Fireball Frenzy

PWAD 181 KiB 1 map(s)

Counts

endoom0
graphics0
lumps20
maps1
palettes0

Totals (across maps)

Things267
Linedefs196
Sectors27
Monsters112
Items140
Raw model (for completeness)
{
  "meta": {
    "id": "47474193-3dff-4d07-a14c-a3424f579b64",
    "sha1": "90ff45a8610779d94680d35a248c9bb0bf4d4a3a",
    "sha256": "ffd4371e288980fe7411e0a9f453acc95e0782636054bb8467f30d6aa703c0d2",
    "title": "Fireball Frenzy",
    "authors": [
      "Peter Weatherby"
    ],
    "filenames": [
      "fireball.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 23:08:28",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Fireball Frenzy",
      "description": "You against 96 Imps, 12 Cacodemons, and 4 CyberDemons. All in one huge T shaped arena! Don't worry all the enemies except the Cacodemons are basically behind bars, so they can't roam around the arena. The only way I can describe the level is, it's almost like dodgeball, but these balls are on fireball and there are about 100-200 (these numbers are just estimates) of them heading in your direction all at once!! :) This is not my best wad, this started as an expirement to see how many projectiles I could have on the screen without the game crashing. And after playing it a little, I found it to be kinda fun. So I decided to do a little work on it to make it decent enough to upload onto the internet. And this is the finished product of that expirement, \"Fireball Frenzy.\"",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 23:08:28",
    "file": {
      "type": "PWAD",
      "size": 185068,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/90ff45a8610779d94680d35a248c9bb0bf4d4a3a/90ff45a8610779d94680d35a248c9bb0bf4d4a3a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 20,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Fireball Frenzy",
      "description": "Fireball Frenzy is a single-map Doom II PWAD featuring a large T-shaped arena filled with 96 Imps, 12 Cacodemons, and 4 Cyberdemons. The enemies are mostly confined behind bars, creating a unique dodgeball-like combat experience dominated by numerous fireball projectiles flooding the screen. The map emphasizes projectile dodging over traditional roaming monster encounters, resulting in a challenging but experimental gameplay style. Resource balance is not detailed, but the focus is on surviving overwhelming fireball attacks. The environment is an arena setting without complex key hunts or nonlinear progression. Designed for Doom II and best played on the Windows 95 version due to performance constraints with high enemy and projectile counts.",
      "authors": [
        "Peter Weatherby"
      ],
      "tags": [
        "arena",
        "boss_encounters",
        "doom2",
        "hard",
        "linear",
        "projectile_heavy",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "***********************************************************************\n***********************************************************************\n********WIN95 VERSION OF DOOM2 RECOMMENDED FOR PLAYING THIS WAD********\n********IT WILL RUN IN THE DOS VERSION, BUT IT DOESN'T RUN VERY********\n****************WELL AT ALL.(SEE MISC INFO FOR DETAILS)****************\n***********************************************************************\n***********************************************************************\n=======================================================================\nTitle                 : Fireball Frenzy\nFilename              : Fireball.WAD\nAuthor                : Peter Weatherby\nEmail Address         : None@none.com (I don't have one)\nMisc. Author Info     : Author of:\n                        Pitohell.wad for Doom (Hard to find)\n                        Phobos06.wad for Doom2 (ftp.cdrom.com)\n                        Doome1m1.wad for Doom2 (ftp.cdrom.com)\n                        Doome1m2.wad for Doom2 (Coming Soon...)\n\nDescription           : You against 96 Imps, 12 Cacodemons, and 4\n                        CyberDemons.  All in one huge T shaped arena!\n                        Don't worry all the enemies except the\n                        Cacodemons are basically behind bars, so they\n                        can't roam around the arena.  The only way I\n                        can describe the level is, it's almost like\n                        dodgeball, but these balls are on fireball and\n                        there are about 100-200 (these numbers are just\n                        estimates) of them heading in your\n                        direction all at once!! :)\n\n                        This is not my best wad, this started as an\n                        expirement to see how many projectiles I could\n                        have on the screen without the game crashing.\n                        And after playing it a little, I found it to\n                        be kinda fun.  So I decided to do a little work\n                        on it to make it decent enough to upload onto\n                        the internet.  