Raw model (for completeness)
{
"meta": {
"id": "3bdbf967-ee83-4136-83d6-31323756a06c",
"sha1": "b668f744c2b4d33ddb7d5ef3e0f3762a99d93eae",
"sha256": "dd91ffef9d5ec2ef846fe57e86a3defff052fa8406bb032a4cbf52ebe6abde96",
"title": "RAMPAGE!",
"filenames": [
"rampage.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 23:08:20",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "RAMPAGE!",
"description": "Why are you even reading this?? Go play the damn thing!!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 23:08:20",
"file": {
"type": "PWAD",
"size": 41653,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b668f744c2b4d33ddb7d5ef3e0f3762a99d93eae/b668f744c2b4d33ddb7d5ef3e0f3762a99d93eae.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nDate : May 96 (Released June 13)\nTitle : RAMPAGE!\nFilename : RAMPAGE.WAD\nAuthor : Ryan Newton\nIRC Alias : KWiJiBO\nEmail Address : ryann@gist.net.au\n\nDescription : Why are you even reading this?? Go play the damn\n thing!!\n\nAdditional Credits to :\n================================================================\n* Play Information *\n\nMAP## : MAP01\nSingle Player : Yes (This was NOT designed for 1 player though)\nCooperative 2-4 Player : Nup (Earth to boring guy)\nDeathmatch 2-4 Player : Yes (of course!!)\nDifficulty Settings : No\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New wad from scratch (some ideas taken from MAP01)\nTime taken : Too long... i forgot all about it for a month :)\nEditor(s) used : DoomCad 5.1, DCK 2.2\nKnown Bugs : 1 little glitch on a post... you'll hafta look pretty hard though\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels. If you do, send me a copy! (no, really, i do want a copy :)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nif your reading this, i'd assume you already have it :)\n\n================================================================\n\n\\u0000"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 42,
"linedefs": 327,
"sidedefs": 508,
"vertices": 321,
"sectors": 70,
"segs": 556,
"ssectors": 220,
"nodes": 219,
"textures": {
"FLOOR4_6": 3,
"DOORTRAK": 8,
"MARBLE2": 10,
"MARBLE1": 4,
"MFLR8_3": 10,
"F_SKY1": 14,
"FLOOR4_8": 7,
"METAL6": 30,
"MODWALL4": 15,
"ROCK1": 11,
"ROCK3": 15,
"SP_FACE2": 3,
"STARTAN3": 34,
"TEKGREN5": 15,
"TLITE6_1": 2,
"TLITE6_5": 2,
"FLOOR0_3": 5,
"SW2COMP": 1,
"SW2STON2": 1,
"FLAT23": 3,
"GRNLITE1": 3,
"SLIME14": 1,
"CEIL3_1": 2,
"GRASS2": 1,
"RROCK03": 35,
"RROCK13": 21,
"LITE3": 1,
"TEKGREN3": 4,
"MARBFAC3": 2,
"STARBR2": 9,
"METAL7": 6,
"MARBLE3": 26,
"SUPPORT3": 3,
"PIPES": 8,
"DEM1_6": 13,
"CEIL3_2": 1,
"METAL": 49,
"ROCK2": 99,
"SP_DUDE7": 3,
"SUPPORT2": 1,
"BIGDOOR3": 4,
"GSTONE1": 19,
"CEIL1_1": 7,
"FLAT22": 2,
"ROCK5": 7,
"SPACEW3": 3,
"FLOOR0_6": 2,
"DEM1_5": 3,
"MARBFACE": 2,
"MIDBARS1": 6,
"CRATOP2": 1,
"SHAWN3": 8,
"FLAT1": 1,
"EXITDOOR": 2,
"FLAT4": 1
}
},
"monsters": {
"total": 5,
"by_type": {
"imp": 3,
"zombieman": 2
},
"by_category": {
"boss": 0,
"hitscanner": 2,
"melee": 0,
"projectile": 3
}
},
"items": {
"total": 32,
"by_type": {
"ammo_clip": 4,
"armor_bonus": 8,
"bfg9000": 1,
"chaingun": 1,
"green_armor": 1,
"medikit": 2,
"plasma_rifle": 1,
"rocket_launcher": 2,
"shells": 4,
"shotgun": 2,
"stimpack": 4,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 4,
"cells": 0,
"rockets": 0,
"shells": 4
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 5,
"hmp_monsters": 5,
"htr_monsters": 5,
"uv_items": 32,
"hmp_items": 32,
"htr_items": 32
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "a4b45e9e-b440-4184-87ed-ed7f39eaa7c3",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b668f744c2b4d33ddb7d5ef3e0f3762a99d93eae/MAP01/images/0.webp",
"type": null
},
{
"id": "d8f30c71-eac9-4963-b558-45bf0c0912a8",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b668f744c2b4d33ddb7d5ef3e0f3762a99d93eae/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "RAMPAGE!",
"description": "A compact Doom II map with a mix of techbase metals and rocky/marble textures, built more like a classic arena layout than a long adventure. Combat is very light (only a handful of low-tier monsters), with the focus instead on weapon access—up to and including plasma and a BFG. Resources are generous for single-player, making UV feel easy and more like a warm-up. Progression is straightforward with no keys or teleporter-driven navigation, and the overall setup strongly suggests deathmatch-first design.",
"tags": [
"ammo_plentiful",
"deathmatch_focused",
"easy",
"generous_health",
"gothic",
"incidental_combat",
"linear",
"mixed_theme",
"small",
"techbase",
"vanilla_compatible"
]
}
}
]
}