Raw model (for completeness)
{
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"sha1": "2b113a5e89265d6fa361314fa51cf38f11916a56",
"sha256": "fa5cbafd9cb8e54dcb2e0f1e0eb6d3763d2398815f10724c815eafeb8c1deb65",
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],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-04-21 21:09:41",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-21 21:09:41",
"file": {
"type": "PWAD",
"size": 774626,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2b113a5e89265d6fa361314fa51cf38f11916a56/2b113a5e89265d6fa361314fa51cf38f11916a56.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "Plutonia II MAP14 - ABM Corp.",
"description": "This WAD contains a single large map, MAP14, noted as the biggest in the set and offering at least ten minutes of gameplay even for skilled players. The map features extensive internal detail with nearly 600 things and almost 1000 sectors, emphasizing complex architecture and dense encounters. The monster count and map size suggest a challenging experience with significant threats, including VPOs (Very Powerful Opponents). Resource balance is not explicitly detailed but the map's scale and complexity imply a moderate to tight resource environment. Textures are predominantly industrial and techbase-themed, with heavy use of metal, concrete, and tech textures. The progression is likely linear but with intricate internal layouts, discouraging shortcuts. The map is compatible with the original Doom engine format.",
"authors": [
"Lee Szymanski",
"Metabolist"
],
"tags": [
"boom_compatible",
"hard",
"industrial",
"large_megawad",
"linear",
"techbase"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Plutonia II map14 - ABM Corp., by Lee Szymanski/Metabolist (beta, near-final)\n\nThis is quite a map. (The biggest, in fact.) Lee may recognise it under\nall of that internal detail... I hope all of you like it. Oh yes, I made\na demo of it too; it's rather cool. That map plays well, I must say.\nIt's nowhere near as long as map15, despite its file size. It's still at\nleast ten minutes' play for even the best players though.\n\nOh yes, don't try cutting across the level -- it looks like a good idea\nuntil the VPOs catch up with you. ;-)\n\n30th July 2001"
}
]
},
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}
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"baron": 6,
"cacodemon": 8,
"chaingun_guy": 42,
"demon": 14,
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"imp": 160,
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"stimpack": 9,
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"htr_items": 167
},
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