FRAGMAN 2

PWAD 61 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things137
Linedefs535
Sectors102
Monsters0
Items124
Raw model (for completeness)
{
  "meta": {
    "id": "43c065f8-e805-4521-b2de-62921615e247",
    "sha1": "505baef81ba53b3114741197eea3178a0640ccaa",
    "sha256": "c08e4a565bcf3c498df22abc012ba9699ebc56e44b28eebc972298a0114be7e5",
    "title": "FRAGMAN 2",
    "authors": [
      "Robert T. Marentette"
    ],
    "filenames": [
      "fragman2.wad",
      "FRAGMAN2.WAD",
      "fragman2.zip"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 15:37:51",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "FRAGMAN 2",
      "description": "GREAT DEATHMATCH WAD converted and re-edited for DOOM II.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:37:51",
    "file": {
      "type": "PWAD",
      "size": 62337,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/505baef81ba53b3114741197eea3178a0640ccaa/505baef81ba53b3114741197eea3178a0640ccaa.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nPrimary purpose         : Deathmatch\n===========================================================================\nTitle                   : FRAGMAN 2\nFilename                : FRAGMAN2.WAD\nRelease date            : 03/26/95 MM/DD/YY (Timestamp of the WAD)\nAuthor                  : Robert T. Marentette\nEmail Address           : 73632,3627@compuserve.com\nOther Files By Author   : FRAGMAN.WAD for original DooM (in dmfrag.zip).\n\nDescription             : GREAT DEATHMATCH WAD converted and re-edited for\n                          DOOM II.\n\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : No\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : MAP01\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Designed for\nOther game styles       : No\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    :\nBuild Time              :\nEditor(s) used          : DEU 521 BSP 1.2X, DEU II\nKnown Bugs              : NONE\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou may do whatever you want with this file.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/\n           and mirrors:\n           ftp://ftp.sunet.se/pub/pc/games/idgames/\n           http://ftp.sunet.se/pub/pc/games/idgames/\n           http://public.ftp.planetmirror.com/pub/idgames/\n           http://www.gamers.org/pub/idgames/\n           ftp://ftp.ntua.gr/pub/vendors/idgames/\n           http://youfailit.net/pub/idgames/\n           http://ftp.fdn.fr/games/idgames/\n           ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/\n           ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/\n           ftp://ftp.task.gda.pl/pub/games/idgames/\n           ftp://ftp.netc.pt/pub/idgames/\n           http://ftp.netc.pt/pub/idgames/\n           http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/\n\n===========================================================================\nSubmitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : FRAGMAN 2\nFilename                : fragman2.WAD (modified DMCY1.WAD)\nAuthor                  : Robert T. Marentette\nEmail Address           : 73632,3627@compuserve.com\nMisc. Author Info       :\n\nDescription             : GREAT DEATHMATCH WAD converted and re-edited for DOOM II.\nAdditional Credits to   : ================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map 01\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Not implemented\nNew Sounds              :\nNew Graphics            :\nNew Music               :\nDemos Replaced          : None\n\n* Construction *\n\nBase                    :\nEditor(s) used          : DEU 521 BSP 1.2X, DEU II\nKnown Bugs              : NONE\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou may do whatever you want with this file.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:\n\nOther:\n\u001a"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 137,
        "linedefs": 535,
        "sidedefs": 708,
        "vertices": 490,
        "sectors": 102,
        "segs": 782,
        "ssectors": 299,
        "nodes": 298,
        "textures": {
          "METAL1": 2,
          "BIGDOOR2": 1,
          "FLOOR0_6": 2,
          "BRICKLIT": 28,
          "FLOOR0_2": 3,
          "FLAT10": 22,
          "GATE4": 3,
          "MARBLE3": 6,
          "FWATER4": 3,
          "GSTONE1": 67,
          "MODWALL4": 19,
          "PANBOOK": 13,
          "ROCK4": 7,
          "SKINMET2": 12,
          "STARTAN3": 6,
          "STEP4": 10,
          "FLAT1_3": 1,
          "PLAT1": 5,
          "FLAT5_2": 6,
          "FLOOR5_4": 19,
          "MARBFAC4": 12,
          "SW1BROWN": 1,
          "BRICK10": 32,
          "FLAT3": 3,
          "STUCCO3": 32,
          "SKINLOW": 1,
          "BIGDOOR3": 1,
          "FLOOR4_5": 1,
          "STUCCO2": 33,
          "MARBLE1": 1,
          "ROCK5": 3,
          "FLAT1_1": 1,
          "BRICK5": 19,
          "COMPSTA2": 11,
          "MARBFAC3": 1,
          "SPACEW4": 18,
          "FLOOR5_3": 18,
          "FLOOR5_2": 15,
          "MFLR8_4": 1,
          "FLOOR7_1": 39,
          "CEIL1_2": 4,
          "SKINSYMB": 11,
          "GATE2": 3,
          "MARBFAC2": 2,
          "BIGDOOR5": 1,
          "MODWALL3": 6,
          "FLOOR1_1": 1,
          "BROWNHUG": 15,
          "CRATOP2": 9,
          "METAL": 26,
          "TLITE6_4": 1,
          "CEMENT9": 25,
          "BRICK12": 68,
          "GRAYPOIS": 14,
          "FLOOR0_1": 3,
          "LAVA4": 2,
          "PANCASE2": 12,
          "PANBLACK": 10,
          "FLOOR4_6": 7,
          "COMP01": 2,
          "CRATOP1": 9,
          "BSTONE3": 5,
          "FLAT5_7": 2,
          "GRAY4": 15,
          "PANBLUE": 1,
          "F_SKY1": 11,
          "STARTAN2": 48,
          "FLOOR6_2": 3,
          "SKINMET1": 8,
          "FLOOR4_8": 3,
          "BIGDOOR7": 1,
          "FLAT4": 5,
          "STONE6": 10,
          "FLAT22": 2,
          "BSTONE1": 1
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 124,
        "by_type": {
          "ammo_box": 10,
          "armor_bonus": 4,
          "backpack": 1,
          "bfg9000": 1,
          "blue_armor": 4,
          "cell_pack": 19,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 4,
          "health_bonus": 10,
          "invisibility": 11,
          "invulnerability": 1,
          "medikit": 8,
          "megasphere": 3,
          "plasma_rifle": 1,
          "rocket_box": 14,
          "rocket_launcher": 2,
          "shell_box": 20,
          "shotgun": 1,
          "soulsphere": 7,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 10,
          "cells": 19,
          "rockets": 14,
          "shells": 20
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 124,
        "hmp_items": 124,
        "htr_items": 124
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/505baef81ba53b3114741197eea3178a0640ccaa/MAP01/images/0.webp",
          "type": null
        },
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/505baef81ba53b3114741197eea3178a0640ccaa/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A Doom II deathmatch-focused MAP01 built from a mix of techbase and gothic/brick textures, with sky-backed outdoor touches and lots of interconnected rooms. There are no monsters at all, and the layout relies on teleports to keep players circulating and enable quick repositioning. Item placement is very generous, featuring most weapons (including BFG and plasma) plus frequent invisibility and a few major powerups, making it a fast, lethal arena-style DM map.",
        "tags": [
          "ammo_plentiful",
          "deathmatch",
          "dm_arena",
          "gothic",
          "item_heavy",
          "medium_length",
          "mixed_theme",
          "no_monsters",
          "powerups",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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