And this is the finished product\n                        of that expirement, \"Fireball Frenzy.\"\n\nAdditional Credits to : Id Software for Doom of course...  Williston\n                        Consulting and Sams Publishing for WadAuthor.\n\nMisc. WAD Info        : This WAD was designed to run on the Win95\n                        version of Doom2, sometimes called Doom95.\n                        This Wad has a lot of enemies that display\n                        on the screen at one time, and sometimes\n                        freezes on the DOS version especially if you\n                        have less than 12megs of RAM.\n\n                        Note: Even on the Win95 version if you have\n                        only 8 megs of RAM you can run into some\n                        problems, like disappearing enemies, fireballs,\n                        and items. (Sometime this even happens to me,\n                        when there are tons of fireballs flying\n                        around, but I have 24 megs of RAM.)\n=======================================================================\n\n* Play Information *\n\nGame                  : Doom II\nEpisode and Level #   : MAP01\nSingle Player         : Yes, kick some a**!\nCooperative 2-4 Player: No\nDeathmatch 2-4 Player : No\nDifficulty Settings   : Not implemented\nNew Sounds            : No\nNew Graphics          : Yes, see below\nNew Music             : Yes, found this in my Internet Cache.\nDemos Replaced        : 1, shows me beating it! (Demo recorded in the\n                        DOS version of Doom2, the Win95 version wasn't\n                        working right?)\n\n* Construction *\n\nBase                  : New level from scratch\nEditor(s) used        : WadAuthor v1.20, WinTex v4.2, WARM v1.6,\n                        RMB v2.3, Paint Shop Pro v4.1\nNew Graphics          : A Rope Fence texture, and two grass textures\n                        one that I didn't use but didn't feel like\n                        taking it out of the WAD.\nBuild Time            : 10 Hours +\nKnown Bugs            : Some enemies, items, fireballs disappear on\n                        slower, or systems with less than 12megs of\n                        RAM.\nSystem Tested on      : Gateway 2000 P5-75 with 24 megs of RAM,\n                        Using Doom95 v1.9 running 640x400 res.\n\n* Copyright / Permissions *\n\nYou may do whatever you want with this file!!  :)\n\nBut if you use my graphics, give me credit.  I worked hard to draw the\nRope Fence Texture, that was the first freehand graphic I have ever\ndone well enough to use in a WAD.\n\nNote: The grass textures came from the floor tiles of doom2.wad\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 267,
        "linedefs": 196,
        "sidedefs": 297,
        "vertices": 199,
        "sectors": 27,
        "segs": 330,
        "ssectors": 109,
        "nodes": 108,
        "textures": {
          "DOORTRAK": 4,
          "MIDGRATE": 28,
          "STEP6": 39,
          "SW1WDMET": 1,
          "CEIL3_2": 9,
          "BIGDOOR7": 4,
          "BROWN1": 23,
          "FLOOR7_1": 8,
          "F_SKY1": 12,
          "BROWNHUG": 4,
          "FLAT1": 2,
          "DOORRED": 6,
          "GRASS1": 4,
          "ROPEFNCE": 10,
          "WOOD8": 16,
          "DOORBLU": 6,
          "FLOOR5_4": 17,
          "BRICK1": 47,
          "RROCK15": 2,
          "WOOD1": 20,
          "GRASS": 9
        }
      },
      "monsters": {
        "total": 112,
        "by_type": {
          "cacodemon": 12,
          "cyberdemon": 4,
          "imp": 96
        },
        "by_category": {
          "boss": 4,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 108
        }
      },
      "items": {
        "total": 140,
        "by_type": {
          "ammo_box": 18,
          "backpack": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 36,
          "cell_pack": 20,
          "chaingun": 1,
          "invulnerability": 5,
          "medikit": 4,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket_box": 48,
          "rocket_launcher": 1,
          "soulsphere": 2
        },
        "ammo_by_category": {
          "bullets": 18,
          "cells": 56,
          "rockets": 48,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 112,
        "hmp_monsters": 112,
        "htr_monsters": 112,
        "uv_items": 140,
        "hmp_items": 140,
        "htr_items": 140
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "0af2c4ba-1093-46d6-b5eb-5f447dddbc47",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/90ff45a8610779d94680d35a248c9bb0bf4d4a3a/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "1226fe2a-9d0a-4ff4-b71a-5de5f7af2527",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/90ff45a8610779d94680d35a248c9bb0bf4d4a3a/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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