Raw model (for completeness)
{
"meta": {
"id": "471fe4a7-a55f-4e95-89cf-5592f248fd47",
"sha1": "ecf8b5dee71fdc27b2b8c2f9163145e7caea8c86",
"sha256": "7aa0f0e33b56ae3997fecbf18ee69e6ea35a64f7365124e2d9a9a73f995fa821",
"filenames": [
"welcome.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-03 17:46:02",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-03 17:46:02",
"file": {
"type": "PWAD",
"size": 62056,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ecf8b5dee71fdc27b2b8c2f9163145e7caea8c86/ecf8b5dee71fdc27b2b8c2f9163145e7caea8c86.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 132,
"linedefs": 575,
"sidedefs": 770,
"vertices": 529,
"sectors": 112,
"segs": 820,
"ssectors": 233,
"nodes": 232,
"textures": {
"ICKWALL3": 45,
"BRICK1": 4,
"BSTONE2": 8,
"EXITSIGN": 2,
"METAL4": 1,
"BRICK9": 24,
"SW1TEK": 2,
"BRICK5": 56,
"GRASS2": 2,
"FLAT14": 1,
"BRONZE1": 9,
"GRAYBIG": 11,
"PANEL5": 4,
"COMPBLUE": 4,
"ICKWALL2": 2,
"LITE5": 22,
"TANROCK8": 13,
"TEKWALL6": 1,
"CRATOP2": 2,
"STUCCO1": 31,
"MARBLE1": 2,
"PANBOOK": 23,
"FLAT9": 15,
"TEKBRON2": 1,
"SW1STON6": 2,
"FLOOR4_8": 5,
"STUCCO": 8,
"BIGDOOR7": 7,
"BRICK2": 6,
"GRAY4": 14,
"METAL2": 1,
"MARBFAC2": 1,
"MARBFACE": 1,
"PANBORD1": 61,
"FLAT10": 15,
"ICKWALL4": 2,
"SW1GRAY": 4,
"TEKGREN1": 6,
"CEIL3_5": 15,
"SW1PANEL": 1,
"CEIL3_2": 11,
"BRICKLIT": 17,
"DOORRED2": 4,
"SPCDOOR2": 1,
"PANCASE2": 2,
"SW1MET2": 1,
"FLOOR3_3": 32,
"ICKWALL5": 1,
"CEIL3_4": 4,
"LITEBLU4": 4,
"GRAY1": 45,
"FLOOR1_1": 4,
"TANROCK7": 12,
"PIPEWAL1": 7,
"STARBR2": 5,
"ICKWALL1": 2,
"METAL3": 1,
"GRASS1": 10,
"STEP4": 23,
"PANBORD2": 2,
"FLOOR4_5": 22,
"CEIL1_2": 9,
"FLAT1_1": 18,
"TANROCK5": 51,
"DOORBLU2": 4,
"COMPTALL": 2,
"FLAT5_1": 3,
"LITE3": 6,
"PIPEWAL2": 14,
"METAL": 6,
"TANROCK2": 12,
"TEKWALL4": 64,
"BRICK6": 38,
"F_SKY1": 14,
"MARBFAC4": 18,
"CEIL1_1": 22,
"STUCCO2": 1,
"TEKGREN2": 4,
"FLOOR4_1": 4,
"FLOOR5_4": 6,
"SPACEW4": 8,
"FLAT5": 10
}
},
"monsters": {
"total": 24,
"by_type": {
"chaingun_guy": 1,
"hell_knight": 1,
"imp": 5,
"shotgun_guy": 3,
"zombieman": 14
},
"by_category": {
"boss": 0,
"hitscanner": 18,
"melee": 0,
"projectile": 6
}
},
"items": {
"total": 29,
"by_type": {
"ammo_box": 3,
"armor_bonus": 1,
"backpack": 1,
"health_bonus": 11,
"shell_box": 3,
"shells": 2,
"shotgun": 1,
"stimpack": 6,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 3,
"cells": 0,
"rockets": 0,
"shells": 5
},
"weapons_present": [
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 24,
"hmp_monsters": 24,
"htr_monsters": 14,
"uv_items": 29,
"hmp_items": 29,
"htr_items": 29
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "0d67b9a7-7b91-4874-bcfc-46609204d51c",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/ecf8b5dee71fdc27b2b8c2f9163145e7caea8c86/MAP01/images/0.webp",
"type": null
},
{
"id": "fe97742a-7b51-43cd-9d7e-d4d860f1306b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/ecf8b5dee71fdc27b2b8c2f9163145e7caea8c86/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II opener with a mixed tech-and-stone look (paneling, gray tech walls, and tan rock/brick textures). Combat is light and mostly hitscanner-driven, with small groups of zombiemen and shotgunners plus a few imps and a lone hell knight. For UV it should play easy to moderate thanks to a shotgun and super shotgun along with plenty of shells and health bonuses. Progression is straightforward and key-based, requiring red and blue keys with no teleport navigation.",
"tags": [
"ammo_plentiful",
"doom2",
"easy",
"generous_health",
"hitscanner_heavy",
"incidental_combat",
"key_hunt",
"linear",
"mixed_theme",
"small",
"stone",
"techbase",
"vanilla_compatible"
]
}
}
]
}