kboom series

PWAD 183 KiB 1 map(s)

Counts

endoom0
graphics0
lumps17
maps1
palettes0

Totals (across maps)

Things186
Linedefs1038
Sectors119
Monsters122
Items44
Raw model (for completeness)
{
  "meta": {
    "id": "47501874-2dbf-49af-a019-93f7cf6de8b7",
    "sha1": "2dfb6cee4cfd87dc21525f93181c56772d518fd5",
    "sha256": "4b5c5f554a34d703176fae7d7669c3a01c3fd34253591febbac4e11947ddf3bb",
    "title": "kboom series",
    "authors": [
      "Kurt Kesler"
    ],
    "filenames": [
      "kboom_4.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-05 16:24:10",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "kboom series",
      "description": "This is a different style that I usually make. Not a big one, but some interesting fights.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-05 16:24:10",
    "file": {
      "type": "PWAD",
      "size": 187261,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2dfb6cee4cfd87dc21525f93181c56772d518fd5/2dfb6cee4cfd87dc21525f93181c56772d518fd5.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 17,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "kboom series",
      "description": "This WAD contains a single map designed for Boom engine compatibility with Doom II. It features a moderate to hard difficulty with 122 monsters including a cyberdemon boss, heavy hitscanner presence, and a variety of mid-tier demons. The map uses a mix of rocky and wooden textures with some marble and metal accents, suggesting a mixed theme leaning towards natural cave and industrial elements. Resource distribution is somewhat generous with ample rockets and cells, supporting sustained combat. The layout appears linear with key fights emphasized rather than exploration or teleportation. It is not compatible with vanilla Doom2.exe and is intended for Boom-compatible ports.",
      "authors": [
        "Kurt Kesler"
      ],
      "tags": [
        "ammo_plentiful",
        "boom_compatible",
        "boss_encounters",
        "hard",
        "hitscanner_heavy",
        "linear",
        "medium_maps",
        "mixed_theme"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nDate                   : 05/10/1998\n\nTitle                  : kboom series\n\nFilename               : kboom_4.wad\n\nAuthor                 : Kurt Kesler\n\nEmail Address          : kesler@fidnet.com\n\nDescription            : This is a different style that I usually\n                         make. Not a big one, but some interesting\n                         fights.\n\nAdditional Credits to  : id-software, anyone who still plays DOOM!\n================================================================\n\n* Play Information *\n\nGame                    : BOOM FOR DOOM II v1.9\nLevel #                 : MAP 01\nSingle Player           : Yes\nCooperative 2-4 Player  : no\nDeathmatch 2-4 Player   : no\nDifficulty Settings     : Yes, Ammo is easy except skill 4.\n\nNew Sounds              : No\n\nNew Graphics            : The sky.\n\nNew Music               : No, BOOM makes the music sound new though!\n\nDemos Replaced          : No, but I like to watch them, send me one!\n\n* Construction *\n\nBase                    : none\n\nEditor(s) used          : Wauthor, Wintex4.3, RMB.\n\nBuild time              : A while.\n\nKnown Bugs              : None known. DO NOT USE THIS WAD WITH DOOM2.EXE,\n                          IT WILL CRASH!!\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 186,
        "linedefs": 1038,
        "sidedefs": 1624,
        "vertices": 1115,
        "sectors": 119,
        "segs": 1817,
        "ssectors": 627,
        "nodes": 626,
        "textures": {
          "FLAT5_2": 9,
          "MARBFAC2": 8,
          "F_SKY1": 42,
          "MARBFAC3": 4,
          "WOOD4": 8,
          "ROCK1": 4,
          "RROCK13": 142,
          "SUPPORT2": 2,
          "GRASS1": 3,
          "NUKAGE1": 9,
          "WOOD7": 24,
          "WOOD8": 16,
          "RROCK19": 10,
          "WOODMET1": 38,
          "GRASS2": 1,
          "MARBFACE": 11,
          "MARBLE2": 4,
          "DOORTRAK": 4,
          "MARBLE3": 4,
          "DOORRED2": 2,
          "MARBFAC4": 4,
          "MARBLE1": 8,
          "METAL": 60,
          "MIDBARS3": 42,
          "SW1ROCK": 2,
          "WOOD12": 4,
          "GRAY1": 6,
          "WOOD5": 43,
          "ROCK5": 53,
          "SLIME14": 1,
          "MFLR8_4": 1,
          "BIGDOOR7": 2,
          "SW1MARB": 1,
          "ROCK2": 6,
          "FLAT1": 20,
          "WOOD9": 8,
          "ROCK3": 511,
          "SFALL1": 1,
          "EXITSIGN": 2,
          "DOORYEL2": 2,
          "MARBGRAY": 34,
          "SUPPORT3": 16,
          "WOOD6": 76
        }
      },
      "monsters": {
        "total": 122,
        "by_type": {
          "arachnotron": 6,
          "baron": 2,
          "cacodemon": 4,
          "chaingun_guy": 11,
          "cyberdemon": 1,
          "demon": 1,
          "hell_knight": 8,
          "imp": 33,
          "mancubus": 11,
          "revenant": 1,
          "shotgun_guy": 17,
          "zombieman": 27
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 55,
          "melee": 1,
          "projectile": 65
        }
      },
      "items": {
        "total": 44,
        "by_type": {
          "backpack": 1,
          "bfg9000": 1,
          "cell_pack": 6,
          "green_armor": 1,
          "medikit": 5,
          "rocket_box": 15,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shotgun": 1,
          "stimpack": 5,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 6,
          "rockets": 15,
          "shells": 7
        },
        "weapons_present": [
          "bfg9000",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 122,
        "hmp_monsters": 105,
        "htr_monsters": 86,
        "uv_items": 44,
        "hmp_items": 44,
        "htr_items": 44
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "17c96df9-6794-404d-9aa7-caf7e4a5e07a",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/2dfb6cee4cfd87dc21525f93181c56772d518fd5/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "50b42ae6-9635-494c-9954-4c5b184cdbab",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/2dfb6cee4cfd87dc21525f93181c56772d518fd5/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.