Remain 1 (Chapter 1)

PWAD 2.3 MiB 11 map(s)

Counts

endoom0
graphics1
lumps129
maps11
palettes0

Totals (across maps)

Things3683
Linedefs19742
Sectors2711
Monsters1796
Items1385
Raw model (for completeness)
{
  "meta": {
    "id": "3ad244eb-f006-4846-a683-16df14d56e69",
    "sha1": "edd5d1b701ed9687ea510d7a4a8ea68bd764f28c",
    "sha256": "43f1b3583481e3e1063d1dfc6e983e4f322b8c2bc5f702109b26e0f0b20c373e",
    "title": "Remain 1 (Chapter 1)",
    "authors": [
      "Alexander \"Eternal\" S. (aka Deadall)"
    ],
    "filenames": [
      "remain1.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-10-07 22:09:52",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Remain 1 (Chapter 1)",
      "description": "It's a classic, megawad is partially citing the original Doom2, like if it was that same Doom2, but ..would be not the really the same and sometimes totally not the same...",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png",
        "MAP08": "MAP08.png",
        "MAP09": "MAP09.png",
        "MAP10": "MAP10.png",
        "MAP11": "MAP11.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-10-07 22:09:52",
    "file": {
      "type": "PWAD",
      "size": 2372444,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP02",
        "MAP04",
        "MAP03",
        "MAP07",
        "MAP09",
        "MAP01",
        "MAP11",
        "MAP06",
        "MAP08",
        "MAP05",
        "MAP10"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 129,
        "maps": 11,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Remain 1 (Chapter 1)\nFilename                : REMAIN1.WAD\nRelease date            : 08/28/2007\nAuthor                  : Alexander \"Eternal\" S. (aka Deadall)\nEmail Address           : etern-all@mail.ru\nOther Files By Author   : G.o.Evil.wad,\n                          Eden.wad (The Horror Collection),\n                          Napalm.wad.\nMisc. Author Info       : Russia, Moscow.\n\nDescription             : It's a classic, megawad is partially citing the\n                          original Doom2, like if it was that same Doom2,\n                          but ..would be not the really the same and\n                          sometimes totally not the same...\n\nAdditional Credits to   : id Software, of course. Also the authors of\n                          DoomBuilder, DeePsea and DeuTex.\n                          And thanks to entryway, Guest, Heretic and\n                          Hitherto for beta-testing.\n===========================================================================\n* What is included *\n\nNew levels              : 11\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : Yes\nOther                   : No\nOther files required    : No\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : map01 - map11\nSingle Player           : Designed for\nCooperative 2-4 Player  : Starts included but not tested\nDeathmatch 2-4 Player   : Player starts only\nOther game styles       :\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 6 month\nEditor(s) used          : DoomBuilder 1.68\nKnown Bugs              : none\nMay Not Run With        :\nTested With             : Doom2.exe\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 82,
        "linedefs": 656,
        "sidedefs": 993,
        "vertices": 605,
        "sectors": 87,
        "segs": 1048,
        "ssectors": 333,
        "nodes": 332,
        "textures": {
          "FLOOR5_4": 1,
          "STEP2": 51,
          "COMPSTA2": 2,
          "GRASS1": 8,
          "CEIL1_2": 1,
          "FLOOR5_3": 14,
          "EXITDOOR": 6,
          "FLOOR7_1": 31,
          "MIDBARS3": 8,
          "RROCK20": 1,
          "GRNLITE1": 1,
          "MFLR8_2": 4,
          "SUPPORT3": 15,
          "SW1COMP": 2,
          "STEP3": 28,
          "BROWNGRN": 50,
          "SW1TEK": 3,
          "EXITSIGN": 4,
          "LITE5": 4,
          "ASHWALL3": 35,
          "LITEBLU1": 10,
          "ZIMMER2": 23,
          "BROWN1": 85,
          "TEKGREN3": 4,
          "TEKGREN2": 85,
          "FLOOR1_1": 3,
          "FWATER1": 1,
          "SW2STONE": 2,
          "F_SKY1": 9,
          "COMPSPAN": 8,
          "CEIL5_1": 6,
          "TEKGREN5": 6,
          "TLITE6_6": 5,
          "DOOR3": 3,
          "RROCK09": 7,
          "SILVER3": 2,
          "RROCK03": 8,
          "BRONZE3": 8,
          "COMPWERD": 4,
          "BROWN96": 80,
          "COMPTALL": 2,
          "SLADWALL": 12,
          "BIGDOOR1": 8,
          "BRONZE1": 18,
          "SUPPORT2": 21,
          "STEP1": 2,
          "STEP5": 9,
          "CEIL5_2": 11,
          "TEKGREN1": 2,
          "TEKGREN4": 2,
          "FLAT5_5": 5,
          "STEP6": 27,
          "METAL": 16,
          "DOORTRAK": 14,
          "TEKWALL6": 14,
          "BROWNPIP": 8,
          "FLAT5": 40,
          "FLAT23": 16,
          "METAL5": 4,
          "COMPBLUE": 4
        }
      },
      "monsters": {
        "total": 35,
        "by_type": {
          "imp": 17,
          "zombieman": 18
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 18,
          "melee": 0,
          "projectile": 17
        }
      },
      "items": {
        "total": 34,
        "by_type": {
          "ammo_clip": 3,
          "armor_bonus": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 10,
          "medikit": 3,
          "plasma_rifle": 1,
          "rocket": 2,
          "rocket_launcher": 1,
          "shells": 1,
          "shotgun": 2,
          "stimpack": 7
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 2,
          "shells": 1
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 35,
        "hmp_monsters": 31,
        "htr_monsters": 16,
        "uv_items": 32,
        "hmp_items": 31,
        "htr_items": 32
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "e69eb017-8198-4955-88ac-6bafa9441f07",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "30aca572-525a-4f67-b135-5a3cf6a3248f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "This map features a techbase-style environment with varied brown and metallic textures. Combat is moderately challenging with a balanced mix of monsters and resources, supporting a linear progression through interconnected sectors. The layout encourages steady advancement without complex key hunts, suited for typical Doom II gameplay on UV difficulty.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "doom2",
          "linear",
          "medium_length",
          "moderate",
          "techbase",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
        "things": 237,
        "linedefs": 1019,
        "sidedefs": 1442,
        "vertices": 943,
        "sectors": 143,
        "segs": 1564,
        "ssectors": 450,
        "nodes": 449,
        "textures": {
          "DOORTRAK": 22,
          "SUPPORT3": 12,
          "METAL5": 16,
          "LITEBLU1": 4,
          "SW1COMM": 1,
          "CEIL3_3": 11,
          "SPACEW3": 16,
          "BIGBRIK1": 53,
          "STEPLAD1": 8,
          "DOORSTOP": 22,
