The Hall

PWAD 88 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things173
Linedefs806
Sectors155
Monsters72
Items78
Raw model (for completeness)
{
  "meta": {
    "id": "3be6aa1d-ad06-4fdc-8e85-c2bf357c0ef3",
    "sha1": "cd547057d171a0fe170cbad03eb4a855e00679e9",
    "sha256": "1e10a52890120400a4473a127d9c826b06ce3d0c8ca72d293a5ee06ed1875a63",
    "title": "The Hall",
    "authors": [
      "Ruben F Duarte AKA Benny"
    ],
    "filenames": [
      "hall.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-24 19:19:19",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Hall",
      "description": "2nd map made by me...",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-24 19:19:19",
    "file": {
      "type": "PWAD",
      "size": 90572,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/cd547057d171a0fe170cbad03eb4a855e00679e9/cd547057d171a0fe170cbad03eb4a855e00679e9.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "The Hall",
      "description": "The Hall is a single-map PWAD designed for Doom 2 requiring the ZDoom engine. It features one medium-scale map with 72 monsters, including a mix of hitscanners, melee, and projectile attackers, notably archviles, barons, mancubi, and revenants, indicating moderate to challenging combat. Resources are moderately balanced with ample armor bonuses and health items, including a megasphere, supporting sustained fights. The map uses a variety of textures dominated by metal and industrial themes with some rocky and wooden elements, suggesting a techbase/industrial environment. The layout appears linear with no mention of complex key hunts or teleportation. It is a standalone level built from scratch using Doom Builder, compatible with Doom 2 and ZDoom.",
      "authors": [
        "Ruben F Duarte AKA Benny"
      ],
      "tags": [
        "ammo_plentiful",
        "archvile",
        "boom_compatible",
        "boss_encounters",
        "generous_health",
        "industrial",
        "linear",
        "medium_maps",
        "moderate",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Zdoom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : The Hall\nFilename                : hall.wad\nAuthor                  : Ruben F Duarte AKA Benny\nEmail Address           : b3nnyduarte@hotmail.com\n\nDescription             : 2nd map made by me...\n\n===========================================================================\n* What is included *\n\nNew levels              : Number of levels or 'None'\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : Map01\nSingle Player           : Player starts only\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : I can't remember....\nEditor(s) used          : Doombuilder\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 173,
        "linedefs": 806,
        "sidedefs": 1188,
        "vertices": 720,
        "sectors": 155,
        "segs": 1282,
        "ssectors": 394,
        "nodes": 393,
        "textures": {
          "MARBFAC4": 10,
          "DEM1_5": 2,
          "DOORBLU": 2,
          "SPCDOOR2": 2,
          "GSTONE1": 6,
          "CEIL1_2": 1,
          "WOOD12": 12,
          "FWATER1": 28,
          "EXITDOOR": 2,
          "FLAT5_2": 8,
          "BIGDOOR2": 14,
          "CEIL3_3": 9,
          "LITE3": 1,
          "LITE5": 34,
          "ROCK3": 2,
          "SFALL1": 34,
          "BIGDOOR6": 2,
          "RROCK10": 116,
          "F_SKY1": 1,
          "NUKAGE1": 12,
          "SKINMET1": 26,
          "WOOD6": 58,
          "SW1LION": 1,
          "DOORTRAK": 16,
          "BROWN1": 6,
          "METAL": 723,
          "FLAT1": 2,
          "BRICK1": 82,
          "MARBGRAY": 11
        }
      },
      "monsters": {
        "total": 72,
        "by_type": {
          "archvile": 2,
          "baron": 4,
          "chaingun_guy": 4,
          "demon": 10,
          "hell_knight": 4,
          "imp": 40,
          "mancubus": 4,
          "revenant": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 4,
          "melee": 10,
          "projectile": 58
        }
      },
      "items": {
        "total": 78,
        "by_type": {
          "ammo_box": 8,
          "armor_bonus": 15,
          "backpack": 1,
          "blue_armor": 1,
          "chaingun": 2,
          "chainsaw": 1,
          "health_bonus": 12,
          "medikit": 10,
          "megasphere": 1,
          "rocket_box": 15,
          "rocket_launcher": 2,
          "shell_box": 5,
          "shells": 1,
          "shotgun": 1,
          "stimpack": 2,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 0,
          "rockets": 15,
          "shells": 6
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 72,
        "hmp_monsters": 58,
        "htr_monsters": 43,
        "uv_items": 78,
        "hmp_items": 67,
        "htr_items": 67
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "f0dcf1ab-c0a0-479b-ac29-5ab29ea041a0",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cd547057d171a0fe170cbad03eb4a855e00679e9/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "6d0e8b22-1697-4fba-8173-ee76edb5e059",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cd547057d171a0fe170cbad03eb4a855e00679e9/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.