Raw model (for completeness)
{
"meta": {
"id": "43644e6e-c24b-4f31-a510-ddc952bc3175",
"sha1": "95471aceec8150e122de742de9903ebf7100da9b",
"sha256": "7c07d0914daff152852d71b3494fc32576888da3a84a5165e801876659bedaf7",
"title": "Gravitation Deathmatch",
"authors": [
"Roberto Fuentes, aka Frozen Prison, aka [SUR]Frozenjail"
],
"filenames": [
"gravdm.wad"
],
"additional": {
"engines": [
"GZDOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-12 14:18:17",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Gravitation Deathmatch",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-12 14:18:17",
"file": {
"type": "PWAD",
"size": 321807,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/95471aceec8150e122de742de9903ebf7100da9b/95471aceec8150e122de742de9903ebf7100da9b.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 17,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"GZDOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Gravitation Deathmatch",
"description": "This WAD contains a single large, complex deathmatch map designed for GZDoom and Skulltag engines, compatible with Doom 2. The map features 203 monsters and a dense layout with 229 sectors, emphasizing anti-gravity combat across three selectable scenarios: a Nazi temple, a storage area, and a sealed city. The environment blends industrial and urban textures with brick, metal, and rock surfaces, supporting multiplayer deathmatch for 4-8 players. Resource balance and difficulty are tuned for competitive play rather than single-player, with no special difficulty settings. The progression is nonlinear, allowing players to choose their combat arena via teleporters, and the map uses advanced Hexen format features, indicating Boom or higher compatibility.",
"authors": [
"Roberto Fuentes, aka Frozen Prison, aka [SUR]Frozenjail"
],
"tags": [
"boom_compatible",
"deathmatch",
"gzdoom",
"hard",
"industrial",
"large_megawad",
"multiplayer",
"nonlinear",
"urban"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Gzdoom - Skulltag\nPrimary purpose : Deathmatch Gameplay\n===========================================================================\nTitle : Gravitation Deathmatch\nFilename : gravdm.wad\nRelease date : September 11, 2008\nAuthor : Roberto Fuentes, aka Frozen Prison, aka [SUR]Frozenjail\nEmail Address : yamaoka-boy2@hotmail.com\nMisc. Author Info : [SUR] Clan coleader (from ZD) and [SUR] Clan leader in Skulltag.\n\nDescription : A Deathmatch map designed for anti-gravitation combat. You start in a small room, you just have\n to activate the ANTI-GRAVITY SWITCH, and then pick one of the three scenarios. You can choose\n between a Nazi Temple (number 1) a big Storage Area (number 2) and a sealed city area (number 3).\n Oh yes, I almost forgot, if you want something easy just enter the surprise teleporter (For Campers)\n\n===========================================================================\n* What is included *\n\nNew levels : Yes\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : 01\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Not recommended, but yes\nDeathmatch 4-8 Player : Yes\nOther game styles : None\nDifficulty Settings : No\n\n* Construction *\n\nBase : New from scratch\nBuild Time : About two weeks\nEditor(s) used : DoomBuilder, XWE\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "hexen",
"stats": {
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"linedefs": 1693,
"sidedefs": 3175,
"vertices": 1965,
"sectors": 229,
"segs": 3952,
"ssectors": 1448,
"nodes": 1447,
"textures": {
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"BRWINDOW": 41,
"BRICK1": 3,
"BIGDOOR6": 2,
"BIGBRIK2": 35,
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"DOOR3": 2,
"MFLR8_3": 1,
"REDWALL": 62,
"FLAT1": 1,
"GRASS1": 1,
"BIGDOOR5": 2,
"BIGDOOR4": 1,
"RROCK12": 39,
"STEPTOP": 16,
"WOOD6": 6,
"ZZWOLF4": 1,
"ROCK1": 86,
"FLAT5_4": 27,
"TLITE6_5": 1,
"FLAT19": 2,
"CRATE3": 17,
"FLOOR6_2": 9,
"FLOOR1_1": 1,
"TANROCK5": 8,
"METAL2": 23,
"DOORSTOP": 12,
"BLAKWAL1": 13,
"F_SKY1": 84,
"CRATOP1": 6,
"LAVA1": 3,
"FLAT1_1": 3,
"CEIL3_3": 1,
"CRATINY": 4,
"PANCASE2": 216,
"BROWNGRN": 19,
"CRATWIDE": 9,
"MIDSPACE": 68,
"ZZWOLF6": 42,
"TANROCK3": 63,
"RROCK10": 46,
"BROWN96": 8,
"FLOOR1_6": 10,
"ASHWALL2": 204,
"BSTONE2": 30,
"COMPSPAN": 10,
"FLOOR0_5": 10,
"FLOOR7_2": 2,
"MIDBRN1": 10,
"FLOOR7_1": 13,
"CRATOP2": 28,
"GRAY5": 98,
"BRICK10": 11,
"FLAT22": 10,
"RROCK03": 5,
"SW1COMM": 6,
"CEIL5_1": 50,
"FLOOR3_3": 14,
"SKY1": 84,
"MODWALL4": 8,
"RROCK13": 1,
"CRATE2": 20,
"CEIL5_2": 3,
"FLAT5_3": 29,
"MODWALL2": 6,
"FLAT23": 62,
"LITE3": 4,
"SHAWN2": 396
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
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{
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"type": "pano"
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}