          "SPCDOOR3": 2,
          "CEIL4_3": 2,
          "SILVER3": 8,
          "FLAT17": 1,
          "FLOOR0_3": 7,
          "BIGDOOR3": 2,
          "TEKGREN3": 42,
          "SW1GRAY": 1,
          "SW1COMP": 2,
          "STEP2": 1,
          "EXITSIGN": 6,
          "SILVER2": 2,
          "TEKGREN5": 20,
          "STONE": 146,
          "STONE4": 105,
          "GRASS1": 49,
          "METAL": 30,
          "TEKGREN2": 122,
          "TEKGREN4": 12,
          "ZIMMER2": 12,
          "SW1MOD1": 1,
          "EXITDOOR": 2,
          "COMPSTA1": 1,
          "FLAT1": 62,
          "STEP4": 4,
          "TLITE6_6": 2,
          "FWATER1": 19,
          "BIGDOOR1": 6,
          "CRATOP2": 6,
          "FLOOR4_6": 13,
          "BIGDOOR2": 8,
          "SPACEW4": 16,
          "CEIL5_1": 12,
          "RROCK03": 8,
          "METAL4": 5,
          "SW1TEK": 1,
          "MODWALL1": 2,
          "TLITE6_5": 2,
          "FLAT5_4": 47,
          "F_SKY1": 9,
          "STUCCO": 34,
          "DOOR1": 1,
          "ZIMMER7": 44,
          "COMPSPAN": 5,
          "DOORYEL": 6,
          "GATE3": 1,
          "SILVER1": 12,
          "TEKGREN1": 12,
          "PIPEWAL2": 57,
          "SHAWN2": 84,
          "FLAT2": 8,
          "DOORBLU": 8,
          "PIPEWAL1": 13,
          "COMPTALL": 9,
          "STEP3": 4,
          "COMPSTA2": 7,
          "FLAT23": 22,
          "FLAT19": 4,
          "METAL3": 2,
          "SUPPORT2": 2
        }
      },
      "monsters": {
        "total": 118,
        "by_type": {
          "demon": 6,
          "imp": 36,
          "shotgun_guy": 49,
          "zombieman": 27
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 76,
          "melee": 6,
          "projectile": 36
        }
      },
      "items": {
        "total": 82,
        "by_type": {
          "ammo_box": 1,
          "ammo_clip": 1,
          "armor_bonus": 6,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 33,
          "medikit": 11,
          "shells": 2,
          "shotgun": 3,
          "stimpack": 18,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 0,
          "shells": 2
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 114,
        "hmp_monsters": 107,
        "htr_monsters": 80,
        "uv_items": 82,
        "hmp_items": 82,
        "htr_items": 82
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "1e1ecff2-abde-4354-a698-532f76508070",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP02/images/0.webp",
          "type": null
        },
        {
          "id": "8720bcfc-45ee-4a3c-812d-101a31822540",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP02/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": null,
        "description": "This map is part of a classic-style Doom 2 megawad that partially references the original Doom 2 aesthetic and gameplay. Featuring a moderate scale with mostly linear progression through multiple interconnected sectors, it offers balanced combat with a typical monster and resource distribution suitable for a standard difficulty. The design uses vanilla Doom features and textures, emphasizing traditional corridor and room layouts without major experimental mechanics.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "classic_style",
          "doom2",
          "linear",
          "medium_length",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "doom",
      "stats": {
        "things": 191,
        "linedefs": 838,
        "sidedefs": 1254,
        "vertices": 768,
        "sectors": 137,
        "segs": 1370,
        "ssectors": 429,
        "nodes": 428,
        "textures": {
          "BRONZE3": 124,
          "BROWNHUG": 10,
          "TLITE6_6": 6,
          "BROWN96": 42,
          "STEP3": 19,
          "SW1MET2": 4,
          "MODWALL1": 44,
          "DOORTRAK": 14,
          "GRASS2": 11,
          "DOORSTOP": 22,
          "DOORYEL": 2,
          "GATE3": 3,
          "SPACEW3": 6,
          "STEPLAD1": 21,
          "SW1BRN1": 1,
          "METAL4": 9,
          "METAL": 118,
          "SW2DIRT": 1,
          "FLAT20": 1,
          "F_SKY1": 35,
          "ZIMMER1": 5,
          "TEKBRON2": 4,
          "TLITE6_5": 4,
          "FWATER1": 5,
          "RROCK03": 22,
          "METAL7": 4,
          "SW2MOD1": 1,
          "SKY2": 4,
          "BRNSMAL1": 4,
          "CEIL5_1": 14,
          "CEIL5_2": 34,
          "SW1BROWN": 4,
          "MIDBARS3": 4,
          "METAL5": 37,
          "FLAT1": 4,
          "PLAT1": 1,
          "SW1ZIM": 1,
          "TEKBRON1": 2,
          "LITE5": 7,
          "MFLR8_4": 2,
          "SW1COMP": 1,
          "FLAT10": 2,
          "METAL3": 4,
          "BRONZE4": 17,
          "CRATOP2": 3,
          "DOORRED": 2,
          "METAL6": 8,
          "TANROCK5": 2,
          "BRONZE1": 105,
          "BRNSMAL2": 4,
          "COMPSPAN": 2,
          "DOOR1": 4,
          "DOOR3": 1,
          "FLOOR7_1": 93,
          "BRONZE2": 16,
          "MIDBRN1": 2,
          "MFLR8_2": 18,
          "EXITSIGN": 4,
          "STEP2": 14,
          "FLAT23": 6,
          "MIDGRATE": 1,
          "SUPPORT3": 58,
          "STEP1": 7,
          "EXITDOOR": 6,
          "SW1MOD1": 1,
          "METAL2": 54
        }
      },
      "monsters": {
        "total": 108,
        "by_type": {
          "chaingun_guy": 17,
          "cyberdemon": 1,
          "demon": 8,
          "imp": 34,
          "shotgun_guy": 20,
          "spectre": 8,
          "zombieman": 20
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 57,
          "melee": 16,
          "projectile": 34
        }
      },
      "items": {
        "total": 59,
        "by_type": {
          "ammo_box": 3,
          "armor_bonus": 14,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell_pack": 1,
          "chaingun": 2,
          "green_armor": 1,
          "health_bonus": 4,
          "medikit": 3,
          "plasma_rifle": 1,
          "rocket": 2,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "shell_box": 2,
          "shells": 6,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 9,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 1,
          "rockets": 3,
          "shells": 8
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 88,
        "hmp_monsters": 74,
        "htr_monsters": 56,
        "uv_items": 58,
        "hmp_items": 58,
        "htr_items": 58
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "985afd6f-8981-48db-bc76-d0f5f9a79d00",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP03/images/0.webp",
          "type": null
        },
        {
          "id": "e6692b0d-66fd-4bf2-9e48-e07ead3564c0",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP03/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": null,
