SKULL.WAD

PWAD 38 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things127
Linedefs187
Sectors23
Monsters35
Items80
Raw model (for completeness)
{
  "meta": {
    "id": "462eda44-487b-40b4-a2f0-222e7160698d",
    "sha1": "11d73dc30442c319a91e68dcb592bb3d9eaf4dad",
    "sha256": "b5cceeee95e61f9762d7ee5cfa25c5b7dd01a690f8463c04875f05e9e121e405",
    "title": "SKULL.WAD",
    "authors": [
      "Doug Drake [ The Buccaneer ]"
    ],
    "filenames": [
      "skull.wad",
      "skull.zip"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 15:43:57",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "SKULL.WAD",
      "description": "Arrr matey..... dis level t'was designed fer ya landlubbers dat enjoy a good deathmatch. I look forward to crossin' swords wit da best o' ya.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:43:57",
    "file": {
      "type": "PWAD",
      "size": 39017,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/11d73dc30442c319a91e68dcb592bb3d9eaf4dad/11d73dc30442c319a91e68dcb592bb3d9eaf4dad.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "SKULL.WAD",
      "description": "SKULL.WAD is a single-map PWAD designed for DOOM II, focused on deathmatch gameplay but also playable in single-player and cooperative modes. The map features a moderate monster count with a balanced mix of hitscanners and melee enemies, including imps, demons, and cacodemons, without any boss encounters. Resources are relatively generous, offering a variety of weapons and ample ammo and health pickups. The environment uses a mix of industrial and techbase textures with some unique flats, supporting a linear progression typical of a standalone deathmatch arena. The WAD is vanilla compatible and does not introduce new graphics or sounds.",
      "authors": [
        "Doug Drake [ The Buccaneer ]",
        "Brian Drake"
      ],
      "tags": [
        "ammo_plentiful",
        "deathmatch",
        "doom2",
        "generous_health",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "moderate",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==============================================================================\nTitle                   : SKULL.WAD\nDesigned for            : DOOM II\n\nAuthor                  : Doug Drake  [ The Buccaneer ]\nEmail Address           : none\n\nCo Author               : Brian Drake\nEmail Address           : brian@visicom.com\n\nDescription             : Arrr matey..... dis level t'was designed fer ya\n                          landlubbers dat enjoy a good deathmatch.  I look\n                          forward to crossin' swords wit da best o' ya.\n\nAdditional Credits to   : Tanks t' me brother n' first mate Brian fer helpin'\n                          wit da blasted \"Hall of Mirror\" effects n' other\n                          problems.  Tanks also t' da little woman, who woke\n                          on many a forenight t' find me still hackin' away\n                          in da wee hours of da mornin'.\n==============================================================================\n\n* Play Information *\n\nMap Level #             : Map 01\nSingle Player           : Yes - Why? Are ya yella?\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes - T' be sure, dead men tell no tales.\nDifficulty Settings     : No\nNew Sounds              : No\nNew Graphics            : No\n\n* Construction *\n\nBase                    : Scratch\nBuild Time              : Buildin' a Schooner would be faster.\nEditor(s) used          : DEU2\nKnown Bugs              : None. Completely ship shape n' bristol fashion.\n\n* Copyright / Permissions *\n\nI'll keel haul da scurvy dog dat uses dis here file as a base fer buildin'\nmore levels.  (Ya can't!)\n\nYa kin distribute dis here file only as is, no changes kin be made t' da\nWAD or t' da TXT file yer readin'.  (Or else ya walk da plank!)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 127,
        "linedefs": 187,
        "sidedefs": 314,
        "vertices": 230,
        "sectors": 23,
        "segs": 376,
        "ssectors": 133,
        "nodes": 132,
        "textures": {
          "STARTAN3": 55,
          "F_SKY1": 12,
          "FLAT18": 11,
          "SW1STRTN": 1,
          "MIDGRATE": 8,
          "GRAY4": 21,
          "EXITSIGN": 1,
          "SHAWN2": 10,
          "FLOOR0_3": 23,
          "GRAYVINE": 17,
          "BIGBRIK1": 83
        }
      },
      "monsters": {
        "total": 35,
        "by_type": {
          "cacodemon": 2,
          "chaingun_guy": 2,
          "demon": 10,
          "imp": 13,
          "shotgun_guy": 8
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 10,
          "melee": 10,
          "projectile": 15
        }
      },
      "items": {
        "total": 80,
        "by_type": {
          "ammo_box": 1,
          "backpack": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 3,
          "cell_pack": 5,
          "computer_area_map": 1,
          "green_armor": 3,
          "invisibility": 3,
          "invulnerability": 1,
          "medikit": 14,
          "plasma_rifle": 4,
          "rocket_box": 14,
          "rocket_launcher": 2,
          "shell_box": 17,
          "shotgun": 4,
          "soulsphere": 1,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 8,
          "rockets": 14,
          "shells": 17
        },
        "weapons_present": [
          "bfg9000",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 35,
        "hmp_monsters": 35,
        "htr_monsters": 35,
        "uv_items": 80,
        "hmp_items": 80,
        "htr_items": 80
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "19d1c38a-b668-49c1-853a-f6e06b2f628f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/11d73dc30442c319a91e68dcb592bb3d9eaf4dad/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "1b581377-4dae-4390-8bf4-28c6419b317e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/11d73dc30442c319a91e68dcb592bb3d9eaf4dad/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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