Enigma 13

PWAD 2.2 MiB 2 map(s)

Counts

endoom0
graphics2
lumps107
maps2
palettes0

Totals (across maps)

Things815
Linedefs5626
Sectors998
Monsters0
Items0
Raw model (for completeness)
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    "title": "Enigma 13",
    "authors": [
      "Lexus Alyus"
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      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Rename both zip and txt to Enigma13 and delete old files with that name please.\nUpdate to               : Enigma13.zip and Enigma13.txt\nAdvanced engine needed  : ZDoom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Enigma 13\nFilename                : Enigma13.wad\nRelease date            : 23/09/04\nAuthor                  : Lexus Alyus\nEmail Address           : damian672@yahoo.co.uk\nOther Files By Author   : ROTGS, UACmine, The Following, ZDCMP\nMisc. Author Info       : Me! I'm 20, a musician, a computor game adict,\n  a student and I live in England.\nDescription             : I hate joke wads, so I decided to make my own :D.\nAdditional Credits to   : Pablo dictter, Tobias Munch, The Heretic\n    Karthic Abhiram and Varun Abhiram,\n    for being such cool friends,\n  Randy Height for the amaizing Zdoom,\n  Codeimp for the amaizing Doom Builder,\n  Carneval for the amaizing Skulltag port,\n  id software for Doom and all that followed,\n  Everyone on the Zdoom forums,\n  Curunir, Hotwax and Cutmanmike for inspiration ;)\n  And finally, all of my friends and family :-)\n\n===========================================================================\n* What is included *\nNew levels              : 2\nSounds                  : No\nMusic                   : Yes (not by me)\nGraphics                : Yes\nDehacked/BEX Patch      : Yes (Decorate)\nDemos                   : No\nOther                   : No\nOther files required    : Zdoom (That's pritty weird :D).\n* Play Information *\nGame                    : DOOM2\nMap #                   : Map01/02\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n* Construction *\nBase                    : New from scratch\nBuild Time              : Too long because i'm a lazy bastard!\nEditor(s) used          : Codeimps Doombuilder, XWE and PSP7\nKnown Bugs              : Dunno... I didn't find any\nMay Not Run With...     : Dunno... I didn't...\n* Copyright / Permissions *\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Sorry, but I'm a dumb ass. This is the final, I promise :D.\nUpdate to               : Enigma13.zip and Enigma13.txt\nAdvanced engine needed  : ZDoom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Enigma 13\nFilename                : Enigma13.wad\nRelease date            : 23/09/04\nAuthor                  : Lexus Alyus\nEmail Address           : damian672@yahoo.co.uk\nOther Files By Author   : ROTGS, UACmine, The Following, ZDCMP\nMisc. Author Info       : Me! I'm 20, a musician, a computor game adict,\n\t\t\t  a student and I live in England.\nDescription             : I hate joke wads, so I decided to make my own :D.\nAdditional Credits to   : Pablo dictter, Tobias Munch, The Heretic\n\t\t\t    Karthic Abhiram and Varun Abhiram,\n\t\t\t    for being such cool friends,\n\t\t\t  Risen for helping me out with polyobject :).\n\t\t\t  Randy Height for the amaizing Zdoom,\n\t\t\t  Codeimp for the amaizing Doom Builder,\n\t\t\t  Carneval for the amaizing Skulltag port,\n\t\t\t  id software for Doom and all that followed,\n\t\t\t  Everyone on the Zdoom forums,\n\t\t\t  Curunir, Hotwax and Cutmanmike for inspiration ;)\n\t\t\t  And finally, all of my friends and family :-)\n\n===========================================================================\n* What is included *\nNew levels              : 2\nSounds                  : No\nMusic                   : Yes (not by me)\nGraphics                : Yes\nDehacked/BEX Patch      : Yes (Decorate)\nDemos                   : No\nOther                   : No\nOther files required    : Zdoom (That's pritty weird :D).\n* Play Information *\nGame                    : DOOM2\nMap #                   : Map01/02\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n* Construction *\nBase                    : New from scratch\nBuild Time              : Too long because i'm a lazy bastard!\nEditor(s) used          : Codeimps Doombuilder, XWE and PSP7\nKnown Bugs              : Dunno... I didn't find any\nMay Not Run With...     : Dunno... I didn't...\n* Copyright / Permissions *\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n* Where to get the file that this text file describes *\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
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