All Alone

PWAD 328 KiB 1 map(s)

Counts

endoom0
graphics0
lumps19
maps1
palettes0

Totals (across maps)

Things448
Linedefs1237
Sectors256
Monsters195
Items147
Raw model (for completeness)
{
  "meta": {
    "id": "4544681e-e5f6-4ef6-8fcd-066c9dde140a",
    "sha1": "33723b6d083916b8573b4317ec5a1dbb2b77ae5f",
    "sha256": "9a1d929939819322cdcb141b863ad860822d640accd992abad07c0fe1c1ee054",
    "title": "All Alone",
    "authors": [
      "Glenn Hopkinson"
    ],
    "filenames": [
      "omega.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 22:17:04",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "All Alone",
      "description": "This is a single player WAD for Doom II, but has DM start points if you want try. A single person called upon to make his/her way through terror filled rooms and hallways. You first arrive when your transmat beam goes awry, and you find yourself on a large dias. You take stock of your surroundings and see several nasty Demons, thank God they are barred up in a room ! You see what appears to be a lighted red skull in a barred window far above you. You also see two locked doors, one obviously needing some kind of pass-key. But wait .... there is a switch in the room with the Demons. You then spot a wicked, blood encrusted chainsaw near the room, but even with that you might still not kill all those creatures. Looking around carefully, you notice piles of dead players near embossed carvings of a hideous creatures near the door requiring a key. As you wonder about the carvings, you notice scratch marks around them ....hmmmmm could they be switches ? could they somehow help me escape the Demons and get the hell out of here ? ............ This is only the beginning of a dangerous road to freedom. Lmp included will give away some secrets and the trick at the beginning.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 22:17:04",
    "file": {
      "type": "PWAD",
      "size": 336324,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/33723b6d083916b8573b4317ec5a1dbb2b77ae5f/33723b6d083916b8573b4317ec5a1dbb2b77ae5f.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 19,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "=================================================================\nTitle                   : All Alone\nFilename                : omega.wad\nAuthor                  : Glenn Hopkinson\nFile Size               : 336,324 bytes\nCreation Date           : 23 MAR 95\nEmail Address           : glenn@interaccess.com\n\t\t\t  please e-mail me comments, suggestions for any changes\n\nDescription             : This is a single player WAD for Doom II, but has DM start points if\n\t\t\t  you want try.\n\t\t\t\tA single person called upon to make his/her way through\n\t\t\t  terror filled rooms and hallways. You first arrive when your\n\t\t\t  transmat beam goes awry, and you find yourself on a large dias. You\n\t\t\t  take stock of your surroundings and see several nasty Demons, thank\n\t\t\t  God they are barred up in a room ! You see what appears to be a\n\t\t\t  lighted red skull in a barred window far above you. You also see\n\t\t\t  two locked doors, one obviously needing some kind of pass-key.\n\t\t\t  But wait .... there is a switch in the room with the Demons. You\n\t\t\t  then spot a wicked, blood encrusted chainsaw near the room, but even\n\t\t\t  with that you might still not kill all those creatures. Looking around\n\t\t\t  carefully, you notice piles of dead players near embossed carvings\n\t\t\t  of a hideous creatures near the door requiring a key. As you\n\t\t\t  wonder about the carvings, you notice scratch marks around them\n\t\t\t  ....hmmmmm could they be switches ? could they somehow help me\n\t\t\t  escape the Demons and get the hell out of here  ? ............\n\t\t\t  This is only the beginning of a dangerous road to freedom.\n\n\t\t\t  Lmp included will give away some secrets and the trick at the beginning.\n\nRecommendations         : -turbo 200 , I always play that way ...\n\t\t\t  -skill 4 (you will have to beat the cyberdemon at end, save often)\n\n\t\t\t  You will not be able to get 100% of the secrets, kills or items.\n\nAdditional Credits to   : The creator of edmap v1.31 THE best DOOM editor\n      ================================================================\n* Play Information *\n\nLevel #                 : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes, but not designed for it.\nDifficulty Settings     : Yes\nNew Sounds              : Yes, a few ...\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : An original work\nBuild Time              : 2 weeks, 3 days, 11 hours, 56 minutes, and 35 seconds ...\nEditor(s) used          : Edmap v1.31\nKnown Bugs              : None that I know of, if you find any use Raid :)\n\n* Copyright / Permissions *\n\nForget it, I will sue your pants off.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com,  and alt.binaries.doom"
      }
    ]
  },
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "sidedefs": 1820,
        "vertices": 1099,
        "sectors": 256,
        "segs": 1954,
        "ssectors": 526,
        "nodes": 525,
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          "SUPPORT2": 11,
          "DOORTRAK": 98,
          "DEM1_6": 25,
          "SHAWN2": 114,
          "CEMENT8": 8,
          "SW1MET2": 6,
          "SW1STON1": 1,
          "MIDSPACE": 2,
          "FLAT18": 134,
          "STARG1": 13,
          "TEKGREN2": 2838,
          "WOODMET1": 2,
          "NUKEDGE1": 20,
          "ZDOORF1": 10,
          "DOORYEL": 2,
          "FLOOR5_1": 18,
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          "METAL3": 2,
          "TLITE6_5": 5,
          "MARBFAC4": 4,
          "FWATER1": 5,
          "SW1COMP": 1,
          "WOODGARG": 6,
          "METAL": 37,
          "ZDOORB1": 10,
          "TLITE6_1": 1,
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          "CEMENT9": 43,
          "COMPBLUE": 33,
          "SILVER2": 3,
          "ZZWOLF1": 108,
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          "TEKBRON1": 2,
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          "DOORSTOP": 2,
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          "cacodemon": 6,
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          "demon": 13,
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          "imp": 41,
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          "revenant": 1,
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          "spectre": 9,
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          "melee": 22,
          "projectile": 67
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          "ammo_clip": 7,
          "armor_bonus": 9,
          "backpack": 1,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 4,
          "cell": 11,
          "cell_pack": 5,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 3,
          "health_bonus": 38,
          "invisibility": 2,
          "light_amp_goggles": 2,
          "medikit": 11,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket": 5,
          "rocket_box": 7,
          "rocket_launcher": 1,
          "shell_box": 5,
          "shells": 7,
          "shotgun": 1,
          "soulsphere": 2,
          "stimpack": 10,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 13,
          "cells": 16,
          "rockets": 12,
          "shells": 12
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
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      "mechanics": {
        "teleports": true,
        "keys": [
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          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
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        "hmp_monsters": 133,
        "htr_monsters": 97,
        "uv_items": 140,
        "hmp_items": 125,
        "htr_items": 123
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
      },
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}

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