        "description": "This Doom II map features a medium-length, mostly linear layout with a classic Doom style that references the original game while adding unique elements. Combat involves a moderate challenge with a balanced mix of monsters and resources, encouraging tactical play through set-piece encounters. The environment blends standard industrial and techbase textures, making it approachable and fairly vanilla compatible.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "doom2",
          "linear",
          "medium_length",
          "moderate",
          "setpiece_focused",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP04",
      "title": "MAP04",
      "format": "doom",
      "stats": {
        "things": 209,
        "linedefs": 1059,
        "sidedefs": 1497,
        "vertices": 998,
        "sectors": 141,
        "segs": 1633,
        "ssectors": 489,
        "nodes": 488,
        "textures": {
          "CRATE2": 4,
          "FLOOR0_1": 9,
          "GRASS1": 7,
          "TLITE6_6": 3,
          "STEPLAD1": 4,
          "COMPTALL": 5,
          "FLOOR0_3": 1,
          "TANROCK7": 12,
          "SW2BROWN": 2,
          "TEKGREN1": 4,
          "FLOOR7_1": 50,
          "CRATOP1": 1,
          "MIDBARS3": 2,
          "STEP1": 1,
          "STEP3": 45,
          "CRATE1": 3,
          "STUCCO": 54,
          "TLITE6_5": 10,
          "FLAT23": 24,
          "BRICK2": 74,
          "SILVER2": 4,
          "CEIL5_1": 22,
          "TEKBRON2": 2,
          "FLAT2": 2,
          "STEP2": 16,
          "SUPPORT3": 45,
          "SW1COMP": 6,
          "TLITE6_1": 7,
          "CRATWIDE": 2,
          "SLIME14": 13,
          "CRATOP2": 5,
          "BRICK7": 141,
          "LITEBLU1": 8,
          "STEP4": 3,
          "METAL3": 3,
          "STEPTOP": 5,
          "COMPWERD": 16,
          "SW1MET2": 5,
          "MODWALL1": 8,
          "TEKGREN3": 7,
          "FLAT14": 16,
          "FLAT19": 1,
          "DOORTRAK": 22,
          "RROCK03": 7,
          "ZIMMER2": 9,
          "DOORSTOP": 51,
          "FLAT3": 7,
          "FLAT18": 2,
          "F_SKY1": 8,
          "CRATELIT": 3,
          "CEIL5_2": 1,
          "COMPBLUE": 16,
          "DOOR1": 1,
          "DOORRED": 6,
          "BIGDOOR1": 2,
          "FLAT20": 14,
          "GRAY7": 16,
          "SW1MOD1": 1,
          "SW1TEK": 1,
          "EXITSIGN": 4,
          "SHAWN2": 106,
          "FLAT22": 2,
          "FLAT5_5": 39,
          "METAL4": 4,
          "CEIL4_3": 3,
          "SUPPORT2": 26,
          "RROCK09": 9,
          "FLOOR1_6": 1,
          "METAL": 23,
          "LITE5": 21,
          "SW1LION": 1,
          "TEKGREN5": 8,
          "BROWNHUG": 1,
          "SILVER1": 4,
          "RROCK15": 2,
          "DOORBLU": 4,
          "BROWN96": 4,
          "GATE3": 1,
          "SILVER3": 3,
          "COMPSPAN": 43,
          "SW1STONE": 1,
          "METAL5": 9,
          "CRATE3": 6,
          "BIGDOOR2": 4,
          "LITE3": 11,
          "TEKGREN4": 7,
          "FLOOR0_6": 3,
          "SPACEW3": 53,
          "SPCDOOR3": 10,
          "TEKGREN2": 107
        }
      },
      "monsters": {
        "total": 105,
        "by_type": {
          "chaingun_guy": 20,
          "demon": 19,
          "imp": 24,
          "shotgun_guy": 16,
          "spectre": 1,
          "zombieman": 25
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 61,
          "melee": 20,
          "projectile": 24
        }
      },
      "items": {
        "total": 78,
        "by_type": {
          "ammo_box": 1,
          "ammo_clip": 6,
          "armor_bonus": 16,
          "blue_armor": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 15,
          "medikit": 7,
          "rocket": 2,
          "shell_box": 1,
          "shells": 12,
          "shotgun": 1,
          "stimpack": 11,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 7,
          "cells": 0,
          "rockets": 2,
          "shells": 13
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 94,
        "hmp_monsters": 86,
        "htr_monsters": 69,
        "uv_items": 73,
        "hmp_items": 73,
        "htr_items": 78
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "4a76718d-c17b-49ae-8826-8dca528c0d68",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP04/images/0.webp",
          "type": null
        },
        {
          "id": "c683931a-77aa-4bd2-bbbb-0f47dcc22a72",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP04/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP04",
        "description": "Set in a classic techbase-style environment, this medium-sized map features a moderately challenging mix of combat with a variety of monsters. The layout is mostly linear, with a focus on exploring interconnected rooms and corridors. Resources and encounters suggest a balanced gameplay experience suitable for typical Doom II players.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "linear",
          "medium_length",
          "moderate",
          "techbase",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP05",
      "title": "MAP05",
      "format": "doom",
      "stats": {
        "things": 332,
        "linedefs": 2007,
        "sidedefs": 2964,
        "vertices": 1830,
        "sectors": 226,
        "segs": 3215,
        "ssectors": 959,
        "nodes": 958,
        "textures": {
          "RROCK09": 15,
          "SW1COMP": 2,
          "SW1LION": 13,
          "COMPSTA1": 3,
          "SW2MET2": 4,
          "DOORSTOP": 72,
          "BIGDOOR1": 8,
          "LITE5": 9,
          "EXITSIGN": 2,
          "FLOOR4_8": 1,
          "PIPEWAL2": 7,
          "SLIME14": 62,
          "SLADWALL": 304,
          "BROWNHUG": 6,
          "SW1DIRT": 2,
          "FLOOR4_6": 6,
          "TLITE6_6": 6,
          "CEIL1_2": 2,
          "BRNPOIS": 4,
          "FLAT5_5": 1,
          "SKINMET1": 44,
          "TLITE6_1": 4,
          "MODWALL1": 36,
          "NUKEDGE1": 84,
          "PIPEWAL1": 2,
          "STEP1": 3,
          "SPACEW2": 1,
          "METAL3": 6,
          "MIDBARS3": 44,
          "SW2COMP": 3,
          "BIGDOOR4": 2,
          "SW1BROWN": 1,
          "TEKBRON1": 2,
          "DOORTRAK": 32,
          "SW1STON6": 1,
          "BROWN144": 47,
          "STEPLAD1": 19,
          "SLADSKUL": 11,
          "WOODMET4": 1,
          "CRATOP2": 4,
          "METAL4": 6,
          "SW1MOD1": 2,
          "STEP5": 6,
          "SPACEW4": 8,
          "METAL": 355,
          "FLAT20": 1,
          "STEPTOP": 5,
          "SW1WDMET": 1,
          "BROWN1": 27,
          "GATE1": 1,
          "TLITE6_5": 9,
          "SPCDOOR4": 4,
          "SLADPOIS": 6,
          "FWATER1": 2,
          "COMPSPAN": 23,
          "SHAWN2": 19,
          "SW1GARG": 1,
          "METAL5": 29,
          "COMPTALL": 10,
          "CEIL5_1": 39,
          "FLAT23": 10,
          "BROWNPIP": 134,
          "BLAKWAL1": 8,
          "SW2DIRT": 2,
          "WOODMET3": 7,
          "SPACEW3": 8,
          "SW1BRCOM": 1,
          "MFLR8_2": 17,
          "METAL2": 22,
          "NUKAGE1": 46,
          "DOORYEL": 10,
          "DOORRED": 2,
          "WOODMET2": 6,
          "SFALL1": 28,
          "SUPPORT3": 81,
          "ASHWALL3": 16,
          "RROCK10": 8,
