Base DM #2

PWAD 950 KiB 1 map(s)

Counts

endoom0
graphics1
lumps67
maps1
palettes0

Totals (across maps)

Things58
Linedefs1885
Sectors222
Monsters0
Items43
Raw model (for completeness)
{
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    "id": "4045cfc8-d721-443f-b93e-c0c04c8dd464",
    "sha1": "6f498b1c8e1ddc685d2e2637e735d3f8a1dfa747",
    "sha256": "8f46e3d020e5530021844920a98ca52e0e7eb2302382d28f91d6dcdfcc6babae",
    "title": "Base DM #2",
    "authors": [
      "Sir Robin (Jani Saksa)"
    ],
    "filenames": [
      "basedm2.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-07-26 07:58:20",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Base DM #2",
      "description": "Base style deathmatch level. Small/medium size. Specially good for head-2-head play, but it has starts for 8 players! This level is specially designed for NEW deathmatch mode (altdeath), but propably works just as well in old deathmatch. This WAD won't work properly without BooM.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-07-26 07:58:20",
    "file": {
      "type": "PWAD",
      "size": 973199,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6f498b1c8e1ddc685d2e2637e735d3f8a1dfa747/6f498b1c8e1ddc685d2e2637e735d3f8a1dfa747.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 67,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Base DM #2",
      "description": "Base DM #2 is a single deathmatch map designed for small to medium scale multiplayer combat, supporting up to 8 players with multiple starting points. It emphasizes balanced, head-to-head gameplay with a focus on the new altdeath deathmatch mode but remains compatible with classic deathmatch. The map features custom graphics and sounds, with music sourced from Heretic, and requires the Boom engine for proper functionality. The environment follows a base-style theme with technical textures and layout, favoring linear progression and close-quarters combat. Resources and monster presence are tailored for deathmatch, prioritizing player encounters over traditional single-player challenges.",
      "authors": [
        "Sir Robin (Jani Saksa)"
      ],
      "tags": [
        "boom_compatible",
        "custom_music",
        "custom_sounds",
        "deathmatch",
        "head_to_head",
        "linear",
        "medium_maps",
        "multiplayer",
        "small_maps",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "<!----------------------------------------------------------!>\n<! NOTE! This level needs BooM. Get it from www.teamtnt.com !>\n<!----------------------------------------------------------!>\n\n================================================================\nTitle                   : Base DM #2\nFilename                : BASEDM2.WAD\nAuthor                  : Sir Robin (Jani Saksa)\nEmail Address           : jsaksa79@hotmail.com\n\nOther work from author  : Level designer in Ninja DooM\n                          Main guy in KTA and Quake->DooM conversion\n\nMisc. Author Info       : DooM freak. I like single player mode, but I love\n                          Co-op & Deathmatch!\n                          I have a webpage that I update 1-2 times\n                          in week at:\n                          http://www.kolumbus.fi/jani.saksa/doom/\n                          Now also member of TeamTNT\n\nDescription             : Base style deathmatch level. Small/medium size.\n                          Specially good for head-2-head play, but it has\n                          starts for 8 players!\n                          This level is specially designed for NEW deathmatch\n                          mode (altdeath), but propably works just as well\n                          in old deathmatch.\n                          This WAD won't work properly without BooM.\n\nAdditional Credits to   : Kurt Kesler. I borrowed few graphics from his\n                          WAD (KBoom #9). I also got some inspiration from\n                          his base-style levels to start my own base-style\n                          level pack. Well... Kurt's levels are single\n                          player, and these are deathmatch!\n\n                          David \"hakx\" Wood (hakx@doomshack.com) for the\n                          comments. This time he didn't have enough time\n                          to make a midi for me.\n\n                          Raven for the music (taken from Heretic)\n\n                          Berzerk for the new sounds.\n\n                          Id software for making the best 3d-shooter ever\n                          (and Q2 too).\n\n                          Everyone in Efnet #doom2 and XNet #doomroom.\n                          I will kill you for making my phone bill so\n                          damn big!!!\n\n================================================================\n\n* Play Information *\n\nMap Number              : MAP02\nSingle Player           : If you wan't to look around\nCooperative 2-4 Player  : Nope. No reason.\nDeathmatch 2-4 Player   : HELL YES! 8 starting points.\nDifficulty Settings     : No\nNew Sounds              : Yes (mostly taken from KTA, which is a project that\n                          I run)\nNew Graphics\t\t: Yes\nNew Music               : Yes, from Heretic (E1M5)\nDemos Replaced          : None\nSYSTEM REQUIREMENTS     : This runs slow even on my P75, so anything less\n                          than Pentium is propably horrible! Don't worry all\n                          you 486 users, BaseDM #3 will be playable!\n                          This one propably runs fine under P133.\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DETH for the actual editing\n                          ZenNode for node-building\n                          WinTex for graphics and sounds\n                          NWT for few things that were hard or impossible to\n                          do with WinTex\n                          CleanWad for making the WAD smaller (only few kb's)\n\nBuild time              : Don't remember.\nKnown Bugs              : None! Why would I left bugs in the level???\n\n* Copyright / Permissions *\n\nCopyright (C) Jani Saksa, 1998\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nAuthors MAY use sounds, graphics and other \"non-level\" stuff from this WAD.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\nftp.cdrom.com/pub/idgames/levels/doom2/deathmatch/Boom/\nOr any mirror of ftp.cdrom.com\n\nWWW sites:\nwww.kolumbus.fi/jani.saksa/doom/"
      }
    ]
  },
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    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
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        "linedefs": 1885,
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        "vertices": 2264,
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        "nodes": 1513,
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          "KHRAIL": 12,
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          "SLIME15": 37,
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          "CONS1_1": 5,
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          "YELMAP": 4,
          "TEKGREN1": 4,
          "BRICK7": 154,
          "CRATINY": 10,
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        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
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        "by_type": {
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          "ammo_clip": 4,
          "backpack": 3,
          "bfg9000": 1,
          "cell_pack": 1,
          "chaingun": 2,
          "green_armor": 1,
          "health_bonus": 15,
          "invisibility": 1,
          "invulnerability": 1,
          "plasma_rifle": 1,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shotgun": 3,
          "stimpack": 4,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 1,
          "rockets": 1,
          "shells": 1
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        "weapons_present": [
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          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
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        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 43,
        "hmp_items": 43,
        "htr_items": 43
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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}

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