Raw model (for completeness)
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"title": "Boom Castle",
"authors": [
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"name": null,
"contents": "READ THIS!! : This WAD will run ONLY under BOOM.\n\n================================================================\n================================================================\nDate : 08/29/1998\n\nTitle : Boom Castle\n\nFilename : kboom_11.wad\n\nAuthor : Kurt Kesler.\n\nEmail Address : kesler@fidnet.com\n\nDescription : My usual BASE theme got boring. I\n did the CASTLE theme this time.\n This is the most difficult WAD\n I've made yet, and the end of the\n kboom series.\n\nHINT : You'll have to be fast to get\n out of this alive.\n 100% kills IS POSSIBLE. Just take\n it carefully.\n\nAdditional Credits to : ID Software, and Team TNT for THE BEST\n Source Port. The CHEEZLER, for the\n tip on silent 3-D bridges, thanks!\n RICROB, for the tips he gave me to\n make this WAD better, and the\n \"exclusive\" review on his site.\n================================================================\n\n* Play Information *\n\nGame : BOOM FOR DOOM II\nLevel # : MAP 01\nSingle Player : Yes\nCooperative 2-4 Player : no.\nDeathmatch 2-4 Player : no.\nDifficulty Settings : HE-HE-HE!!!! Good luck with skill4!\n\nNew Sounds : No\n\nNew Graphics : A Few wall textures made from Doom2\n textures. A tweaked Doom2 sky, and a\n couple colormaps.\n\nNew Music : No\n\nDemos Replaced : No, but I like to watch them, send me one!\n\n* Construction *\n\nBase : none\n\nEditor(s) used : Wauthor, Wintex4.3, Warm, L-VIEW, Inkworks.\n\nBuild time : Who cares?\n\nKnown Bugs : None known. DO NOT USE THIS WAD WITH DOOM2.EXE,\n IT WILL CRASH!!\n The blue colormap is a bit too dark. The colormaps\n are detected as a texture error in Wad Author, but the\n WAD runs fine. I see no way to avoid this, it's just\n the way BOOM uses them.\n\nREAD THIS!! : This WAD will run ONLY under BOOM.\n\n* Copyright / Permissions *\n\nYou may NOT use this WAD for anything but playing it."
}
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