House Of Pain

PWAD 14 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things42
Linedefs120
Sectors29
Monsters21
Items15
Raw model (for completeness)
{
  "meta": {
    "id": "41432cdb-81ed-4b07-8e5b-62f957ccb90c",
    "sha1": "65acea4d98cdfbfb8e48257144c72bb3dc03e6ab",
    "sha256": "45e8f90a6542eabfe86192ea0d4b81bc27de0f2123ca93c9db46fe950cd03b1a",
    "title": "House Of Pain",
    "authors": [
      "Sasa Stublic"
    ],
    "filenames": [
      "hop.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-04-18 23:43:21",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "House Of Pain",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.jpg"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-04-18 23:43:21",
    "file": {
      "type": "PWAD",
      "size": 14338,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/65acea4d98cdfbfb8e48257144c72bb3dc03e6ab/65acea4d98cdfbfb8e48257144c72bb3dc03e6ab.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "House Of Pain",
      "description": "House Of Pain is a single-map WAD designed primarily for two-player deathmatch on Doom II MAP01. It features a compact layout with 42 monsters, emphasizing fast-paced, high-action combat with a focus on fragging and survival. The map uses classic Doom II textures with a mix of stone and metal, supporting a techbase/industrial aesthetic. Resources are balanced to encourage aggressive play, and the level is challenging enough to be completed on Ultra-Violence with monsters active. The progression is straightforward and linear, with no new graphics or sounds, ensuring vanilla Doom II compatibility. This WAD is ideal for quick, intense multiplayer sessions rather than extended single-player exploration.",
      "authors": [
        "Sasa Stublic"
      ],
      "tags": [
        "ammo_balanced",
        "deathmatch",
        "doom2",
        "hitscanner_heavy",
        "linear",
        "moderate",
        "single_map",
        "small_scale",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : House Of Pain\nFilename                : HOP.WAD\nAuthor                  : Sasa Stublic\nEmail Address           : sstublic@student.math.hr\nMisc. Author Info       : Student of Mathematics\nDescription             : This is a small and simple WAD designed\n                          explicitly for two player deathmatch game\n                          for those that love LOTS of BLOOD and lots\n                          of FRAGS. If you wanna stay alive you gotta\n                          run like hell, or else you'll get fragged in\n                          no time. FULL TIME ACTION GUARANTEED!\n                          (A challenge is as well set to finish it\n                          in Ultra-Violence skill level with monsters\n                          on)\nAdditional Credits to   : * Boris Pavacic (pavacic@student.math.hr) for\n                            hundreds of hours of testing the WAD and him\n                            and Alen Magdic for suggestions as well\n                          * Big one to ID Software for creating this\n                            irreplaceable game\n                          * To the Zerius Development and their DCK 2.2\n                            for the great professional and bugless\n                            application with which making wads like this\n                            one is a real joke\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Doom II, Map01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes (Not recommended)\nDeathmatch 2-4 Player   : Yes (2 players only recommended)\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DCK 2.2\nKnown Bugs              : I'll appreciate any comments and ideas\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com   /pub/idgames/incoming\n\nAuthor Comments\n===============\nThis WAD was played by my friends and me for a long time now, and it\nproved as a very good skill displaying WAD for OLD DEATHMATCH TWO PLAYER\nGAMES SKILL LEVEL 4 EXPLICITLY. You may use it in any other configuration\nand with any other options you want, but I can't guarantee its quality that\nway. I also challenge you to finish it in Ultra-Violence skill level with\nmonsters on. Since it has no exit (will be added in next MAJOR release)\nfinishing it means killing all monsters.\n\nI'll greatly appreciate any comments and/or critics you may have at my\nE-mail address stated above.\n\nThanks for DLing this WAD. I hope you'll have lots of hundreds of hours of\nfun playing it. :)))\n                                Sasa Stublic"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 42,
        "linedefs": 120,
        "sidedefs": 155,
        "vertices": 95,
        "sectors": 29,
        "segs": 159,
        "ssectors": 69,
        "nodes": 68,
        "textures": {
          "CEIL1_1": 3,
          "SP_DUDE8": 1,
          "RROCK03": 17,
          "CEIL1_2": 4,
          "CEIL5_2": 3,
          "STONE4": 17,
          "BIGDOOR3": 2,
          "CEIL5_1": 4,
          "BSTONE3": 9,
          "DEM1_5": 17,
          "BRICK3": 4,
          "STEP3": 4,
          "SLIME09": 3,
          "WOODMET4": 1,
          "MARBFAC3": 1,
          "SFLR7_1": 2,
          "MIDGRATE": 12,
          "ROCKRED1": 1,
          "SP_HOT1": 8,
          "SW1HOT": 1,
          "BRICK5": 2,
          "BIGDOOR4": 2,
          "ZZWOLF4": 1,
          "SFLR6_4": 2,
          "GSTONE1": 38,
          "CRACKLE2": 6,
          "PLAT1": 1,
          "WOOD1": 8,
          "SLIME15": 3,
          "DOORTRAK": 4
        }
      },
      "monsters": {
        "total": 21,
        "by_type": {
          "archvile": 1,
          "baron": 1,
          "demon": 3,
          "hell_knight": 1,
          "imp": 8,
          "revenant": 3,
          "shotgun_guy": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 4,
          "melee": 3,
          "projectile": 14
        }
      },
      "items": {
        "total": 15,
        "by_type": {
          "ammo_box": 2,
          "bfg9000": 1,
          "cell_pack": 1,
          "chaingun": 1,
          "plasma_rifle": 1,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 3,
          "shotgun": 2,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 1,
          "rockets": 2,
          "shells": 3
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 21,
        "hmp_monsters": 21,
        "htr_monsters": 16,
        "uv_items": 7,
        "hmp_items": 15,
        "htr_items": 15
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "9ab7f7c8-ceca-48db-9fbc-0d76900b6cc9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/65acea4d98cdfbfb8e48257144c72bb3dc03e6ab/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "43df3ef0-017a-486b-9d57-25a10bcb31b7",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/65acea4d98cdfbfb8e48257144c72bb3dc03e6ab/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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