Raw model (for completeness)
{
"meta": {
"id": "3f733b24-44a3-46a3-9aac-9c723b2f8ab1",
"sha1": "50959f88e11416ea903babd06a8ec8cc24963401",
"sha256": "9fe59c65a8c48503cafa7f833fddaef8ae7d2582bef56cb5a412173c4cad048f",
"title": "Mike's Deathmatch Wad 2",
"authors": [
"Mike McCollum and Chris Thomas"
],
"filenames": [
"mikedm2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 19:18:37",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Mike's Deathmatch Wad 2",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 19:18:37",
"file": {
"type": "PWAD",
"size": 209593,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/50959f88e11416ea903babd06a8ec8cc24963401/50959f88e11416ea903babd06a8ec8cc24963401.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 18,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Mike's Deathmatch Wad 2",
"description": "This WAD contains a single large, symmetrical deathmatch map designed for DOOM2. It features a moderate number of things and linedefs, with a focus on traps and hard-to-find weapons to challenge players. The environment blends grassy and rocky textures with some metal and nukage elements, creating a mixed theme with outdoor and industrial influences. No monsters are present, emphasizing player-versus-player combat. Resource placement is sparse and strategic, supporting competitive deathmatch gameplay. The map is linear in layout with symmetrical design to ensure balanced encounters. It is compatible with vanilla DOOM2 and uses new music and textures but no new sounds or demos.",
"authors": [
"Mike McCollum and Chris Thomas"
],
"tags": [
"ammo_tight",
"deathmatch",
"hard",
"linear",
"medium_maps",
"mixed_theme",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "==========================================================================\nTitle Mike's Deathmatch Wad 2\nFilename MIKEDM2.WAD\nAuthors Mike McCollum and Chris Thomas\nEmail Address mccollum@nauticom.net\nMisc. Author Info Both attend Hampton High School just outside\n\t\t\t\tof Pittsburgh, Pa.\nDescription Another Great Deathmatch Board! It is a\n\t\t\t\tlarge symmetrical board with many traps\n\t\t\t\tand tough to find weapons. Just the right\n\t\t\t\tsize for Deathmatch! Go out there and\n\t\t\t\tget a frag for me!\nAdditional Credits to Ben Morris - Author of DCK v2.2\n\t\t\t\tDenis Moller - Author of NWT v1.3\n\t\t\t\tMatt Briston - Helped test (yeah buck!)\n===========================================================================\n\n* Play Information *\nMap 01\nSingle Player yes (DUMB)\nCo-op 2-4 player no\nDeathmatch yes!yes!yes!rock!\nDifficulty Settings none implemented\nNew Sounds no\nNew Music yes\nNew Textures yes\nDemos Replaced none\n\n* Construction *\nBase New level from scratch\nEditors Used DCK v2.2, NWT, MUSTOOL\nKnown Bugs None\n\n* Copyright Permissions *\n\nAuthors May use this level as a base to build additional levels.\n\nYou May distribute this WAD, provided you include this file, with no\nmodifications. You may distribute this file in any electronic format as\nlong as you include this file intact.\n\n* Where to get this wad *\n\nFTP sites:\n\nftp.cdrom.com\n\nBBS Numbers:\n\n412-443-7505 (Alcatraz)\n412-487-5306 (Fay's Board)\n\n* Additional Information *\n\nFeedback is always wanted. Please report your feelings on this WAD. I'd\nLike to know what you think. If this is published on a CD or is sold for\nmoney, please notify me. I have no problem with it and I will not want a\nslice of the money, I would just like to know about it so I can get a copy\nof it. Also if you experience any problems running this, please contact me.\n\nHAVE FUN!!!!!\nDOOM RULES!!!!!!!"
}
]
},
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{
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"title": "MAP01",
"format": "doom",
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"linedefs": 913,
"sidedefs": 1290,
"vertices": 742,
"sectors": 199,
"segs": 1345,
"ssectors": 727,
"nodes": 726,
"textures": {
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"GRASS2": 2,
"METAL": 10,
"NUKAGE2": 2,
"ASHWALL2": 1,
"FLAT14": 16,
"ASHWALL3": 1,
"SFLR6_4": 12,
"SW1BRCOM": 1,
"F_SKY1": 18,
"RROCK01": 2,
"DOORTRAK": 10,
"MFLR8_3": 181,
"STEP3": 3,
"SW1BLUE": 9,
"GRNROCK": 2,
"GSTONE1": 924,
"BIGDOOR2": 8,
"RROCK03": 157,
"GRASS1": 6
}
},
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"by_type": {},
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"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
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"backpack": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 2,
"chaingun": 4,
"invisibility": 1,
"medikit": 4,
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"rocket_box": 4,
"rocket_launcher": 2,
"shell_box": 9,
"super_shotgun": 5
},
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"cells": 2,
"rockets": 4,
"shells": 9
},
"weapons_present": [
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]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 42,
"hmp_items": 42,
"htr_items": 42
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
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}