          "FLOOR7_1": 117,
          "BROWN96": 106,
          "FLAT1": 6,
          "F_SKY1": 25,
          "DOOR3": 1,
          "BROWNGRN": 60,
          "SLIME16": 2,
          "CEIL5_2": 7,
          "METAL1": 65,
          "GATE3": 2,
          "CONS1_5": 3,
          "BIGDOOR5": 2,
          "EXITDOOR": 2,
          "BRICK2": 187,
          "RROCK03": 53,
          "COMPSTA2": 1,
          "SW1BRNGN": 1
        }
      },
      "monsters": {
        "total": 151,
        "by_type": {
          "baron": 1,
          "cacodemon": 2,
          "chaingun_guy": 21,
          "demon": 11,
          "hell_knight": 8,
          "imp": 56,
          "lost_soul": 3,
          "shotgun_guy": 19,
          "spectre": 12,
          "zombieman": 18
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 58,
          "melee": 23,
          "projectile": 70
        }
      },
      "items": {
        "total": 134,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 6,
          "armor_bonus": 55,
          "backpack": 1,
          "berserk": 1,
          "cell": 1,
          "chaingun": 2,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 11,
          "medikit": 6,
          "plasma_rifle": 2,
          "radiation_suit": 3,
          "rocket": 2,
          "rocket_launcher": 2,
          "shell_box": 4,
          "shells": 11,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 17,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 9,
          "cells": 1,
          "rockets": 2,
          "shells": 15
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 131,
        "hmp_monsters": 114,
        "htr_monsters": 91,
        "uv_items": 134,
        "hmp_items": 134,
        "htr_items": 134
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "35d1e43d-b154-4ad4-af06-f2e39fe6c390",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP05/images/0.webp",
          "type": null
        },
        {
          "id": "e3a4dfde-3499-49e6-a179-43b4596b856e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP05/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP05",
        "description": "This large-scale, techbase-themed map features extensive architecture with numerous sectors and varied textures. Combat is intense and monster-heavy, with many demon-type enemies requiring careful resource management. The layout is mostly linear with some spacious areas, demanding persistent combat endurance and strategic play, suitable for experienced players on UV difficulty.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "demon_swarms",
          "hard",
          "large_scale",
          "linear",
          "techbase",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP06",
      "title": "MAP06",
      "format": "doom",
      "stats": {
        "things": 345,
        "linedefs": 1917,
        "sidedefs": 2982,
        "vertices": 1721,
        "sectors": 340,
        "segs": 3228,
        "ssectors": 955,
        "nodes": 954,
        "textures": {
          "COMPTALL": 1,
          "MIDGRATE": 2,
          "COMPSPAN": 2,
          "FWATER1": 4,
          "NUKEDGE1": 31,
          "LITEBLU1": 18,
          "RROCK10": 7,
          "STEPLAD1": 52,
          "SW1COMP": 1,
          "METAL4": 37,
          "CEIL5_2": 9,
          "MIDBARS3": 9,
          "GRASS1": 13,
          "STUCCO": 8,
          "FLOOR7_1": 210,
          "BIGDOOR3": 2,
          "SW1GARG": 1,
          "FLAT20": 2,
          "CRATE2": 3,
          "LITE5": 4,
          "FLAT23": 14,
          "FLAT3": 10,
          "BRONZE2": 6,
          "CEIL5_1": 41,
          "MIDBRONZ": 30,
          "RROCK03": 140,
          "RROCK16": 2,
          "STEP5": 73,
          "SW1LION": 2,
          "CRATWIDE": 33,
          "TANROCK5": 14,
          "METAL7": 16,
          "SW2MET2": 8,
          "ZIMMER5": 16,
          "PIPES": 28,
          "TANROCK4": 4,
          "PLAT1": 7,
          "STEP1": 13,
          "CRATE3": 11,
          "METAL": 288,
          "CEIL1_2": 18,
          "CRATELIT": 24,
          "DOORBLU": 4,
          "BRONZE3": 33,
          "RROCK09": 15,
          "BROWNHUG": 4,
          "NUKAGE1": 2,
          "DOORTRAK": 18,
          "LITE3": 5,
          "BRICK1": 71,
          "SHAWN2": 10,
          "STONE4": 14,
          "SLIME13": 11,
          "MODWALL1": 15,
          "SPCDOOR3": 19,
          "CRATINY": 15,
          "DOORYEL": 2,
          "CRATE1": 49,
          "BIGDOOR4": 2,
          "BIGDOOR2": 4,
          "BROWNPIP": 24,
          "METAL3": 8,
          "SFALL1": 2,
          "SW1SATYR": 2,
          "NUKEPOIS": 2,
          "EXITSIGN": 2,
          "SLIME14": 84,
          "BRICK10": 56,
          "METAL5": 209,
          "F_SKY1": 20,
          "SLIME01": 7,
          "CRATOP2": 12,
          "DOORSTOP": 38,
          "STEP3": 4,
          "SW2DIRT": 4,
          "TLITE6_6": 11,
          "SW1BLUE": 2,
          "GATE3": 2,
          "METAL2": 534,
          "STEP2": 10,
          "DOORRED": 8,
          "FLAT5_4": 6,
          "FLAT14": 1,
          "BRICK2": 10,
          "CRATOP1": 20,
          "SUPPORT3": 95
        }
      },
      "monsters": {
        "total": 182,
        "by_type": {
          "archvile": 2,
          "cacodemon": 2,
          "chaingun_guy": 19,
          "demon": 14,
          "hell_knight": 9,
          "imp": 59,
          "lost_soul": 1,
          "revenant": 13,
          "shotgun_guy": 34,
          "spectre": 11,
          "spider_mastermind": 1,
          "zombieman": 17
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 70,
          "melee": 25,
          "projectile": 86
        }
      },
      "items": {
        "total": 120,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 5,
          "armor_bonus": 14,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 6,
          "cell_pack": 1,
          "chaingun": 1,
          "green_armor": 1,
          "health_bonus": 8,
          "medikit": 7,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket": 11,
          "rocket_box": 7,
          "rocket_launcher": 4,
          "shell_box": 4,
          "shells": 14,
          "shotgun": 2,
          "soulsphere": 2,
          "stimpack": 23,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 7,
          "cells": 7,
          "rockets": 18,
          "shells": 18
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 156,
        "hmp_monsters": 138,
        "htr_monsters": 109,
        "uv_items": 116,
        "hmp_items": 115,
        "htr_items": 115
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "c2ffbd6a-1420-458d-9f5f-522dc1f68e70",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP06/images/0.webp",
          "type": null
        },
        {
          "id": "d63490cf-0d6f-4d8e-b668-d051723a804f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP06/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": null,
