morehell.WAD

PWAD 131 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things179
Linedefs897
Sectors236
Monsters60
Items18
Raw model (for completeness)
{
  "meta": {
    "id": "46488103-5409-49bb-99c9-f50fe7446e92",
    "sha1": "5950a0d4c0ffbbbe9fc8ec7f4fff42723129c26e",
    "sha256": "910666ca1e91d25e77a511754b7cd1d656d51d4160f6fae76e72b34bf3209207",
    "title": "morehell.WAD",
    "filenames": [
      "morehell.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-12-07 09:03:45",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "morehell.WAD",
      "description": "This level is the revision of 11inhell.wad. If you are a fan of that one, then delete it and use this instead. This level was built _just_ for deathmatches. It has several _main_ rooms with numerous sniper spots, teleports, and visial effects. It takes two people to open the exit. This level also has \"hell\" and a special room that lets you look at all major areas. It is also small enough to let you find the other player quickly to rack up the frags. There are numerous connections between the rooms so you won't end up running for miles. Email me with any questions.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-12-07 09:03:45",
    "file": {
      "type": "PWAD",
      "size": 134596,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5950a0d4c0ffbbbe9fc8ec7f4fff42723129c26e/5950a0d4c0ffbbbe9fc8ec7f4fff42723129c26e.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "morehell.WAD",
      "description": "morehell.WAD is a single-map deathmatch level designed for DOOM2, featuring a compact layout with multiple main rooms interconnected by numerous teleporters and visual effects. The map emphasizes quick player encounters with sniper spots and a special viewing room, requiring two players to open the exit. Monster presence is moderate with a focus on projectile threats, including barons, demons, and a lone archvile, but no hitscanners. Resources are limited, supporting fast-paced combat rather than extended exploration. The theme is predominantly hellish, with extensive use of lava, blood, and red rock textures. The progression is linear and teleport-centric, optimized for multiplayer fragging rather than single-player exploration or key hunting.",
      "tags": [
        "deathmatch",
        "doom2",
        "hell",
        "linear",
        "moderate",
        "projectile_heavy",
        "short_maps",
        "teleport_navigation"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 179,
        "linedefs": 897,
        "sidedefs": 1423,
        "vertices": 853,
        "sectors": 236,
        "segs": 1599,
        "ssectors": 581,
        "nodes": 580,
        "textures": {
          "STONE2": 9,
          "FLAT5_6": 1,
          "BLOOD3": 32,
          "STONE3": 7,
          "GATE3": 2,
          "FLOOR7_2": 5,
          "SHAWN2": 9,
          "BLOOD1": 13,
          "CEMENT1": 2,
          "MIDGRATE": 26,
          "GRAY1": 1,
          "SKSPINE1": 34,
          "STARTAN3": 241,
          "NUKAGE1": 9,
          "GSTONE1": 2,
          "SW1GSTON": 1,
          "FIREBLU1": 8,
          "MARBFAC3": 12,
          "SP_HOT1": 9,
          "REDWALL": 31,
          "FLOOR5_1": 1,
          "FLAT4": 1,
          "LAVA1": 1,
          "FIREWALA": 40,
          "GATE4": 1,
          "GRAY7": 1,
          "MARBLE1": 57,
          "MARBLE3": 11,
          "FLOOR6_1": 58,
          "ROCKRED1": 66,
          "ROCKRED2": 1,
          "COMPBLUE": 25,
          "SKINMET1": 3,
          "SW1BLUE": 1,
          "FIRELAV3": 18,
          "FIRELAV2": 78,
          "PIPE2": 1,
          "STEP4": 20,
          "CEIL4_1": 4,
          "GATE1": 6,
          "STEP5": 1,
          "GATE2": 6,
          "CEMENT4": 14,
          "SLADWALL": 12,
          "COMPTALL": 82,
          "FLAT1_2": 5,
          "F_SKY1": 1,
          "FLOOR4_8": 130,
          "METAL1": 2,
          "STEPTOP": 8,
          "FLAT1_1": 1,
          "SKINMET2": 11,
          "STONE": 7,
          "TLITE6_5": 7,
          "FLOOR6_2": 3,
          "ICKWALL7": 2,
          "GRAY5": 8,
          "DOOR3": 1,
          "SKSNAKE2": 5,
          "FLAT14": 1,
          "BROWN96": 1,
          "FWATER1": 2,
          "FIREBLU2": 8,
          "FLAT1_3": 2,
          "FIREWALL": 4,
          "SKY3": 4,
          "SP_DUDE4": 1,
          "EXITSTON": 1,
          "CEIL4_3": 23,
          "FIRELAVA": 58,
          "WOODGARG": 2,
          "SP_ROCK1": 28,
          "FLOOR1_6": 1,
          "NUKE24": 16,
          "EXITSIGN": 1,
          "ROCKRED3": 1,
          "MARBFACE": 1,
          "CEIL3_5": 156,
          "DOOR1": 1,
          "ASHWALL2": 27,
          "DOORTRAK": 2
        }
      },
      "monsters": {
        "total": 60,
        "by_type": {
          "arachnotron": 1,
          "archvile": 1,
          "baron": 5,
          "cacodemon": 1,
          "demon": 8,
          "hell_knight": 3,
          "imp": 2,
          "lost_soul": 34,
          "revenant": 1,
          "spectre": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 12,
          "projectile": 48
        }
      },
      "items": {
        "total": 18,
        "by_type": {
          "berserk": 1,
          "bfg9000": 1,
          "chaingun": 1,
          "chainsaw": 4,
          "invulnerability": 1,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket_launcher": 4,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 60,
        "hmp_monsters": 60,
        "htr_monsters": 60,
        "uv_items": 18,
        "hmp_items": 18,
        "htr_items": 18
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "7c5096e9-24d0-444c-91bb-a1553376f412",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5950a0d4c0ffbbbe9fc8ec7f4fff42723129c26e/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "dd48b190-f620-4c4c-afba-f7209639cdda",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5950a0d4c0ffbbbe9fc8ec7f4fff42723129c26e/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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