Raw model (for completeness)
{
"meta": {
"id": "465df927-958d-4db4-a844-f745f5dcf384",
"sha1": "481d470d253216c7e8a9f09de3b27bebfa850e89",
"sha256": "dc663fdeb90f4abe7492b8dad0f4a341289aab720bb466c6d6f61324aaae7b23",
"title": "Mike 1 ver.1.2",
"authors": [
"Mike McCollum"
],
"filenames": [
"MIKE1.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:29:29",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Mike 1 ver.1.2",
"description": "This is a large traditional doom level with many tricks and puzzles to try to work through. It features many tricks and mass killing! It is also a cool Deathmatch Level.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:29:29",
"file": {
"type": "PWAD",
"size": 276779,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/481d470d253216c7e8a9f09de3b27bebfa850e89/481d470d253216c7e8a9f09de3b27bebfa850e89.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "Mike 1 ver.1.2",
"description": "Mike 1 ver.1.2 is a single large traditional Doom II map featuring extensive tricks and puzzles alongside mass combat encounters. The level includes a high monster count and emphasizes large-scale fights, suitable for both single-player and multiplayer deathmatch. Resource distribution appears balanced to support sustained combat, with a variety of textures suggesting a mixed theme leaning towards classic Doom architecture and stone motifs. The map progression is likely linear with puzzle elements, built using DCK 2.2 and fully compatible with Doom II. No new graphics, sounds, or music are introduced, maintaining a vanilla Doom II experience.",
"authors": [
"Mike McCollum"
],
"tags": [
"deathmatch_friendly",
"hard",
"large_megawad",
"linear",
"mixed_theme",
"monster_swarms",
"puzzle",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "=============================================================================\nTitle : Mike 1 ver.1.2\nFilename : mike1.wad\nAuthor : Mike McCollum\nEmail Address : mccollum@nauticom.net\nMisc. Author Info : I'm 15 yrs. old attending Hampton High\n School. I live just outside of Pittsburgh.\n\nDescription : This is a large traditional doom level with\n many tricks and puzzles to try to work\n through. It features many tricks and\n mass killing! It is also a cool\n Deathmatch Level.\n\nAdditional Credits to : Ben Morris - author of DCK ver. 2.2\n=============================================================================\n\n* Play Information *\n\nGame : DOOM2!\nMap : 01\nSingle Player : Yes (tested)\nCooperative 2-4 Player : Yes (tested)\nDeathmatch 2-4 Player : Yes (tested, not just thrown together)\nDifficulty Settings : none implimented\nNew Sounds : none\nNew Graphics : none\nNew Music : none\nDemos Replaced : none\n\nTo play this wad, in the directory where doom2 is located (normally C:\\DOOM2)\nenter this string\n\nDOOM2 -FILE MIKE1.WAD\n\n* Construction *\n\nBase : new level from scratch\nEditor Used : DCK ver2.2\nKnown Bugs : None, please report any that are found\n (mccollum@nauticom.net)\n\n* Copyright Permissions *\n\nAuthors May use this level as a base to build additional levels.\n\nYou May distribute this WAD, provided you include this file, with no\nmodifications. You may distribute this file in any electronic format as\nlong as you include this file intact.\n\n* Where to get this wad *\n\nFTP sites:\n\nftp.cdrom.com\n\nBBS Numbers:\n\n412-443-7505 (Alcatraz)\n412-487-5306 (Fay's Board)\n\n* Additional Information *\n\nFeedback is always wanted. Please report your feelings on this WAD. I'd\nLike to know what you think. If this is published on a CD or is sold for\nmoney, please notify me. I have no problem with it and I will not want a\nslice of the money, I would just like to know about it so I can get a copy\nof it. Also if you experience any problems running this, please contact me.\n\nHAVE FUN!!!!!\nDOOM RULES!!!!!!!"
}
]
},
"maps": [
{
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"title": "MAP01",
"format": "doom",
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"linedefs": 1918,
"sidedefs": 2915,
"vertices": 1664,
"sectors": 433,
"segs": 3109,
"ssectors": 1303,
"nodes": 1302,
"textures": {
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"COMPTALL": 51,
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"SW1BRCOM": 4,
"DOORBLU": 8,
"RROCK03": 331,
"SUPPORT3": 25,
"NUKAGE1": 11,
"SW1STON6": 2,
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"RROCK01": 3,
"SW2COMP": 1,
"SW1GSTON": 3,
"LITE3": 1,
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"GSTONE1": 872,
"BRICK6": 24,
"STEP3": 9,
"SP_HOT1": 38,
"STARG3": 4,
"BIGBRIK2": 29,
"BRICK8": 20,
"STEP2": 17,
"SP_DUDE4": 2,
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"DOORRED": 4,
"COMPBLUE": 2,
"FLAT1_2": 25,
"FLOOR4_8": 24,
"FLAT10": 2,
"DOORYEL": 12
}
},
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"by_type": {
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"baron": 4,
"cacodemon": 7,
"chaingun_guy": 30,
"demon": 5,
"imp": 102,
"lost_soul": 16,
"mancubus": 1,
"pain_elemental": 2,
"revenant": 2,
"shotgun_guy": 25,
"spectre": 3,
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},
"by_category": {
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"hitscanner": 69,
"melee": 8,
"projectile": 135
}
},
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"ammo_clip": 1,
"backpack": 2,
"berserk": 1,
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"cell": 4,
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"chaingun": 4,
"computer_area_map": 1,
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"invisibility": 1,
"medikit": 35,
"plasma_rifle": 1,
"radiation_suit": 1,
"rocket": 8,
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"rocket_launcher": 3,
"shell_box": 37,
"shotgun": 1,
"soulsphere": 2,
"stimpack": 14,
"super_shotgun": 6
},
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"cells": 6,
"rockets": 14,
"shells": 37
},
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]
},
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"keys": [
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],
"secret_exit": false
},
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"hmp_monsters": 212,
"htr_monsters": 212,
"uv_items": 169,
"hmp_items": 169,
"htr_items": 169
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
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