        "description": "This map features a techbase-themed environment with diverse industrial and rocky textures supporting large, complex levels with extensive geometry. Combat is moderately paced with a balanced variety of monsters and resources, catering to typical Doom II difficulty without glaring shortages. The layout favors a mostly linear progression, reflecting classic Doom 2 structuring with some exploration potential.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "large_scale",
          "linear",
          "moderate",
          "techbase",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP07",
      "title": "MAP07",
      "format": "doom",
      "stats": {
        "things": 137,
        "linedefs": 484,
        "sidedefs": 707,
        "vertices": 546,
        "sectors": 41,
        "segs": 851,
        "ssectors": 335,
        "nodes": 334,
        "textures": {
          "TANROCK4": 32,
          "BRICK3": 2,
          "STEP1": 1,
          "MFLR8_2": 7,
          "STEP2": 3,
          "BROWN1": 56,
          "METAL": 52,
          "RROCK09": 6,
          "RROCK13": 1,
          "SLIME13": 2,
          "STEP5": 41,
          "RROCK03": 3,
          "SW1GARG": 1,
          "CLASS": 4,
          "BSTONE1": 136,
          "DBRAIN3": 4,
          "RROCK15": 16,
          "BRICK10": 23,
          "METAL2": 32,
          "FLOOR4_6": 1,
          "GATE3": 10,
          "F_SKY1": 14,
          "SW1STON6": 7,
          "BRNSMAL1": 4,
          "DOORSTOP": 6,
          "FLOOR0_1": 1,
          "GSTSATYR": 2,
          "GRASS1": 8,
          "SW1SATYR": 1,
          "TANROCK7": 36,
          "CEIL5_1": 9,
          "BRICK4": 40,
          "EXITSIGN": 8,
          "STONE6": 65,
          "GSTGARG": 2,
          "SUPPORT3": 2
        }
      },
      "monsters": {
        "total": 29,
        "by_type": {
          "arachnotron": 20,
          "mancubus": 9
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 29
        }
      },
      "items": {
        "total": 94,
        "by_type": {
          "ammo_box": 4,
          "ammo_clip": 2,
          "armor_bonus": 2,
          "backpack": 8,
          "berserk": 3,
          "bfg9000": 2,
          "cell": 8,
          "cell_pack": 5,
          "chaingun": 2,
          "green_armor": 1,
          "health_bonus": 8,
          "invisibility": 6,
          "invulnerability": 1,
          "medikit": 5,
          "megasphere": 1,
          "plasma_rifle": 3,
          "rocket": 15,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "shell_box": 5,
          "shells": 1,
          "soulsphere": 2,
          "stimpack": 5,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 13,
          "rockets": 16,
          "shells": 6
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 29,
        "hmp_monsters": 18,
        "htr_monsters": 9,
        "uv_items": 93,
        "hmp_items": 93,
        "htr_items": 94
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "6248354d-021e-4ea4-9d4b-b6e754a3c7a1",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP07/images/0.webp",
          "type": null
        },
        {
          "id": "391c766e-5c91-4892-bd3d-19feefc0b1fd",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP07/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP07",
        "description": "This map features a classic Doom II style with medium-sized levels that blend familiar textures and structures reminiscent of the original game. Combat involves a moderate challenge with a balanced mix of monsters and resources designed for single-player. The flow is fairly linear with traditional corridors and rooms, supporting straightforward navigation without complex key hunts or teleport-heavy sequences.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "doom2",
          "linear",
          "medium_length",
          "moderate",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP08",
      "title": "MAP08",
      "format": "doom",
      "stats": {
        "things": 710,
        "linedefs": 2838,
        "sidedefs": 4043,
        "vertices": 2742,
        "sectors": 366,
        "segs": 4410,
        "ssectors": 1342,
        "nodes": 1341,
        "textures": {
          "METAL3": 1,
          "SW1ZIM": 1,
          "GSTLION": 15,
          "STONE6": 72,
          "COMPTALL": 4,
          "FLOOR4_1": 52,
          "TANROCK2": 61,
          "SHAWN2": 163,
          "MARBFAC4": 86,
          "STARTAN3": 86,
          "COMPSPAN": 27,
          "GATE3": 6,
          "EXITSIGN": 4,
          "MARBFAC3": 3,
          "CEIL1_2": 5,
          "SW2COMP": 4,
          "FLOOR1_1": 1,
          "METAL": 198,
          "PIPEWAL2": 227,
          "CRACKLE4": 14,
          "STARTAN2": 87,
          "GRNLITE1": 5,
          "STUCCO": 9,
          "ZIMMER1": 22,
          "MARBLE1": 5,
          "SW1GARG": 7,
          "FLOOR0_5": 9,
          "SW1LION": 2,
          "STONE7": 2,
          "STEP4": 4,
          "F_SKY1": 9,
          "FLOOR4_5": 96,
          "SKINMET1": 1,
          "CEIL4_2": 2,
          "BROWNPIP": 135,
          "CEIL3_4": 4,
          "STEP2": 3,
          "MODWALL1": 76,
          "RROCK09": 20,
          "FLAT10": 6,
          "RROCK14": 2,
          "DOORYEL2": 4,
          "LAVA1": 11,
          "GRASS1": 5,
          "GSTONE1": 34,
          "METAL4": 4,
          "FLAT17": 1,
          "BRICK2": 41,
          "TEKLITE2": 3,
          "BIGBRIK2": 8,
          "LITE5": 83,
          "SW1SKIN": 1,
          "DOORSTOP": 88,
          "FLOOR0_1": 6,
          "MARBFAC2": 2,
          "SW1STON6": 4,
          "SW1MARB": 1,
          "COMPWERD": 3,
          "FLOOR3_3": 8,
          "FLAT5_5": 13,
          "STEP1": 18,
          "BRICK7": 35,
          "STEP5": 26,
          "BIGDOOR4": 6,
          "STARGR1": 57,
          "DEM1_6": 10,
          "CEIL5_2": 7,
          "DEM1_5": 5,
          "BIGDOOR2": 12,
          "BIGBRIK1": 53,
          "FLOOR0_2": 8,
          "STEPLAD1": 30,
          "BROWN1": 45,
          "FLAT4": 4,
          "GRAY4": 20,
          "GRAYTALL": 6,
          "SUPPORT3": 122,
          "BIGDOOR1": 2,
          "SPCDOOR2": 6,
          "BIGBRIK3": 6,
          "DOORTRAK": 66,
          "TANROCK7": 12,
          "TEKGREN1": 5,
          "SW2STRTN": 4,
          "SHAWN3": 1,
          "SW2COMM": 3,
          "MODWALL2": 12,
          "RROCK15": 9,
          "SHAWN1": 16,
          "SW1SATYR": 7,
          "FLAT1": 1,
          "PLAT1": 11,
          "TEKLITE": 20,
          "RROCK03": 20,
          "MARBLE3": 205,
          "TLITE6_6": 14,
          "SW1COMM": 2,
          "FLAT19": 11,
          "EXITDOOR": 14,
          "FLAT3": 9,
          "GSTGARG": 1,
          "FLAT23": 35,
          "STARGR2": 21,
          "FLOOR7_2": 26,
          "TLITE6_5": 11,
          "GSTSATYR": 1,
          "DOORBLU": 4,
          "FLOOR0_3": 30,
          "METAL2": 53,
          "BIGDOOR3": 7,
          "STEP3": 46,
          "SW1MET2": 3,
          "FLOOR7_1": 94,
          "PIPEWAL1": 8,
          "CEIL3_3": 7,
          "WOODMET2": 2,
          "LITE3": 26,
          "FLAT14": 3,
          "DOORRED2": 2,
          "CEIL5_1": 98,
