.\n\t\t\t  Gothic Team\t : Some textures from \"Gothic DM Texture Pack\".\n\t\t\t  Xavier Delmotte: Some textures from \"Ogro texture pack\".\n\t\t\t  Aluqah\t : Weapons & decorations sprites.\n\n\t\t\t  The \"titlepic\" is based on the Rhapsody's \"Dawn of Victory\"\n\t\t\t  album cover.\n\n===========================================================================\n* What is included *\n\nNew levels              : 1 level.\nSounds                  : Yes.\nMusic                   : Yes.\nGraphics                : Yes.\nDehacked/BEX Patch      : No.\nDemos                   : No.\nOther                   : No.\nOther files required    : Nothing.\n\n* Play Information *\n\nGame                    : DOOM2.wad with ZDoom or GZdoom.\nMap #                   : MAP01\nSingle Player           : Designed for.\nCooperative \t\t: No.\nDeathmatch 2-8 Player   : No.\nOther game styles       : No.\nDifficulty Settings     : No.\n\n* Construction *\n\nBase                    : Scratch.\nBuild Time              : ¿?\nEditors used \t        : Doom Builder, Wintex, SlumpEd, MSPaint, Photo Filtre.\nKnown Bugs              : None.\nMay Not Run With...     : Only tested in Zdoom and GZDoom.\n\n* Copyright / Permissions *\n\nAuthors may use this maps and graphics as a base for new ones or reuse, but\ngive the credit to the original author.\n\nYou MUST distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any format.\n\n* Where to get my maps *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: aluqahweb.blogspot.com\n\t   www.arcades3d.com\n\n===========================================================================\n===========================================================================\n===========================================================================\n===========================================================================\n\nTítulo\t\t\t: Epicus Furor (epicus.wad), versión 1.2\n\nAutor                   : Aluqah.\nE-Mail\t\t\t: aluqahweb@yahoo.com.ar\nWeb\t\t\t: aluqahweb.blogspot.com\n\nCréditos adicionales\t: Vader\t\t : Sprites del \"Satyr\" y \"Hell Warrior\".\n\t\t\t  Carnevil\t : Sprites del \"Horned Nightmare\".\n\t\t\t  Bouncy & Phobus: Sprites del \"Shadow Blade\".\n\t\t\t  Maelstrom\t : Sprites del \"Light demon\".\n\t\t\t  Eriance\t : Sprites nuevos del \"Revenant\"; sprites y\n\t\t\t\t\t   decorate base del \"Shadowlord\".\n\t\t\t  Jon Dowland\t : La paleta de colores.\n\t\t\t  Tormentor 667\t : El relámpago.\n\t\t\t  Gothic Team\t : Algunas texturas del \"Gothic DM Texture Pack\".\n\t\t\t  Xavier Delmotte: Algunas texturas del \"Ogro texture pack\".\n\n\t\t\t  El \"titlepic\" está basado en carátula del álbum\n\t\t\t  \"Dawn of Victory\" de Rhapsody.\n\n===========================================================================\n\nDescripción\t\t: Un mapa de ambientación medieval/infernal. Encarnas\n\t\t\t  a un guerrero, así que prepárate para pasar la mayor\n\t\t\t  parte del tiempo luchando cuerpo a cuerpo.\n\t\t\t  El comienzo es algo difícil, pero después se hace más llevadero.\n\n\t\t\t  Cambios en la versión 1.2: Compatible con monitores widescreen,\n\t\t\t  compatible con GZDoom, nuevo sistema de escudo, algunos cambios\n\t\t\t  cosméticos.\n\nHistoria\t\t: Los demonios invaden tu tierra y no encuentras manera de llegar\n\t\t\t  a su guarida. Lo único que se te ocurre es dejarte capturar, con\n\t\t\t  la esperanza de poder abrirte paso por el infierno sólo con tus puños.\n\nJuego                   : Doom2.wad con ZDoom o GZDoom,\n\nNiveles                 : MAP01.\nUn jugador              : Sí.\nMultiplayer\t\t: No.\nNiveles de dificultad   : No.\n\nBugs\t\t\t: No que yo sepa.\nEditores usados         : Doom Builder, Wintex, SlumpEd, MSPaint, Photo Filtre.\nTerminado\t\t: Diciembre 2009.\n\n===========================================================================\n\n* Copyright *\n\n-Puedes usar el mapa y gráficos como base de otros o reusarlos, pero\ndale el crédito que le corresponda al autor original.\n===========================================================================\n* Donde conseguir más mapas míos *\n\naluqahweb.blogspot.com\nwww.doomworld.com/idgames\nwww.arcades3d.com\n==========================================================="
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "Epicus Furor",
      "format": "hexen",
      "stats": {
        "things": 975,
        "linedefs": 6096,
        "sidedefs": 10402,
        "vertices": 6557,
        "sectors": 1090,
        "segs": 13061,
        "ssectors": 4635,
        "nodes": 4634,
        "textures": {
          "_007": 14,
          "DEM1_5": 88,
          "GSTONE1": 721,
          "ROCKRED1": 23,
          "_DOR03": 2,
          "STONE4": 135,
          "FLAT5_2": 4,
          "SW1LION": 13,
          "RROCK13": 106,
          "_DOR05": 2,
          "MARBFACE": 4,
          "ASHWALL4": 35,
          "BROWNHUG": 99,
          "GRNROCK": 107,
          "ASHWALL3": 1397,
          "_004": 67,
          "MARBGRAY": 66,
          "_CLOUD": 1,
          "_L01": 61,
          "SUPPORT3": 276,
          "MARBLE2": 68,
          "RROCK01": 64,
          "DOORTRAK": 112,
          "_003": 95,
          "FLAT5_1": 13,
          "_001": 8,
          "_DOR02": 2,
          "BIGBRIK1": 1364,
          "RROCK02": 33,
          "_DOR01": 1,
          "_005": 12,
          "SHAWN2": 148,
          "F_SKY1": 467,
          "WOODMET1": 51,
          "SW1GARG": 2,
          "ZIMMER4": 42,
          "_006": 20,
          "_01": 17,
          "SP_HOT1": 149,
          "FLOOR1_6": 55,
          "FLOOR6_1": 15,
          "RROCK16": 129,
          "CEIL5_2": 97,
          "FLOOR0_1": 31,
          "HELLSKY": 16,
          "SLIME13": 664,
          "ZZWOLF9": 118,
          "_002": 17,
          "MARBFAC4": 143,
          "WOOD1": 11,
          "RROCK04": 103,
          "_009": 176,
          "METAL": 684,
          "_008": 172,
          "ASHWALL2": 94,
          "RROCK19": 52,
          "RROCK20": 47
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "5aa1db1e-c942-44fa-8a8d-744deb24ef29",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7f0595db257f99fb98c034e0834ab2df80906be0/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.