Raw model (for completeness)
{
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"id": "3ca89d9d-0d66-48e4-88bb-7b3bebf43350",
"sha1": "b8816a87a368875b0ed49f8017ee21e51d518082",
"sha256": "18ed499b8e298748867adad55d2cf787c332693c8e5e00f7cc7a6e7490c69e02",
"authors": [
"Kyle Ver Steeg"
],
"filenames": [
"wax2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-02 15:37:35",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:37:35",
"file": {
"type": "PWAD",
"size": 156848,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b8816a87a368875b0ed49f8017ee21e51d518082/b8816a87a368875b0ed49f8017ee21e51d518082.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "wax2",
"description": "This WAD contains a single DOOM2 deathmatch map featuring a complex layout with multiple ambush sites, traps, and a notable subway section. The environment uses a mix of industrial and techbase textures, including metal, pipes, cement, and stone, creating a gritty urban atmosphere. Combat focuses on fast-paced encounters with numerous tricks and ambushes, supported by a weapons patch that modifies classic firearms into rapid-fire variants, enhancing aggression and speed. Resource distribution and monster data are not detailed, but the design suggests a challenging, trap-heavy experience with linear progression through the map. The WAD is compatible with DOOM2 and requires Dehacked for the weapon patch.",
"authors": [
"Kyle Ver Steeg"
],
"tags": [
"ambushes",
"boom_compatible",
"challenge_wad",
"deathmatch",
"doom2",
"industrial",
"linear",
"single_map",
"techbase",
"trap_heavy"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "File Name: wax2.zip\nContents: wax2.wad(doom2 deathmatch wad) , kokoguns.deh, wax2.txt\nAuthor: Kyle Ver Steeg\nE mail: kverstee@blue.weeg.uiowa.edu\n=============================================================================\nDiscription\n=============================================================================\n Here it is, wax2, the sequal you have been asking for. In response\nto the many letters I recieved concerning wax.wad, I made this level. You\nwill find that the layout of wax2 is very similar to wax. There are multiple\nambush sites, tons of tricks and a few traps. There is also a pretty neat\nsubway section for you to play in (don't piss on the middle rail!!!)\n I also included a weapons patch, kokoguns.deh, named in the dishonor\nof a toy poodle that I hate. The patch basically just converts the pistol\ninto an autopistol which fires twice as fast, makes the shotgun into an\nassault shotgun, and the chaingun into a minigun reminicent of T2. To use it\nyou will have to download dehacked (DHE23.zip) and follow the instructions\nlisted in dehacked.hlp. Have fun,\n KVS"
}
]
},
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"format": "doom",
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"linedefs": 1331,
"sidedefs": 1967,
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"nodes": 652,
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}
},
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"baron": 1,
"cacodemon": 3,
"chaingun_guy": 5,
"demon": 4,
"hell_knight": 1,
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"pain_elemental": 1,
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"spectre": 5,
"zombieman": 5
},
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"hitscanner": 22,
"melee": 9,
"projectile": 16
}
},
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"armor_bonus": 7,
"backpack": 1,
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"blue_armor": 1,
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"chaingun": 1,
"chainsaw": 1,
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"rocket": 3,
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"shell_box": 1,
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},
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"shells": 1
},
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"chainsaw",
"rocket_launcher",
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]
},
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"keys": [],
"secret_exit": false
},
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"uv_items": 58,
"hmp_items": 58,
"htr_items": 58
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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