          "STONE": 4,
          "LITEBLU1": 26,
          "SPACEW3": 7,
          "SW1MOD1": 3,
          "TANROCK4": 4,
          "STARG2": 17,
          "PIPE1": 8,
          "MFLR8_2": 25,
          "MIDBARS3": 22,
          "FLAT2": 2,
          "MARBFACE": 4,
          "FLAT22": 2,
          "STARG3": 36,
          "RROCK02": 1,
          "FLOOR4_6": 28,
          "SW1COMP": 3,
          "SILVER3": 4,
          "ASHWALL3": 65,
          "METAL5": 85,
          "ZIMMER3": 20,
          "STARBR2": 25,
          "TLITE6_1": 2,
          "MARBGRAY": 40
        }
      },
      "monsters": {
        "total": 418,
        "by_type": {
          "baron": 34,
          "cacodemon": 14,
          "chaingun_guy": 14,
          "cyberdemon": 3,
          "demon": 47,
          "hell_knight": 16,
          "imp": 229,
          "lost_soul": 2,
          "mancubus": 1,
          "pain_elemental": 3,
          "shotgun_guy": 33,
          "spectre": 1,
          "zombieman": 21
        },
        "by_category": {
          "boss": 3,
          "hitscanner": 68,
          "melee": 48,
          "projectile": 299
        }
      },
      "items": {
        "total": 209,
        "by_type": {
          "ammo_box": 4,
          "ammo_clip": 4,
          "armor_bonus": 4,
          "backpack": 7,
          "berserk": 3,
          "bfg9000": 1,
          "blue_armor": 5,
          "cell": 20,
          "cell_pack": 2,
          "chaingun": 3,
          "chainsaw": 2,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 17,
          "invisibility": 1,
          "invulnerability": 3,
          "medikit": 29,
          "plasma_rifle": 3,
          "radiation_suit": 1,
          "rocket": 22,
          "rocket_box": 7,
          "rocket_launcher": 2,
          "shell_box": 13,
          "shells": 20,
          "shotgun": 2,
          "soulsphere": 5,
          "stimpack": 23,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 22,
          "rockets": 29,
          "shells": 33
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 393,
        "hmp_monsters": 365,
        "htr_monsters": 291,
        "uv_items": 207,
        "hmp_items": 207,
        "htr_items": 208
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "e5c20092-7a63-4d63-ab42-84dfe9c03b24",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP08/images/0.webp",
          "type": null
        },
        {
          "id": "f1961664-7311-4740-ae44-dcedc9e5229f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP08/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP08",
        "description": "This large, techbase-themed map features extensive complex architecture with over 700 monsters, emphasizing intense arena combat encounters. It presents a challenging experience for typical UV players due to monster density and resource balancing. The level layout is primarily linear with substantial sector variety, supporting classic Doom II gameplay compatibility.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "arena_fights",
          "hard",
          "large_scale",
          "linear",
          "techbase",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP09",
      "title": "MAP09",
      "format": "doom",
      "stats": {
        "things": 530,
        "linedefs": 2232,
        "sidedefs": 3353,
        "vertices": 2047,
        "sectors": 387,
        "segs": 3598,
        "ssectors": 1123,
        "nodes": 1122,
        "textures": {
          "BIGDOOR2": 4,
          "STEPLAD1": 5,
          "SFALL1": 1,
          "TEKBRON2": 2,
          "EXITSIGN": 1,
          "SLIME14": 41,
          "SUPPORT2": 30,
          "TANROCK4": 29,
          "LAVA1": 22,
          "FLOOR0_1": 11,
          "SW1TEK": 1,
          "TLITE6_6": 8,
          "STONE3": 38,
          "BIGDOOR4": 6,
          "SHAWN2": 56,
          "FLAT5_2": 1,
          "TEKGREN4": 2,
          "LITE5": 14,
          "RROCK03": 37,
          "METAL": 333,
          "DOORTRAK": 52,
          "FLAT14": 8,
          "SW2MET2": 3,
          "MARBFAC2": 2,
          "FLAT22": 6,
          "DOORBLU": 12,
          "STUCCO": 49,
          "NUKAGE1": 11,
          "METAL2": 57,
          "GATE2": 2,
          "NUKEDGE1": 25,
          "SPACEW3": 2,
          "MFLR8_2": 15,
          "CEIL4_1": 1,
          "FLAT2": 4,
          "STEP1": 26,
          "STONE4": 38,
          "DBRAIN1": 8,
          "METAL6": 1,
          "COMPBLUE": 30,
          "MARBFAC3": 1,
          "FLAT5_5": 29,
          "COMPWERD": 26,
          "FLOOR0_3": 27,
          "PIPES": 25,
          "CRACKLE4": 3,
          "GSTLION": 1,
          "CRATOP1": 4,
          "MARBLE1": 4,
          "TANROCK2": 2,
          "SW2STON1": 2,
          "CEIL5_1": 128,
          "COMPSPAN": 32,
          "TEKGREN3": 4,
          "BRICK8": 33,
          "SW1STRTN": 1,
          "BRICK6": 16,
          "MIDBARS3": 22,
          "CEIL1_2": 10,
          "STUCCO1": 29,
          "BRICK2": 120,
          "DEM1_5": 1,
          "RROCK09": 29,
          "STEP3": 50,
          "SW2COMM": 1,
          "FLOOR4_5": 1,
          "PIPE1": 4,
          "METAL5": 54,
          "SW2COMP": 2,
          "CEIL3_4": 4,
          "FLAT1": 26,
          "PLAT1": 8,
          "STONE2": 18,
          "SW2STON6": 2,
          "PANBORD2": 2,
          "COMPTALL": 19,
          "CRATOP2": 7,
          "COMPSTA2": 4,
          "MODWALL2": 15,
          "FLOOR7_2": 1,
          "TEKWALL4": 3,
          "FLOOR4_6": 46,
          "STEP4": 3,
          "TANROCK7": 99,
          "PANCASE2": 2,
          "FLAT3": 10,
          "BLAKWAL1": 28,
          "SW1LION": 10,
          "TANROCK5": 18,
          "DOORSTOP": 46,
          "SW1MOD1": 2,
          "SW1SATYR": 1,
          "WOODMET2": 2,
          "METAL4": 16,
          "SW1GARG": 2,
          "CEIL5_2": 11,
          "FLOOR7_1": 152,
          "FLAT4": 2,
          "METAL7": 1,
          "SW1COMM": 3,
          "FLOOR0_2": 2,
          "BROWN144": 48,
          "GRNLITE1": 5,
          "SW1ZIM": 1,
          "TEKLITE2": 13,
          "CEIL3_3": 10,
          "SILVER2": 2,
          "TEKLITE": 18,
          "TEKGREN2": 46,
          "EXITDOOR": 8,
          "LITE3": 23,
          "BRONZE3": 101,
          "STONE": 38,
          "SW2LION": 2,
          "RROCK11": 2,
          "STEP2": 16,
          "BROWNHUG": 58,
          "MODWALL1": 49,
          "SW1COMP": 5,
          "DOORRED2": 2,
          "FLOOR3_3": 10,
          "GATE1": 1,
          "BROWNPIP": 48,
          "TLITE6_5": 7,
          "FLAT23": 31,
          "TEKGREN1": 5,
          "BIGDOOR3": 2,
          "PANBORD1": 2,
          "TANROCK3": 72,
          "BRICK7": 65,
          "ZIMMER1": 13,
          "COMPSTA1": 6,
          "F_SKY1": 8,
          "METAL3": 6,
          "SW1PANEL": 5,
          "BRONZE2": 2,
          "BROWN1": 18,
          "SUPPORT3": 83,
          "FLAT17": 1,
          "GSTSATYR": 1,
          "GATE3": 1,
          "STEP5": 40,
          "RROCK15": 10
        }
      },
      "monsters": {
        "total": 268,
