Raw model (for completeness)
{
"meta": {
"id": "457d2a62-416e-4cce-a188-7fdbd166989b",
"sha1": "00f7e18faa4d2a87c7cd1dd8f98eb4262fc16c34",
"sha256": "6d320c36cca815697b2e642e1aa52e2e12dc908d6afb5e58bf2b67589d94267f",
"title": "I am Evil 6",
"authors": [
"Dr. Beefstupid"
],
"filenames": [
"iamevil6.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-24 19:22:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "I am Evil 6",
"description": "I think \"I am Evil\" sums it up",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-24 19:22:56",
"file": {
"type": "PWAD",
"size": 78633,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/00f7e18faa4d2a87c7cd1dd8f98eb4262fc16c34/00f7e18faa4d2a87c7cd1dd8f98eb4262fc16c34.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 14,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "I am Evil 6",
"description": "This WAD contains a single map designed for DOOM2 with vanilla or Boom compatibility. The map features a compact layout with 16 sectors and a moderate number of linedefs, emphasizing a high monster count dominated by barons of Hell and arachnotrons, including a cyberdemon boss encounter. Combat is projectile-heavy with no hitscanners, requiring careful resource management despite generous health bonuses and limited ammo pickups. The environment uses a mix of gray techbase and marble textures, creating a dark, industrial atmosphere. Progression is linear with teleportation mechanics but no key hunting or secret exits. The difficulty is consistently challenging across skill levels, focusing on intense boss and monster fights.",
"authors": [
"Dr. Beefstupid"
],
"tags": [
"ammo_tight",
"boss_encounters",
"generous_health",
"hard",
"linear",
"projectile_heavy",
"short_maps",
"techbase",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "----------------------------------------------------------------\n* File Information *\n----------------------------------------------------------------\nDate : June 24th 2001\nTitle : I am Evil 6\nFilename : iamevil6\nAuthor : Dr. Beefstupid\nEmail Address : shurkama@farts.com\nWWW : N/A\nMisc. Author Info : I am Evil\nOther work by author : Iamevil 1 - 6\nDescription : I think \"I am Evil\" sums it up\nStory : It's a quiet evening and . .\n\t\t\t well there isn't really a story.\n\t\t\t Luckily, you're a space marine who looks\n\t\t\t exactly like that guy in Doom.\nAdditional Credits : Nobody. I told you I was evil.\n----------------------------------------------------------------\n* Play Information *\n----------------------------------------------------------------\n\nSystem requirements : Should work with any port. I didn't test\n\t\t\t it myself. No time!\nExecutable : Any. I used zdoom cause I'm a basrad\nMay not run with... : The Sims\nEpisode and Level # : Doom2 Map01\nSingle Player : Yes\nCooperative 2-8 Player : You can try. But you won't like it.\nDeathmatch 2-8 Player : Yep. Try 'er out, if you feel like it.\nDifficulty Settings : Yes. But not much of a difference.\nNew Music : Hope you like it.\nNew Sounds : No\nNew Graphics : A couple . . .\n----------------------------------------------------------------\n* Construction *\n----------------------------------------------------------------\nBase : New level from scratch.\nBuild Time : A couple of minutes\nEditors used : Deep 97\nKnown Bugs : None\n----------------------------------------------------------------\n* Copyright / Permissions *\n----------------------------------------------------------------\nI really don't give a crap."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 299,
"linedefs": 98,
"sidedefs": 144,
"vertices": 109,
"sectors": 16,
"segs": 159,
"ssectors": 30,
"nodes": 29,
"textures": {
"FLAT5_4": 2,
"SPCDOOR3": 16,
"SW1GRAY": 1,
"GATE2": 1,
"FLAT23": 2,
"MODWALL3": 4,
"MFLR8_1": 5,
"MARBLE1": 56,
"RROCK03": 1,
"FLOOR0_3": 3,
"F_SKY1": 2,
"ZDOORB1": 1,
"FLAT4": 8,
"FLOOR4_8": 8,
"GRAY5": 27,
"METAL": 4
}
},
"monsters": {
"total": 68,
"by_type": {
"arachnotron": 28,
"baron": 32,
"cyberdemon": 8
},
"by_category": {
"boss": 8,
"hitscanner": 0,
"melee": 0,
"projectile": 60
}
},
"items": {
"total": 222,
"by_type": {
"ammo_box": 1,
"backpack": 1,
"chaingun": 1,
"health_bonus": 205,
"invisibility": 1,
"rocket_launcher": 1,
"shell_box": 6,
"shells": 4,
"shotgun": 1,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 1,
"cells": 0,
"rockets": 0,
"shells": 10
},
"weapons_present": [
"chaingun",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 68,
"hmp_monsters": 66,
"htr_monsters": 62,
"uv_items": 222,
"hmp_items": 222,
"htr_items": 222
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "23dba96d-061a-4822-aed2-e90b85b99e9f",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/00f7e18faa4d2a87c7cd1dd8f98eb4262fc16c34/MAP01/images/0.webp",
"type": null
},
{
"id": "45a63ae6-82d9-4feb-85dc-3060ad01a44f",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/00f7e18faa4d2a87c7cd1dd8f98eb4262fc16c34/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}