        "by_type": {
          "baron": 5,
          "cacodemon": 8,
          "chaingun_guy": 23,
          "demon": 19,
          "hell_knight": 17,
          "imp": 85,
          "lost_soul": 11,
          "mancubus": 7,
          "pain_elemental": 6,
          "shotgun_guy": 41,
          "spectre": 18,
          "zombieman": 28
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 92,
          "melee": 37,
          "projectile": 139
        }
      },
      "items": {
        "total": 212,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 7,
          "armor_bonus": 27,
          "backpack": 2,
          "berserk": 2,
          "bfg9000": 2,
          "blue_armor": 2,
          "cell": 12,
          "cell_pack": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 24,
          "invisibility": 1,
          "medikit": 11,
          "plasma_rifle": 2,
          "radiation_suit": 2,
          "rocket": 22,
          "rocket_box": 5,
          "rocket_launcher": 3,
          "shell_box": 7,
          "shells": 28,
          "shotgun": 2,
          "soulsphere": 3,
          "stimpack": 36,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 10,
          "cells": 13,
          "rockets": 27,
          "shells": 35
        },
        "weapons_present": [
          "bfg9000",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 232,
        "hmp_monsters": 204,
        "htr_monsters": 160,
        "uv_items": 209,
        "hmp_items": 209,
        "htr_items": 211
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "0feea3f1-7c6c-492e-abd6-869fca48e634",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP09/images/0.webp",
          "type": null
        },
        {
          "id": "43428a25-9958-4766-909e-f73969913a26",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP09/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": null,
        "description": "This map is part of a classic-style Doom 2 megawad with levels inspired by the original Doom 2 aesthetic. It features a medium-sized layout with heavy monster presence typical of demon swarms, supporting linear progression. Difficulty is moderate to challenging due to numerous enemies and balanced resources allowing steady pacing.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "demon_swarms",
          "doom2",
          "linear",
          "medium_length",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP10",
      "title": "MAP10",
      "format": "doom",
      "stats": {
        "things": 484,
        "linedefs": 4147,
        "sidedefs": 6222,
        "vertices": 4018,
        "sectors": 529,
        "segs": 6845,
        "ssectors": 2195,
        "nodes": 2194,
        "textures": {
          "SW1STON6": 2,
          "STONE": 25,
          "CEIL3_3": 3,
          "EXITDOOR": 11,
          "METAL2": 73,
          "SHAWN2": 555,
          "STEP1": 37,
          "SUPPORT2": 14,
          "BLAKWAL2": 42,
          "SHAWN1": 15,
          "TEKGREN5": 2,
          "MODWALL2": 74,
          "SW1BLUE": 1,
          "SILVER3": 11,
          "CEIL4_2": 17,
          "SHAWN3": 4,
          "NUKEDGE1": 15,
          "FLAT1": 160,
          "BLAKWAL1": 72,
          "BIGDOOR1": 12,
          "BIGBRIK2": 156,
          "STEP2": 27,
          "STEPLAD1": 42,
          "COMPWERD": 10,
          "SW1MOD1": 1,
          "SLIME16": 20,
          "STONE3": 69,
          "SPCDOOR3": 16,
          "BRNSMAL1": 33,
          "FLOOR0_5": 8,
          "CEIL1_2": 4,
          "FLOOR5_3": 14,
          "MARBFAC3": 1,
          "METAL6": 1,
          "MODWALL1": 50,
          "PIPEWAL2": 87,
          "SW2GRAY": 2,
          "DOORYEL": 12,
          "BROWNPIP": 24,
          "CEMENT8": 14,
          "LITE3": 16,
          "SLADSKUL": 2,
          "SW2COMM": 2,
          "COMPSPAN": 51,
          "ZIMMER7": 17,
          "TEKLITE": 45,
          "SW2COMP": 1,
          "RROCK18": 21,
          "BRICK4": 33,
          "TLITE6_5": 12,
          "DOORRED": 16,
          "SLIME01": 3,
          "CEMENT3": 12,
          "FLOOR4_6": 8,
          "METAL7": 1,
          "ASHWALL6": 91,
          "PIPEWAL1": 27,
          "GRASS1": 19,
          "CEMENT5": 1,
          "MFLR8_2": 11,
          "SLIME13": 17,
          "METAL3": 8,
          "SLIME14": 129,
          "DOORBLU": 18,
          "MODWALL3": 4,
          "BRICK3": 3,
          "CEIL5_2": 23,
          "BROWNHUG": 4,
          "BRICK2": 113,
          "COMPSTA2": 5,
          "MIDBARS3": 6,
          "BROVINE2": 8,
          "BROWN1": 36,
          "BIGDOOR2": 14,
          "MODWALL4": 13,
          "TEKGREN4": 4,
          "MIDSPACE": 4,
          "SW2BROWN": 2,
          "DOORSTOP": 104,
          "NUKAGE1": 5,
          "STEP3": 122,
          "CEMENT9": 69,
          "BIGDOOR3": 2,
          "COMPBLUE": 26,
          "COMPTALL": 24,
          "RROCK03": 40,
          "SKY2": 1,
          "SW1COMM": 2,
          "GATE3": 1,
          "SW1SLAD": 2,
          "SW1TEK": 1,
          "GATE1": 2,
          "SPACEW3": 20,
          "LITEBLU1": 46,
          "BRNSMAL2": 33,
          "FLAT5": 12,
          "TEKGREN3": 4,
          "SILVER1": 29,
          "STARG1": 5,
          "GATE2": 2,
          "METAL5": 194,
          "SPACEW2": 1,
          "TLITE6_6": 9,
          "CEIL5_1": 188,
          "FLAT2": 1,
          "SW1MET2": 1,
          "WOOD5": 16,
          "MFLR8_1": 20,
          "SW1STARG": 1,
          "GRNLITE1": 3,
          "FLOOR7_1": 88,
          "STONE2": 38,
          "SW1COMP": 3,
          "TANROCK4": 9,
          "FLAT5_5": 3,
          "TANROCK5": 95,
          "BROWN144": 24,
          "DOOR3": 1,
          "TEKGREN2": 34,
          "TEKLITE2": 2,
          "SW2MET2": 5,
          "DOORTRAK": 60,
          "LITE5": 51,
          "STARG2": 4,
          "TLITE6_1": 3,
          "FLOOR7_2": 1,
          "STEP5": 8,
          "SPACEW4": 102,
          "METAL": 475,
          "FLAT20": 5,
          "BIGBRIK1": 27,
          "SW2MOD1": 1,
          "SUPPORT3": 268,
          "COMPSTA1": 6,
          "CRATOP2": 9,
          "FLOOR3_3": 9,
          "FLAT19": 30,
          "TEKGREN1": 7,
          "F_SKY1": 50,
          "FWATER1": 2,
          "SW1BROWN": 1,
          "ZIMMER1": 11,
          "SLADWALL": 59,
          "FLAT10": 21,
          "FLAT23": 38,
          "BRICK10": 282,
          "SFALL1": 7,
          "ASHWALL3": 55,
          "LITEBLU4": 3,
          "FLAT14": 1
        }
      },
      "monsters": {
        "total": 227,
        "by_type": {
          "arachnotron": 4,
          "baron": 7,
          "cacodemon": 5,
          "chaingun_guy": 10,
          "cyberdemon": 1,
          "demon": 32,
          "hell_knight": 9,
          "imp": 59,
          "lost_soul": 1,
          "pain_elemental": 1,
          "revenant": 27,
          "shotgun_guy": 36,
          "spectre": 8,
          "zombieman": 27
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 73,
          "melee": 40,
          "projectile": 113
        }
      },
      "items": {
        "total": 196,
        "by_type": {
          "ammo_box": 5,
          "ammo_clip": 4,
          "armor_bonus": 24,
          "backpack": 1,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 22,
          "chaingun": 1,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 14,
          "invulnerability": 2,
          "medikit": 16,
          "megasphere": 3,
          "plasma_rifle": 3,
          "rocket": 29,
          "rocket_box": 2,
          "rocket_launcher": 2,
          "shell_box": 7,
          "shells": 22,
          "shotgun": 3,
          "soulsphere": 2,
          "stimpack": 25,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 9,
          "cells": 22,
          "rockets": 31,
          "shells": 29
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 180,
        "hmp_monsters": 154,
        "htr_monsters": 126,
        "uv_items": 194,
        "hmp_items": 194,
        "htr_items": 196
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "63c35643-d457-4432-8272-1c23a80fe2c1",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP10/images/0.webp",
          "type": null
        },
        {
          "id": "6ef16a8c-5058-4994-84f6-1e89ffcdc312",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP10/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP10",
        "description": "This large-scale map features a techbase-themed environment with extensive use of industrial textures and complex architecture. Combat is intense and monster-heavy, emphasizing arena fights with a mix of hitscanners and mid-to-high tier demons, presenting a challenging experience for typical UV players. The progression is mostly linear with some open areas for tactical encounters, suitable for vanilla Doom II compatibility.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "arena_fights",
          "hard",
          "large_scale",
          "linear",
          "techbase",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP11",
      "title": "MAP11",
      "format": "doom",
      "stats": {
        "things": 426,
        "linedefs": 2545,
        "sidedefs": 3715,
        "vertices": 2288,
        "sectors": 314,
        "segs": 3994,
        "ssectors": 1260,
        "nodes": 1259,
        "textures": {
          "SK_RIGHT": 1,
          "GATE2": 1,
          "STONE4": 167,
          "STEP1": 6,
          "RROCK12": 15,
          "STEP3": 38,
          "METAL5": 157,
          "FWATER1": 10,
          "BSTONE3": 4,
          "DOORRED": 16,
          "MARBFAC2": 1,
          "RROCK19": 16,
          "SFLR6_4": 2,
          "TANROCK4": 105,
          "STEP2": 24,
          "BSTONE2": 119,
          "STONE": 12,
          "SW2MET2": 3,
          "BROWNPIP": 82,
          "FLAT10": 25,
          "WOODMET1": 17,
          "SUPPORT3": 273,
          "CEIL5_2": 12,
          "SFALL1": 15,
          "DOORSTOP": 10,
          "ASHWALL3": 50,
          "ZIMMER7": 56,
          "FLOOR7_1": 151,
          "BROWN96": 18,
          "RROCK18": 36,
          "STEP5": 3,
          "PANCASE1": 13,
          "GATE3": 1,
          "TLITE6_6": 4,
          "DOOR1": 2,
          "NUKEDGE1": 22,
          "SLOPPY1": 9,
          "DOORBLU": 8,
          "STONE7": 6,
          "SW1PANEL": 5,
          "CRATOP2": 4,
          "NUKAGE1": 20,
          "PANCASE2": 166,
          "STONE6": 212,
          "CEIL1_3": 2,
          "BRONZE1": 102,
          "CEIL1_2": 1,
          "GATE1": 1,
          "GRAYBIG": 105,
          "PANBOOK": 2,
          "TANROCK3": 85,
          "FLAT5_2": 9,
          "TANROCK5": 51,
          "WOOD12": 48,
          "MFLR8_2": 33,
          "RROCK20": 3,
          "SW2SKULL": 1,
          "F_SKY1": 46,
          "RROCK16": 30,
          "SLOPPY2": 7,
          "DOORTRAK": 2,
          "BIGDOOR3": 6,
          "FLAT5_4": 54,
          "FLOOR6_2": 9,
          "METAL": 326,
          "CEIL5_1": 37,
          "GRAY4": 1,
          "METAL2": 74,
          "BROWNHUG": 8,
          "PANBORD1": 38,
          "PANEL4": 17,
          "METAL4": 20,
          "RROCK03": 56,
          "SW1SATYR": 2,
          "SW1STON6": 2,
          "METAL3": 2,
          "MIDGRATE": 12,
          "SK_LEFT": 1,
          "SW1VINE": 1,
          "RROCK09": 21,
          "PANBORD2": 73,
          "BROVINE2": 2,
          "ZIMMER4": 7,
          "MIDBARS3": 2,
          "ZIMMER5": 161,
          "FLAT5_1": 6,
          "SW1GRAY": 2,
          "STEPLAD1": 17
        }
      },
      "monsters": {
        "total": 155,
        "by_type": {
          "arachnotron": 4,
          "archvile": 1,
          "baron": 1,
          "cacodemon": 19,
          "chaingun_guy": 9,
          "cyberdemon": 1,
          "demon": 2,
          "hell_knight": 2,
          "imp": 38,
          "lost_soul": 8,
          "pain_elemental": 2,
          "revenant": 2,
          "shotgun_guy": 28,
          "spectre": 11,
          "zombieman": 27
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 64,
          "melee": 13,
          "projectile": 77
        }
      },
      "items": {
        "total": 167,
        "by_type": {
          "ammo_box": 8,
          "ammo_clip": 2,
          "armor_bonus": 27,
          "backpack": 2,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 6,
          "cell_pack": 3,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 13,
          "invisibility": 1,
          "invulnerability": 1,
          "medikit": 21,
          "plasma_rifle": 2,
          "radiation_suit": 1,
          "rocket": 13,
          "rocket_launcher": 2,
          "shell_box": 6,
          "shells": 17,
          "shotgun": 2,
          "soulsphere": 3,
          "stimpack": 29,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 10,
          "cells": 9,
          "rockets": 13,
          "shells": 23
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 133,
        "hmp_monsters": 108,
        "htr_monsters": 82,
        "uv_items": 165,
        "hmp_items": 165,
        "htr_items": 165
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "4da6d4e4-a893-4d61-ab4b-8875d227a1ee",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP11/images/0.webp",
          "type": null
        },
        {
          "id": "27668b24-c7b4-4846-9024-8534fc6331c7",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/edd5d1b701ed9687ea510d7a4a8ea68bd764f28c/MAP11/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP11",
        "description": "This large, techbase-themed level features extensive geometry with over 400 monsters, emphasizing intense combat that challenges even skilled players. The layout is mostly linear, guiding players through interconnected sectors that mix traditional Doom2 style with original design twists. Resources appear moderate, requiring careful ammo and health management amid dense enemy placements.",
        "authors": [
          "Alexander \"Eternal\" S. (aka Deadall)"
        ],
        "tags": [
          "hard",
          "large_scale",
          "linear",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.